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1 /*
2  * [The "BSD licence"]
3  * Copyright (c) 2005-2008 Terence Parr
4  * All rights reserved.
5  *
6  * Conversion to C#:
7  * Copyright (c) 2008-2009 Sam Harwell, Pixel Mine, Inc.
8  * All rights reserved.
9  *
10  * Redistribution and use in source and binary forms, with or without
11  * modification, are permitted provided that the following conditions
12  * are met:
13  * 1. Redistributions of source code must retain the above copyright
14  *    notice, this list of conditions and the following disclaimer.
15  * 2. Redistributions in binary form must reproduce the above copyright
16  *    notice, this list of conditions and the following disclaimer in the
17  *    documentation and/or other materials provided with the distribution.
18  * 3. The name of the author may not be used to endorse or promote products
19  *    derived from this software without specific prior written permission.
20  *
21  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
22  * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
23  * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
24  * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
25  * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
26  * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
27  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
28  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
29  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
30  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31  */
32 
33 namespace Antlr.Runtime
34 {
35 
36     /** <summary>
37      *  A simple stream of integers used when all I care about is the char
38      *  or token type sequence (such as interpretation).
39      *  </summary>
40      */
41     public interface IIntStream
42     {
Consume()43         void Consume();
44 
45         /** <summary>
46          *  Get int at current input pointer + i ahead where i=1 is next int.
47          *  Negative indexes are allowed.  LA(-1) is previous token (token
48          *  just matched).  LA(-i) where i is before first token should
49          *  yield -1, invalid char / EOF.
50          *  </summary>
51          */
LA( int i )52         int LA( int i );
53 
54         /** <summary>
55          *  Tell the stream to start buffering if it hasn't already.  Return
56          *  current input position, Index, or some other marker so that
57          *  when passed to rewind() you get back to the same spot.
58          *  rewind(mark()) should not affect the input cursor.  The Lexer
59          *  track line/col info as well as input index so its markers are
60          *  not pure input indexes.  Same for tree node streams.
61          *  </summary>
62          */
Mark()63         int Mark();
64 
65         /** <summary>
66          *  Return the current input symbol index 0..n where n indicates the
67          *  last symbol has been read.  The index is the symbol about to be
68          *  read not the most recently read symbol.
69          *  </summary>
70          */
71         int Index
72         {
73             get;
74         }
75 
76         /** <summary>
77          *  Reset the stream so that next call to index would return marker.
78          *  The marker will usually be Index but it doesn't have to be.  It's
79          *  just a marker to indicate what state the stream was in.  This is
80          *  essentially calling release() and seek().  If there are markers
81          *  created after this marker argument, this routine must unroll them
82          *  like a stack.  Assume the state the stream was in when this marker
83          *  was created.
84          *  </summary>
85          */
Rewind( int marker )86         void Rewind( int marker );
87 
88         /** <summary>
89          *  Rewind to the input position of the last marker.
90          *  Used currently only after a cyclic DFA and just
91          *  before starting a sem/syn predicate to get the
92          *  input position back to the start of the decision.
93          *  Do not "pop" the marker off the state.  mark(i)
94          *  and rewind(i) should balance still. It is
95          *  like invoking rewind(last marker) but it should not "pop"
96          *  the marker off.  It's like seek(last marker's input position).
97          *  </summary>
98          */
Rewind()99         void Rewind();
100 
101         /** <summary>
102          *  You may want to commit to a backtrack but don't want to force the
103          *  stream to keep bookkeeping objects around for a marker that is
104          *  no longer necessary.  This will have the same behavior as
105          *  rewind() except it releases resources without the backward seek.
106          *  This must throw away resources for all markers back to the marker
107          *  argument.  So if you're nested 5 levels of mark(), and then release(2)
108          *  you have to release resources for depths 2..5.
109          *  </summary>
110          */
Release( int marker )111         void Release( int marker );
112 
113         /** <summary>
114          *  Set the input cursor to the position indicated by index.  This is
115          *  normally used to seek ahead in the input stream.  No buffering is
116          *  required to do this unless you know your stream will use seek to
117          *  move backwards such as when backtracking.
118          *  </summary>
119          *
120          *  <remarks>
121          *  This is different from rewind in its multi-directional
122          *  requirement and in that its argument is strictly an input cursor (index).
123          *
124          *  For char streams, seeking forward must update the stream state such
125          *  as line number.  For seeking backwards, you will be presumably
126          *  backtracking using the mark/rewind mechanism that restores state and
127          *  so this method does not need to update state when seeking backwards.
128          *
129          *  Currently, this method is only used for efficient backtracking using
130          *  memoization, but in the future it may be used for incremental parsing.
131          *
132          *  The index is 0..n-1.  A seek to position i means that LA(1) will
133          *  return the ith symbol.  So, seeking to 0 means LA(1) will return the
134          *  first element in the stream.
135          *  </remarks>
136          */
Seek( int index )137         void Seek( int index );
138 
139         /** <summary>
140          *  Only makes sense for streams that buffer everything up probably, but
141          *  might be useful to display the entire stream or for testing.  This
142          *  value includes a single EOF.
143          *  </summary>
144          */
145         int Count
146         {
147             get;
148         }
149 
150         /** <summary>
151          *  Where are you getting symbols from?  Normally, implementations will
152          *  pass the buck all the way to the lexer who can ask its input stream
153          *  for the file name or whatever.
154          *  </summary>
155          */
156         string SourceName
157         {
158             get;
159         }
160     }
161 }
162