1 /* 2 * [The "BSD licence"] 3 * Copyright (c) 2005-2008 Terence Parr 4 * All rights reserved. 5 * 6 * Conversion to C#: 7 * Copyright (c) 2008-2009 Sam Harwell, Pixel Mine, Inc. 8 * All rights reserved. 9 * 10 * Redistribution and use in source and binary forms, with or without 11 * modification, are permitted provided that the following conditions 12 * are met: 13 * 1. Redistributions of source code must retain the above copyright 14 * notice, this list of conditions and the following disclaimer. 15 * 2. Redistributions in binary form must reproduce the above copyright 16 * notice, this list of conditions and the following disclaimer in the 17 * documentation and/or other materials provided with the distribution. 18 * 3. The name of the author may not be used to endorse or promote products 19 * derived from this software without specific prior written permission. 20 * 21 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR 22 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES 23 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. 24 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, 25 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT 26 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 27 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 28 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 29 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF 30 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 31 */ 32 33 namespace Antlr.Runtime.Debug { 34 35 public class DebugTokenStream : ITokenStream { 36 protected IDebugEventListener dbg; 37 public ITokenStream input; 38 protected bool initialStreamState = true; 39 40 /** <summary>Track the last mark() call result value for use in rewind().</summary> */ 41 protected int lastMarker; 42 DebugTokenStream(ITokenStream input, IDebugEventListener dbg)43 public DebugTokenStream(ITokenStream input, IDebugEventListener dbg) { 44 this.input = input; 45 DebugListener = dbg; 46 // force TokenStream to get at least first valid token 47 // so we know if there are any hidden tokens first in the stream 48 input.LT(1); 49 } 50 51 #region Properties 52 53 public virtual int Index { 54 get { 55 return input.Index; 56 } 57 } 58 59 public virtual int Range { 60 get { 61 return input.Range; 62 } 63 } 64 65 public virtual IDebugEventListener DebugListener { 66 get { 67 return dbg; 68 } 69 set { 70 dbg = value; 71 } 72 } 73 74 #endregion 75 Consume()76 public virtual void Consume() { 77 if (initialStreamState) { 78 ConsumeInitialHiddenTokens(); 79 } 80 int a = input.Index; 81 IToken t = input.LT(1); 82 input.Consume(); 83 int b = input.Index; 84 dbg.ConsumeToken(t); 85 if (b > a + 1) { 86 // then we consumed more than one token; must be off channel tokens 87 for (int i = a + 1; i < b; i++) { 88 dbg.ConsumeHiddenToken(input.Get(i)); 89 } 90 } 91 } 92 93 /** <summary>Consume all initial off-channel tokens</summary> */ ConsumeInitialHiddenTokens()94 protected virtual void ConsumeInitialHiddenTokens() { 95 int firstOnChannelTokenIndex = input.Index; 96 for (int i = 0; i < firstOnChannelTokenIndex; i++) { 97 dbg.ConsumeHiddenToken(input.Get(i)); 98 } 99 initialStreamState = false; 100 } 101 LT(int i)102 public virtual IToken LT(int i) { 103 if (initialStreamState) { 104 ConsumeInitialHiddenTokens(); 105 } 106 dbg.LT(i, input.LT(i)); 107 return input.LT(i); 108 } 109 LA(int i)110 public virtual int LA(int i) { 111 if (initialStreamState) { 112 ConsumeInitialHiddenTokens(); 113 } 114 dbg.LT(i, input.LT(i)); 115 return input.LA(i); 116 } 117 Get(int i)118 public virtual IToken Get(int i) { 119 return input.Get(i); 120 } 121 Mark()122 public virtual int Mark() { 123 lastMarker = input.Mark(); 124 dbg.Mark(lastMarker); 125 return lastMarker; 126 } 127 Rewind(int marker)128 public virtual void Rewind(int marker) { 129 dbg.Rewind(marker); 130 input.Rewind(marker); 131 } 132 Rewind()133 public virtual void Rewind() { 134 dbg.Rewind(); 135 input.Rewind(lastMarker); 136 } 137 Release(int marker)138 public virtual void Release(int marker) { 139 } 140 Seek(int index)141 public virtual void Seek(int index) { 142 // TODO: implement seek in dbg interface 143 // db.seek(index); 144 input.Seek(index); 145 } 146 147 public virtual int Count { 148 get { 149 return input.Count; 150 } 151 } 152 153 public virtual ITokenSource TokenSource { 154 get { 155 return input.TokenSource; 156 } 157 } 158 159 public virtual string SourceName { 160 get { 161 return TokenSource.SourceName; 162 } 163 } 164 ToString()165 public override string ToString() { 166 return input.ToString(); 167 } 168 ToString(int start, int stop)169 public virtual string ToString(int start, int stop) { 170 return input.ToString(start, stop); 171 } 172 ToString(IToken start, IToken stop)173 public virtual string ToString(IToken start, IToken stop) { 174 return input.ToString(start, stop); 175 } 176 } 177 } 178