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1 /*
2  * Copyright (C) 2012 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef ART_RUNTIME_GC_ACCOUNTING_MOD_UNION_TABLE_H_
18 #define ART_RUNTIME_GC_ACCOUNTING_MOD_UNION_TABLE_H_
19 
20 #include "base/allocator.h"
21 #include "globals.h"
22 #include "object_callbacks.h"
23 #include "safe_map.h"
24 
25 #include <set>
26 #include <vector>
27 
28 namespace art {
29 namespace mirror {
30   class Object;
31 }  // namespace mirror
32 
33 namespace gc {
34 
35 namespace collector {
36   class MarkSweep;
37 }  // namespace collector
38 namespace space {
39   class ContinuousSpace;
40   class Space;
41 }  // namespace space
42 
43 class Heap;
44 
45 namespace accounting {
46 
47 class HeapBitmap;
48 
49 // The mod-union table is the union of modified cards. It is used to allow the card table to be
50 // cleared between GC phases, reducing the number of dirty cards that need to be scanned.
51 class ModUnionTable {
52  public:
53   typedef std::set<byte*, std::less<byte*>,
54                    TrackingAllocator<byte*, kAllocatorTagModUnionCardSet>> CardSet;
55 
ModUnionTable(const std::string & name,Heap * heap,space::ContinuousSpace * space)56   explicit ModUnionTable(const std::string& name, Heap* heap, space::ContinuousSpace* space)
57       : name_(name),
58         heap_(heap),
59         space_(space) {
60   }
61 
~ModUnionTable()62   virtual ~ModUnionTable() {}
63 
64   // Clear cards which map to a memory range of a space. This doesn't immediately update the
65   // mod-union table, as updating the mod-union table may have an associated cost, such as
66   // determining references to track.
67   virtual void ClearCards() = 0;
68 
69   // Update the mod-union table using data stored by ClearCards. There may be multiple ClearCards
70   // before a call to update, for example, back-to-back sticky GCs. Also mark references to other
71   // spaces which are stored in the mod-union table.
72   virtual void UpdateAndMarkReferences(MarkHeapReferenceCallback* callback, void* arg) = 0;
73 
74   // Verification, sanity checks that we don't have clean cards which conflict with out cached data
75   // for said cards. Exclusive lock is required since verify sometimes uses
76   // SpaceBitmap::VisitMarkedRange and VisitMarkedRange can't know if the callback will modify the
77   // bitmap or not.
78   virtual void Verify() EXCLUSIVE_LOCKS_REQUIRED(Locks::heap_bitmap_lock_) = 0;
79 
80   virtual void Dump(std::ostream& os) = 0;
GetSpace()81   space::ContinuousSpace* GetSpace() {
82     return space_;
83   }
GetHeap()84   Heap* GetHeap() const {
85     return heap_;
86   }
GetName()87   const std::string& GetName() const {
88     return name_;
89   }
90 
91  protected:
92   const std::string name_;
93   Heap* const heap_;
94   space::ContinuousSpace* const space_;
95 };
96 
97 // Reference caching implementation. Caches references pointing to alloc space(s) for each card.
98 class ModUnionTableReferenceCache : public ModUnionTable {
99  public:
ModUnionTableReferenceCache(const std::string & name,Heap * heap,space::ContinuousSpace * space)100   explicit ModUnionTableReferenceCache(const std::string& name, Heap* heap,
101                                        space::ContinuousSpace* space)
102       : ModUnionTable(name, heap, space) {}
~ModUnionTableReferenceCache()103   virtual ~ModUnionTableReferenceCache() {}
104 
105   // Clear and store cards for a space.
106   void ClearCards();
107 
108   // Update table based on cleared cards and mark all references to the other spaces.
109   void UpdateAndMarkReferences(MarkHeapReferenceCallback* callback, void* arg)
110       SHARED_LOCKS_REQUIRED(Locks::mutator_lock_)
111       EXCLUSIVE_LOCKS_REQUIRED(Locks::heap_bitmap_lock_);
112 
113   // Exclusive lock is required since verify uses SpaceBitmap::VisitMarkedRange and
114   // VisitMarkedRange can't know if the callback will modify the bitmap or not.
115   void Verify()
116       SHARED_LOCKS_REQUIRED(Locks::mutator_lock_)
117       EXCLUSIVE_LOCKS_REQUIRED(Locks::heap_bitmap_lock_);
118 
119   // Function that tells whether or not to add a reference to the table.
120   virtual bool ShouldAddReference(const mirror::Object* ref) const = 0;
121 
122   void Dump(std::ostream& os) SHARED_LOCKS_REQUIRED(Locks::mutator_lock_);
123 
124  protected:
125   // Cleared card array, used to update the mod-union table.
126   ModUnionTable::CardSet cleared_cards_;
127 
128   // Maps from dirty cards to their corresponding alloc space references.
129   AllocationTrackingSafeMap<const byte*, std::vector<mirror::HeapReference<mirror::Object>*>,
130                             kAllocatorTagModUnionReferenceArray> references_;
131 };
132 
133 // Card caching implementation. Keeps track of which cards we cleared and only this information.
134 class ModUnionTableCardCache : public ModUnionTable {
135  public:
ModUnionTableCardCache(const std::string & name,Heap * heap,space::ContinuousSpace * space)136   explicit ModUnionTableCardCache(const std::string& name, Heap* heap, space::ContinuousSpace* space)
137       : ModUnionTable(name, heap, space) {}
~ModUnionTableCardCache()138   virtual ~ModUnionTableCardCache() {}
139 
140   // Clear and store cards for a space.
141   void ClearCards();
142 
143   // Mark all references to the alloc space(s).
144   void UpdateAndMarkReferences(MarkHeapReferenceCallback* callback, void* arg)
145       EXCLUSIVE_LOCKS_REQUIRED(Locks::heap_bitmap_lock_)
146       SHARED_LOCKS_REQUIRED(Locks::mutator_lock_);
147 
148   // Nothing to verify.
Verify()149   void Verify() {}
150 
151   void Dump(std::ostream& os);
152 
153  protected:
154   // Cleared card array, used to update the mod-union table.
155   CardSet cleared_cards_;
156 };
157 
158 }  // namespace accounting
159 }  // namespace gc
160 }  // namespace art
161 
162 #endif  // ART_RUNTIME_GC_ACCOUNTING_MOD_UNION_TABLE_H_
163