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Searched refs:valueMin (Results 1 – 25 of 35) sorted by relevance

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/external/deqp/modules/gles3/functional/
Des3fFboMultisampleTests.cpp136 …gradShader.setGradient(*getCurrentContext(), gradShaderID, colorFmtInfo.valueMin, colorFmtInfo.val… in render()
162 …atShaderID, Vec4(r,g,b,a) * (colorFmtInfo.valueMax-colorFmtInfo.valueMin) + colorFmtInfo.valueMin); in render()
193 …Vec4(0.0f, 0.0f, c, 1.0f) * (colorFmtInfo.valueMax-colorFmtInfo.valueMin) + colorFmtInfo.valueMin); in render()
217 …Vec4(0.0f, c, 0.0f, 1.0f) * (colorFmtInfo.valueMax-colorFmtInfo.valueMin) + colorFmtInfo.valueMin); in render()
Des3fTextureSpecificationTests.cpp660 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture()
661 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture()
719 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture()
720 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture()
760 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture()
761 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture()
800 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture()
801 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture()
858 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture()
859 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture()
[all …]
Des3fFboColorbufferTests.cpp169 Vec4 color = randomVector<4>(rnd, fmtInfo.valueMin, fmtInfo.valueMax); in render()
230 …AMPLER_2D, getFragmentOutputType(texFmt0), fmtInfo0.valueMax-fmtInfo0.valueMin, fmtInfo0.valueMin); in render()
231 …AMPLER_2D, getFragmentOutputType(texFmt1), fmtInfo1.valueMax-fmtInfo1.valueMin, fmtInfo1.valueMin); in render()
364 …PE_SAMPLER_2D, getFragmentOutputType(texFmt), fmtInfo.valueMax-fmtInfo.valueMin, fmtInfo.valueMin); in render()
493 …PE_SAMPLER_2D, getFragmentOutputType(texFmt), fmtInfo.valueMax-fmtInfo.valueMin, fmtInfo.valueMin); in render()
619 …PE_SAMPLER_2D, getFragmentOutputType(texFmt), fmtInfo.valueMax-fmtInfo.valueMin, fmtInfo.valueMin); in render()
Des3fTextureFormatTests.cpp133 << ",\n fill with " << formatGradient(&spec.valueMin, &spec.valueMax) << " gradient" in init()
142 …tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevel(0), spec.valueMin, spec.valueM… in init()
298 << ",\n fill with " << formatGradient(&spec.valueMin, &spec.valueMax) << " gradient" in init()
313 … case 0: gMin = spec.valueMin.swizzle(0, 1, 2, 3); gMax = spec.valueMax.swizzle(0, 1, 2, 3); break; in init()
314 … case 1: gMin = spec.valueMin.swizzle(2, 1, 0, 3); gMax = spec.valueMax.swizzle(2, 1, 0, 3); break; in init()
315 … case 2: gMin = spec.valueMin.swizzle(1, 2, 0, 3); gMax = spec.valueMax.swizzle(1, 2, 0, 3); break; in init()
316 … case 3: gMin = spec.valueMax.swizzle(0, 1, 2, 3); gMax = spec.valueMin.swizzle(0, 1, 2, 3); break; in init()
317 … case 4: gMin = spec.valueMax.swizzle(2, 1, 0, 3); gMax = spec.valueMin.swizzle(2, 1, 0, 3); break; in init()
318 … case 5: gMin = spec.valueMax.swizzle(1, 2, 0, 3); gMax = spec.valueMin.swizzle(1, 2, 0, 3); break; in init()
490 …tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevel(0), spec.valueMin, spec.valueM… in init()
[all …]
Des3fFramebufferBlitTests.cpp356 …rThan(srcFmtRangeInfo.valueMax-srcFmtRangeInfo.valueMin, dstFmtRangeInfo.valueMax-dstFmtRangeInfo. in render()
357 …xtureFormatInfo srcRangeInfo (tcu::select(dstFmtRangeInfo.valueMin, srcFmtRangeInfo.valueMin, t… in render()
361 …xtureFormatInfo dstRangeInfo (tcu::select(dstFmtRangeInfo.valueMin, srcFmtRangeInfo.valueMin, t… in render()
404 …r.setGradient(*getCurrentContext(), gradShaderDstID, dstRangeInfo.valueMax, dstRangeInfo.valueMin); in render()
409 …gradientToSrcShader.setGradient(*getCurrentContext(), gradShaderSrcID, srcRangeInfo.valueMin, dstR… in render()
Des3fFboInvalidateTests.cpp467 const tcu::Vec4& cBias = colorFmtInfo.valueMin; in render()
468 tcu::Vec4 cScale = colorFmtInfo.valueMax-colorFmtInfo.valueMin; in render()
628 …gradShader.setGradient(*getCurrentContext(), gradShaderID, colorFmtInfo.valueMin, colorFmtInfo.val… in render()
834 const tcu::Vec4& cBias = colorFmtInfo.valueMin; in render()
835 tcu::Vec4 cScale = colorFmtInfo.valueMax-colorFmtInfo.valueMin; in render()
993 …gradShader.setGradient(*getCurrentContext(), gradShaderID, colorFmtInfo.valueMin, colorFmtInfo.val… in render()
1212 const tcu::Vec4& cBias = colorFmtInfo.valueMin; in render()
1213 const tcu::Vec4 cScale = colorFmtInfo.valueMax-colorFmtInfo.valueMin; in render()
Des3fTextureFilteringTests.cpp176 const tcu::Vec4 cBias = fmtInfo.valueMin; in init()
177 const tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init()
454 tcu::Vec4 cBias = fmtInfo.valueMin; in init()
455 tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init()
737 const tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init()
738 const tcu::Vec4 cBias = fmtInfo.valueMin; in init()
1002 const tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init()
1003 const tcu::Vec4 cBias = fmtInfo.valueMin; in init()
Des3fVertexTextureTests.cpp591 const Vec4 cBias = fmtInfo.valueMin; in init()
592 const Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init()
900 const Vec4 cBias = fmtInfo.valueMin; in init()
901 const Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init()
1237 const Vec4 cBias = fmtInfo.valueMin; in init()
1238 const Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init()
1577 const Vec4 cBias = fmtInfo.valueMin; in init()
1578 const Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init()
Des3fFboRenderTest.cpp533 Vec4 fboOutScale = fboRangeInfo.valueMax - fboRangeInfo.valueMin; in render()
534 Vec4 fboOutBias = fboRangeInfo.valueMin; in render()
1115 Vec4 fboOutScale = fboRangeInfo.valueMax - fboRangeInfo.valueMin; in render()
1116 Vec4 fboOutBias = fboRangeInfo.valueMin; in render()
1271 Vec4 fboOutScale = fboRangeInfo.valueMax - fboRangeInfo.valueMin; in render()
1272 Vec4 fboOutBias = fboRangeInfo.valueMin; in render()
Des3fTextureShadowTests.cpp487 tcu::Vec4 cBias = fmtInfo.valueMin; in init()
488 tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init()
779 tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init()
780 tcu::Vec4 cBias = fmtInfo.valueMin; in init()
Des3fTextureSwizzleTests.cpp133 …tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevel(0), spec.valueMin, spec.valueM… in init()
/external/deqp/modules/gles2/functional/
Des2fTextureFormatTests.cpp118 << ",\n fill with " << formatGradient(&spec.valueMin, &spec.valueMax) << " gradient" in init()
125 …tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevel(0), spec.valueMin, spec.valueM… in init()
267 << ",\n fill with " << formatGradient(&spec.valueMin, &spec.valueMax) << " gradient" in init()
282 … case 0: gMin = spec.valueMin.swizzle(0, 1, 2, 3); gMax = spec.valueMax.swizzle(0, 1, 2, 3); break; in init()
283 … case 1: gMin = spec.valueMin.swizzle(2, 1, 0, 3); gMax = spec.valueMax.swizzle(2, 1, 0, 3); break; in init()
284 … case 2: gMin = spec.valueMin.swizzle(1, 2, 0, 3); gMax = spec.valueMax.swizzle(1, 2, 0, 3); break; in init()
285 … case 3: gMin = spec.valueMax.swizzle(0, 1, 2, 3); gMax = spec.valueMin.swizzle(0, 1, 2, 3); break; in init()
286 … case 4: gMin = spec.valueMax.swizzle(2, 1, 0, 3); gMax = spec.valueMin.swizzle(2, 1, 0, 3); break; in init()
287 … case 5: gMin = spec.valueMax.swizzle(1, 2, 0, 3); gMax = spec.valueMin.swizzle(1, 2, 0, 3); break; in init()
Des2fShaderTextureFunctionTests.cpp339 Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in initTexture()
340 Vec4 cBias = fmtInfo.valueMin; in initTexture()
369 Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in initTexture()
370 Vec4 cBias = fmtInfo.valueMin; in initTexture()
Des2fTextureFilteringTests.cpp176 tcu::Vec4 cBias = fmtInfo.valueMin; in init()
177 tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init()
439 tcu::Vec4 cBias = fmtInfo.valueMin; in init()
440 tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init()
Des2fVertexTextureTests.cpp490 const Vec4 cBias = fmtInfo.valueMin; in init()
491 const Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init()
796 const Vec4 cBias = fmtInfo.valueMin; in init()
797 const Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init()
/external/chromium_org/chrome/browser/resources/chromeos/chromevox/common/
Daria_util.js412 var valueMin = targetNode.getAttribute('aria-valuemin');
418 if ((valueNow != null) && (valueMin != null) && (valueMax != null)) {
420 var percent = Math.round((valueNow / (valueMax - valueMin)) * 100);
430 if (valueMin != null) {
431 state.push(['aria_value_min', valueMin]);
/external/deqp/framework/common/
DtcuTextureUtil.hpp67 Vec4 valueMin; member
73 : valueMin (valueMin_) in TextureFormatInfo()
/external/deqp/modules/gles31/functional/
Des31fTextureFormatTests.cpp147 …tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevel(0), spec.valueMin, spec.valueM… in init()
286 tcu::Vec4 colorA (spec.valueMin.x(), spec.valueMax.y(), spec.valueMin.z(), spec.valueMax.w()); in init()
287 tcu::Vec4 colorB (spec.valueMax.x(), spec.valueMin.y(), spec.valueMax.z(), spec.valueMin.w()); in init()
Des31fTextureSpecificationTests.cpp340 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture()
341 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture()
380 Vec4 gMin = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture()
381 Vec4 gMax = randomVector<4>(rnd, m_texFormatInfo.valueMin, m_texFormatInfo.valueMax); in createTexture()
442 Vec4 cScale = m_texFormatInfo.valueMax-m_texFormatInfo.valueMin; in createTexture()
443 Vec4 cBias = m_texFormatInfo.valueMin; in createTexture()
537 …size, m_size, m_depth, rowPitch, slicePitch, &data[0]), m_texFormatInfo.valueMin, m_texFormatInfo.… in createTexture()
548 Vec4 cScale = m_texFormatInfo.valueMax-m_texFormatInfo.valueMin; in createTexture()
549 Vec4 cBias = m_texFormatInfo.valueMin; in createTexture()
Des31fFboColorbufferTests.cpp140 …PE_SAMPLER_2D, getFragmentOutputType(texFmt), fmtInfo.valueMax-fmtInfo.valueMin, fmtInfo.valueMin); in render()
Des31fTextureFilteringTests.cpp206 const tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init()
207 const tcu::Vec4 cBias = fmtInfo.valueMin; in init()
/external/deqp/modules/gles2/accuracy/
Des2aTextureFilteringTests.cpp145 tcu::Vec4 cBias = fmtInfo.valueMin; in init()
146 tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init()
406 tcu::Vec4 cBias = fmtInfo.valueMin; in init()
407 tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init()
/external/deqp/modules/gles3/accuracy/
Des3aTextureFilteringTests.cpp136 tcu::Vec4 cBias = fmtInfo.valueMin; in init()
137 tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init()
393 tcu::Vec4 cBias = fmtInfo.valueMin; in init()
394 tcu::Vec4 cScale = fmtInfo.valueMax-fmtInfo.valueMin; in init()
/external/deqp/modules/glshared/
DglsTextureTestUtil.hpp563 LogGradientFmt (const tcu::Vec4* min_, const tcu::Vec4* max_) : valueMin(min_), valueMax(max_) {} in LogGradientFmt()
564 const tcu::Vec4* valueMin; member
/external/deqp/modules/gles3/performance/
Des3pTextureCases.cpp203 fmtInfo.valueMin.swizzle(sw[0], sw[1], sw[2], sw[3]), in init()

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