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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "ash/shelf/shelf_widget.h"
6 
7 #include "ash/ash_switches.h"
8 #include "ash/focus_cycler.h"
9 #include "ash/root_window_controller.h"
10 #include "ash/session/session_state_delegate.h"
11 #include "ash/shelf/shelf_constants.h"
12 #include "ash/shelf/shelf_delegate.h"
13 #include "ash/shelf/shelf_layout_manager.h"
14 #include "ash/shelf/shelf_model.h"
15 #include "ash/shelf/shelf_navigator.h"
16 #include "ash/shelf/shelf_view.h"
17 #include "ash/shelf/shelf_widget.h"
18 #include "ash/shell.h"
19 #include "ash/shell_window_ids.h"
20 #include "ash/system/tray/system_tray_delegate.h"
21 #include "ash/wm/status_area_layout_manager.h"
22 #include "ash/wm/window_properties.h"
23 #include "ash/wm/workspace_controller.h"
24 #include "grit/ash_resources.h"
25 #include "ui/aura/window.h"
26 #include "ui/aura/window_event_dispatcher.h"
27 #include "ui/aura/window_observer.h"
28 #include "ui/base/resource/resource_bundle.h"
29 #include "ui/compositor/layer.h"
30 #include "ui/compositor/scoped_layer_animation_settings.h"
31 #include "ui/events/event_constants.h"
32 #include "ui/gfx/canvas.h"
33 #include "ui/gfx/image/image.h"
34 #include "ui/gfx/image/image_skia_operations.h"
35 #include "ui/gfx/skbitmap_operations.h"
36 #include "ui/views/accessible_pane_view.h"
37 #include "ui/views/widget/widget.h"
38 #include "ui/views/widget/widget_delegate.h"
39 #include "ui/wm/core/easy_resize_window_targeter.h"
40 #include "ui/wm/public/activation_client.h"
41 
42 namespace {
43 // Size of black border at bottom (or side) of shelf.
44 const int kNumBlackPixels = 3;
45 // Alpha to paint dimming image with.
46 const int kDimAlpha = 128;
47 
48 // The time to dim and un-dim.
49 const int kTimeToDimMs = 3000;  // Slow in dimming.
50 const int kTimeToUnDimMs = 200;  // Fast in activating.
51 
52 // Class used to slightly dim shelf items when maximized and visible.
53 class DimmerView : public views::View,
54                    public views::WidgetDelegate,
55                    ash::BackgroundAnimatorDelegate {
56  public:
57   // If |disable_dimming_animations_for_test| is set, all alpha animations will
58   // be performed instantly.
59   DimmerView(ash::ShelfWidget* shelf_widget,
60              bool disable_dimming_animations_for_test);
61   virtual ~DimmerView();
62 
63   // Called by |DimmerEventFilter| when the mouse |hovered| state changes.
64   void SetHovered(bool hovered);
65 
66   // Force the dimmer to be undimmed.
67   void ForceUndimming(bool force);
68 
69   // views::WidgetDelegate overrides:
GetWidget()70   virtual views::Widget* GetWidget() OVERRIDE {
71     return View::GetWidget();
72   }
GetWidget() const73   virtual const views::Widget* GetWidget() const OVERRIDE {
74     return View::GetWidget();
75   }
76 
77   // ash::BackgroundAnimatorDelegate overrides:
UpdateBackground(int alpha)78   virtual void UpdateBackground(int alpha) OVERRIDE {
79     alpha_ = alpha;
80     SchedulePaint();
81   }
82 
83   // views::View overrides:
84   virtual void OnPaintBackground(gfx::Canvas* canvas) OVERRIDE;
85 
86   // A function to test the current alpha used.
get_dimming_alpha_for_test()87   int get_dimming_alpha_for_test() { return alpha_; }
88 
89  private:
90   // This class monitors mouse events to see if it is on top of the shelf.
91   class DimmerEventFilter : public ui::EventHandler {
92    public:
93     explicit DimmerEventFilter(DimmerView* owner);
94     virtual ~DimmerEventFilter();
95 
96     // Overridden from ui::EventHandler:
97     virtual void OnMouseEvent(ui::MouseEvent* event) OVERRIDE;
98     virtual void OnTouchEvent(ui::TouchEvent* event) OVERRIDE;
99 
100    private:
101     // The owning class.
102     DimmerView* owner_;
103 
104     // TRUE if the mouse is inside the shelf.
105     bool mouse_inside_;
106 
107     // TRUE if a touch event is inside the shelf.
108     bool touch_inside_;
109 
110     DISALLOW_COPY_AND_ASSIGN(DimmerEventFilter);
111   };
112 
113   // The owning shelf.
114   ash::ShelfWidget* shelf_;
115 
116   // The alpha to use for covering the shelf.
117   int alpha_;
118 
119   // True if the event filter claims that we should not be dimmed.
120   bool is_hovered_;
121 
122   // True if someone forces us not to be dimmed (e.g. a menu is open).
123   bool force_hovered_;
124 
125   // True if animations should be suppressed for a test.
126   bool disable_dimming_animations_for_test_;
127 
128   // The animator for the background transitions.
129   ash::BackgroundAnimator background_animator_;
130 
131   // Notification of entering / exiting of the shelf area by mouse.
132   scoped_ptr<DimmerEventFilter> event_filter_;
133 
134   DISALLOW_COPY_AND_ASSIGN(DimmerView);
135 };
136 
DimmerView(ash::ShelfWidget * shelf_widget,bool disable_dimming_animations_for_test)137 DimmerView::DimmerView(ash::ShelfWidget* shelf_widget,
138                        bool disable_dimming_animations_for_test)
139     : shelf_(shelf_widget),
140       alpha_(kDimAlpha),
141       is_hovered_(false),
142       force_hovered_(false),
143       disable_dimming_animations_for_test_(disable_dimming_animations_for_test),
144       background_animator_(this, 0, kDimAlpha) {
145   event_filter_.reset(new DimmerEventFilter(this));
146   // Make sure it is undimmed at the beginning and then fire off the dimming
147   // animation.
148   background_animator_.SetPaintsBackground(false,
149                                            ash::BACKGROUND_CHANGE_IMMEDIATE);
150   SetHovered(false);
151 }
152 
~DimmerView()153 DimmerView::~DimmerView() {
154 }
155 
SetHovered(bool hovered)156 void DimmerView::SetHovered(bool hovered) {
157   // Remember the hovered state so that we can correct the state once a
158   // possible force state has disappeared.
159   is_hovered_ = hovered;
160   // Undimm also if we were forced to by e.g. an open menu.
161   hovered |= force_hovered_;
162   background_animator_.SetDuration(hovered ? kTimeToUnDimMs : kTimeToDimMs);
163   background_animator_.SetPaintsBackground(!hovered,
164       disable_dimming_animations_for_test_ ?
165           ash::BACKGROUND_CHANGE_IMMEDIATE : ash::BACKGROUND_CHANGE_ANIMATE);
166 }
167 
ForceUndimming(bool force)168 void DimmerView::ForceUndimming(bool force) {
169   bool previous = force_hovered_;
170   force_hovered_ = force;
171   // If the forced change does change the result we apply the change.
172   if (is_hovered_ || force_hovered_ != is_hovered_ || previous)
173     SetHovered(is_hovered_);
174 }
175 
OnPaintBackground(gfx::Canvas * canvas)176 void DimmerView::OnPaintBackground(gfx::Canvas* canvas) {
177   SkPaint paint;
178   ui::ResourceBundle& rb = ui::ResourceBundle::GetSharedInstance();
179   gfx::ImageSkia shelf_background =
180       *rb.GetImageNamed(IDR_ASH_SHELF_DIMMING).ToImageSkia();
181 
182   if (shelf_->GetAlignment() != ash::SHELF_ALIGNMENT_BOTTOM) {
183     shelf_background = gfx::ImageSkiaOperations::CreateRotatedImage(
184         shelf_background,
185         shelf_->shelf_layout_manager()->SelectValueForShelfAlignment(
186             SkBitmapOperations::ROTATION_90_CW,
187             SkBitmapOperations::ROTATION_90_CW,
188             SkBitmapOperations::ROTATION_270_CW,
189             SkBitmapOperations::ROTATION_180_CW));
190   }
191   paint.setAlpha(alpha_);
192   canvas->DrawImageInt(shelf_background,
193                        0,
194                        0,
195                        shelf_background.width(),
196                        shelf_background.height(),
197                        0,
198                        0,
199                        width(),
200                        height(),
201                        false,
202                        paint);
203 }
204 
DimmerEventFilter(DimmerView * owner)205 DimmerView::DimmerEventFilter::DimmerEventFilter(DimmerView* owner)
206     : owner_(owner),
207       mouse_inside_(false),
208       touch_inside_(false) {
209   ash::Shell::GetInstance()->AddPreTargetHandler(this);
210 }
211 
~DimmerEventFilter()212 DimmerView::DimmerEventFilter::~DimmerEventFilter() {
213   ash::Shell::GetInstance()->RemovePreTargetHandler(this);
214 }
215 
OnMouseEvent(ui::MouseEvent * event)216 void DimmerView::DimmerEventFilter::OnMouseEvent(ui::MouseEvent* event) {
217   if (event->type() != ui::ET_MOUSE_MOVED &&
218       event->type() != ui::ET_MOUSE_DRAGGED)
219     return;
220   bool inside = owner_->GetBoundsInScreen().Contains(event->root_location());
221   if (mouse_inside_ || touch_inside_ != inside || touch_inside_)
222     owner_->SetHovered(inside || touch_inside_);
223   mouse_inside_ = inside;
224 }
225 
OnTouchEvent(ui::TouchEvent * event)226 void DimmerView::DimmerEventFilter::OnTouchEvent(ui::TouchEvent* event) {
227   bool touch_inside = false;
228   if (event->type() != ui::ET_TOUCH_RELEASED &&
229       event->type() != ui::ET_TOUCH_CANCELLED)
230     touch_inside = owner_->GetBoundsInScreen().Contains(event->root_location());
231 
232   if (mouse_inside_ || touch_inside_ != mouse_inside_ || touch_inside)
233     owner_->SetHovered(mouse_inside_ || touch_inside);
234   touch_inside_ = touch_inside;
235 }
236 
237 using ash::ShelfLayoutManager;
238 
239 // ShelfWindowTargeter makes it easier to resize windows with the mouse when the
240 // window-edge slightly overlaps with the shelf edge. The targeter also makes it
241 // easier to drag the shelf out with touch while it is hidden.
242 class ShelfWindowTargeter : public wm::EasyResizeWindowTargeter,
243                             public ash::ShelfLayoutManagerObserver {
244  public:
ShelfWindowTargeter(aura::Window * container,ShelfLayoutManager * shelf)245   ShelfWindowTargeter(aura::Window* container,
246                       ShelfLayoutManager* shelf)
247       : wm::EasyResizeWindowTargeter(container, gfx::Insets(), gfx::Insets()),
248         shelf_(shelf) {
249     WillChangeVisibilityState(shelf_->visibility_state());
250     shelf_->AddObserver(this);
251   }
252 
~ShelfWindowTargeter()253   virtual ~ShelfWindowTargeter() {
254     // |shelf_| may have been destroyed by this time.
255     if (shelf_)
256       shelf_->RemoveObserver(this);
257   }
258 
259  private:
GetInsetsForAlignment(int distance,ash::ShelfAlignment alignment)260   gfx::Insets GetInsetsForAlignment(int distance,
261                                     ash::ShelfAlignment alignment) {
262     switch (alignment) {
263       case ash::SHELF_ALIGNMENT_BOTTOM:
264         return gfx::Insets(distance, 0, 0, 0);
265       case ash::SHELF_ALIGNMENT_LEFT:
266         return gfx::Insets(0, 0, 0, distance);
267       case ash::SHELF_ALIGNMENT_RIGHT:
268         return gfx::Insets(0, distance, 0, 0);
269       case ash::SHELF_ALIGNMENT_TOP:
270         return gfx::Insets(0, 0, distance, 0);
271     }
272     NOTREACHED();
273     return gfx::Insets();
274   }
275 
276   // ash::ShelfLayoutManagerObserver:
WillDeleteShelf()277   virtual void WillDeleteShelf() OVERRIDE {
278     shelf_ = NULL;
279   }
280 
WillChangeVisibilityState(ash::ShelfVisibilityState new_state)281   virtual void WillChangeVisibilityState(
282       ash::ShelfVisibilityState new_state) OVERRIDE {
283     gfx::Insets mouse_insets;
284     gfx::Insets touch_insets;
285     if (new_state == ash::SHELF_VISIBLE) {
286       // Let clicks at the very top of the shelf through so windows can be
287       // resized with the bottom-right corner and bottom edge.
288       mouse_insets = GetInsetsForAlignment(
289           ShelfLayoutManager::kWorkspaceAreaVisibleInset,
290           shelf_->GetAlignment());
291     } else if (new_state == ash::SHELF_AUTO_HIDE) {
292       // Extend the touch hit target out a bit to allow users to drag shelf out
293       // while hidden.
294       touch_insets = GetInsetsForAlignment(
295           -ShelfLayoutManager::kWorkspaceAreaAutoHideInset,
296           shelf_->GetAlignment());
297     }
298 
299     set_mouse_extend(mouse_insets);
300     set_touch_extend(touch_insets);
301   }
302 
303   ShelfLayoutManager* shelf_;
304 
305   DISALLOW_COPY_AND_ASSIGN(ShelfWindowTargeter);
306 };
307 
308 }  // namespace
309 
310 namespace ash {
311 
312 // The contents view of the Shelf. This view contains ShelfView and
313 // sizes it to the width of the shelf minus the size of the status area.
314 class ShelfWidget::DelegateView : public views::WidgetDelegate,
315                                   public views::AccessiblePaneView,
316                                   public BackgroundAnimatorDelegate,
317                                   public aura::WindowObserver {
318  public:
319   explicit DelegateView(ShelfWidget* shelf);
320   virtual ~DelegateView();
321 
set_focus_cycler(FocusCycler * focus_cycler)322   void set_focus_cycler(FocusCycler* focus_cycler) {
323     focus_cycler_ = focus_cycler;
324   }
focus_cycler()325   FocusCycler* focus_cycler() { return focus_cycler_; }
326 
opaque_background()327   ui::Layer* opaque_background() { return &opaque_background_; }
328 
329   // Set if the shelf area is dimmed (eg when a window is maximized).
330   void SetDimmed(bool dimmed);
331   bool GetDimmed() const;
332 
333   void SetParentLayer(ui::Layer* layer);
334 
335   // views::View overrides:
336   virtual void OnPaintBackground(gfx::Canvas* canvas) OVERRIDE;
337 
338   // views::WidgetDelegateView overrides:
GetWidget()339   virtual views::Widget* GetWidget() OVERRIDE {
340     return View::GetWidget();
341   }
GetWidget() const342   virtual const views::Widget* GetWidget() const OVERRIDE {
343     return View::GetWidget();
344   }
345 
346   virtual bool CanActivate() const OVERRIDE;
347   virtual void Layout() OVERRIDE;
348   virtual void ReorderChildLayers(ui::Layer* parent_layer) OVERRIDE;
349   // This will be called when the parent local bounds change.
350   virtual void OnBoundsChanged(const gfx::Rect& old_bounds) OVERRIDE;
351 
352   // aura::WindowObserver overrides:
353   // This will be called when the shelf itself changes its absolute position.
354   // Since the |dimmer_| panel needs to be placed in screen coordinates it needs
355   // to be repositioned. The difference to the OnBoundsChanged call above is
356   // that this gets also triggered when the shelf only moves.
357   virtual void OnWindowBoundsChanged(aura::Window* window,
358                                      const gfx::Rect& old_bounds,
359                                      const gfx::Rect& new_bounds) OVERRIDE;
360 
361   // BackgroundAnimatorDelegate overrides:
362   virtual void UpdateBackground(int alpha) OVERRIDE;
363 
364   // Force the shelf to be presented in an undimmed state.
365   void ForceUndimming(bool force);
366 
367   // A function to test the current alpha used by the dimming bar. If there is
368   // no dimmer active, the function will return -1.
369   int GetDimmingAlphaForTest();
370 
371   // A function to test the bounds of the dimming bar. Returns gfx::Rect() if
372   // the dimmer is inactive.
373   gfx::Rect GetDimmerBoundsForTest();
374 
375   // Disable dimming animations for running tests. This needs to be called
376   // prior to the creation of of the |dimmer_|.
disable_dimming_animations_for_test()377   void disable_dimming_animations_for_test() {
378     disable_dimming_animations_for_test_ = true;
379   }
380 
381  private:
382   ShelfWidget* shelf_;
383   scoped_ptr<views::Widget> dimmer_;
384   FocusCycler* focus_cycler_;
385   int alpha_;
386   ui::Layer opaque_background_;
387 
388   // The view which does the dimming.
389   DimmerView* dimmer_view_;
390 
391   // True if dimming animations should be turned off.
392   bool disable_dimming_animations_for_test_;
393 
394   DISALLOW_COPY_AND_ASSIGN(DelegateView);
395 };
396 
DelegateView(ShelfWidget * shelf)397 ShelfWidget::DelegateView::DelegateView(ShelfWidget* shelf)
398     : shelf_(shelf),
399       focus_cycler_(NULL),
400       alpha_(0),
401       opaque_background_(ui::LAYER_SOLID_COLOR),
402       dimmer_view_(NULL),
403       disable_dimming_animations_for_test_(false) {
404   set_allow_deactivate_on_esc(true);
405   opaque_background_.SetColor(SK_ColorBLACK);
406   opaque_background_.SetBounds(GetLocalBounds());
407   opaque_background_.SetOpacity(0.0f);
408 }
409 
~DelegateView()410 ShelfWidget::DelegateView::~DelegateView() {
411   // Make sure that the dimmer goes away since it might have set an observer.
412   SetDimmed(false);
413 }
414 
SetDimmed(bool value)415 void ShelfWidget::DelegateView::SetDimmed(bool value) {
416   if (value == (dimmer_.get() != NULL))
417     return;
418 
419   if (value) {
420     dimmer_.reset(new views::Widget);
421     views::Widget::InitParams params(
422         views::Widget::InitParams::TYPE_WINDOW_FRAMELESS);
423     params.opacity = views::Widget::InitParams::TRANSLUCENT_WINDOW;
424     params.activatable = views::Widget::InitParams::ACTIVATABLE_NO;
425     params.accept_events = false;
426     params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
427     params.parent = shelf_->GetNativeView();
428     dimmer_->Init(params);
429     dimmer_->GetNativeWindow()->SetName("ShelfDimmer");
430     dimmer_->SetBounds(shelf_->GetWindowBoundsInScreen());
431     // The shelf should not take focus when it is initially shown.
432     dimmer_->set_focus_on_creation(false);
433     dimmer_view_ = new DimmerView(shelf_, disable_dimming_animations_for_test_);
434     dimmer_->SetContentsView(dimmer_view_);
435     dimmer_->GetNativeView()->SetName("ShelfDimmerView");
436     dimmer_->Show();
437     shelf_->GetNativeView()->AddObserver(this);
438   } else {
439     // Some unit tests will come here with a destroyed window.
440     if (shelf_->GetNativeView())
441       shelf_->GetNativeView()->RemoveObserver(this);
442     dimmer_view_ = NULL;
443     dimmer_.reset(NULL);
444   }
445 }
446 
GetDimmed() const447 bool ShelfWidget::DelegateView::GetDimmed() const {
448   return dimmer_.get() && dimmer_->IsVisible();
449 }
450 
SetParentLayer(ui::Layer * layer)451 void ShelfWidget::DelegateView::SetParentLayer(ui::Layer* layer) {
452   layer->Add(&opaque_background_);
453   ReorderLayers();
454 }
455 
OnPaintBackground(gfx::Canvas * canvas)456 void ShelfWidget::DelegateView::OnPaintBackground(gfx::Canvas* canvas) {
457   ui::ResourceBundle& rb = ui::ResourceBundle::GetSharedInstance();
458   gfx::ImageSkia shelf_background =
459       *rb.GetImageSkiaNamed(IDR_ASH_SHELF_BACKGROUND);
460   if (SHELF_ALIGNMENT_BOTTOM != shelf_->GetAlignment())
461     shelf_background = gfx::ImageSkiaOperations::CreateRotatedImage(
462         shelf_background,
463         shelf_->shelf_layout_manager()->SelectValueForShelfAlignment(
464             SkBitmapOperations::ROTATION_90_CW,
465             SkBitmapOperations::ROTATION_90_CW,
466             SkBitmapOperations::ROTATION_270_CW,
467             SkBitmapOperations::ROTATION_180_CW));
468   const gfx::Rect dock_bounds(shelf_->shelf_layout_manager()->dock_bounds());
469   SkPaint paint;
470   paint.setAlpha(alpha_);
471   canvas->DrawImageInt(shelf_background,
472                        0,
473                        0,
474                        shelf_background.width(),
475                        shelf_background.height(),
476                        (SHELF_ALIGNMENT_BOTTOM == shelf_->GetAlignment() &&
477                         dock_bounds.x() == 0 && dock_bounds.width() > 0)
478                            ? dock_bounds.width()
479                            : 0,
480                        0,
481                        SHELF_ALIGNMENT_BOTTOM == shelf_->GetAlignment()
482                            ? width() - dock_bounds.width()
483                            : width(),
484                        height(),
485                        false,
486                        paint);
487   if (SHELF_ALIGNMENT_BOTTOM == shelf_->GetAlignment() &&
488       dock_bounds.width() > 0) {
489     // The part of the shelf background that is in the corner below the docked
490     // windows close to the work area is an arched gradient that blends
491     // vertically oriented docked background and horizontal shelf.
492     gfx::ImageSkia shelf_corner = *rb.GetImageSkiaNamed(IDR_ASH_SHELF_CORNER);
493     if (dock_bounds.x() == 0) {
494       shelf_corner = gfx::ImageSkiaOperations::CreateRotatedImage(
495           shelf_corner, SkBitmapOperations::ROTATION_90_CW);
496     }
497     canvas->DrawImageInt(
498         shelf_corner,
499         0,
500         0,
501         shelf_corner.width(),
502         shelf_corner.height(),
503         dock_bounds.x() > 0 ? dock_bounds.x() : dock_bounds.width() - height(),
504         0,
505         height(),
506         height(),
507         false,
508         paint);
509     // The part of the shelf background that is just below the docked windows
510     // is drawn using the last (lowest) 1-pixel tall strip of the image asset.
511     // This avoids showing the border 3D shadow between the shelf and the dock.
512     canvas->DrawImageInt(shelf_background,
513                          0,
514                          shelf_background.height() - 1,
515                          shelf_background.width(),
516                          1,
517                          dock_bounds.x() > 0 ? dock_bounds.x() + height() : 0,
518                          0,
519                          dock_bounds.width() - height(),
520                          height(),
521                          false,
522                          paint);
523   }
524   gfx::Rect black_rect =
525       shelf_->shelf_layout_manager()->SelectValueForShelfAlignment(
526           gfx::Rect(0, height() - kNumBlackPixels, width(), kNumBlackPixels),
527           gfx::Rect(0, 0, kNumBlackPixels, height()),
528           gfx::Rect(width() - kNumBlackPixels, 0, kNumBlackPixels, height()),
529           gfx::Rect(0, 0, width(), kNumBlackPixels));
530   canvas->FillRect(black_rect, SK_ColorBLACK);
531 }
532 
CanActivate() const533 bool ShelfWidget::DelegateView::CanActivate() const {
534   // Allow to activate as fallback.
535   if (shelf_->activating_as_fallback_)
536     return true;
537   // Allow to activate from the focus cycler.
538   if (focus_cycler_ && focus_cycler_->widget_activating() == GetWidget())
539     return true;
540   // Disallow activating in other cases, especially when using mouse.
541   return false;
542 }
543 
Layout()544 void ShelfWidget::DelegateView::Layout() {
545   for(int i = 0; i < child_count(); ++i) {
546     if (shelf_->shelf_layout_manager()->IsHorizontalAlignment()) {
547       child_at(i)->SetBounds(child_at(i)->x(), child_at(i)->y(),
548                              child_at(i)->width(), height());
549     } else {
550       child_at(i)->SetBounds(child_at(i)->x(), child_at(i)->y(),
551                              width(), child_at(i)->height());
552     }
553   }
554 }
555 
ReorderChildLayers(ui::Layer * parent_layer)556 void ShelfWidget::DelegateView::ReorderChildLayers(ui::Layer* parent_layer) {
557   views::View::ReorderChildLayers(parent_layer);
558   parent_layer->StackAtBottom(&opaque_background_);
559 }
560 
OnBoundsChanged(const gfx::Rect & old_bounds)561 void ShelfWidget::DelegateView::OnBoundsChanged(const gfx::Rect& old_bounds) {
562   opaque_background_.SetBounds(GetLocalBounds());
563   if (dimmer_)
564     dimmer_->SetBounds(GetBoundsInScreen());
565 }
566 
OnWindowBoundsChanged(aura::Window * window,const gfx::Rect & old_bounds,const gfx::Rect & new_bounds)567 void ShelfWidget::DelegateView::OnWindowBoundsChanged(
568     aura::Window* window,
569     const gfx::Rect& old_bounds,
570     const gfx::Rect& new_bounds) {
571   // Coming here the shelf got repositioned and since the |dimmer_| is placed
572   // in screen coordinates and not relative to the parent it needs to be
573   // repositioned accordingly.
574   dimmer_->SetBounds(GetBoundsInScreen());
575 }
576 
ForceUndimming(bool force)577 void ShelfWidget::DelegateView::ForceUndimming(bool force) {
578   if (GetDimmed())
579     dimmer_view_->ForceUndimming(force);
580 }
581 
GetDimmingAlphaForTest()582 int ShelfWidget::DelegateView::GetDimmingAlphaForTest() {
583   if (GetDimmed())
584     return dimmer_view_->get_dimming_alpha_for_test();
585   return -1;
586 }
587 
GetDimmerBoundsForTest()588 gfx::Rect ShelfWidget::DelegateView::GetDimmerBoundsForTest() {
589   if (GetDimmed())
590     return dimmer_view_->GetBoundsInScreen();
591   return gfx::Rect();
592 }
593 
UpdateBackground(int alpha)594 void ShelfWidget::DelegateView::UpdateBackground(int alpha) {
595   alpha_ = alpha;
596   SchedulePaint();
597 }
598 
ShelfWidget(aura::Window * shelf_container,aura::Window * status_container,WorkspaceController * workspace_controller)599 ShelfWidget::ShelfWidget(aura::Window* shelf_container,
600                          aura::Window* status_container,
601                          WorkspaceController* workspace_controller)
602     : delegate_view_(new DelegateView(this)),
603       background_animator_(delegate_view_, 0, kShelfBackgroundAlpha),
604       activating_as_fallback_(false),
605       window_container_(shelf_container) {
606   views::Widget::InitParams params(
607       views::Widget::InitParams::TYPE_WINDOW_FRAMELESS);
608   params.opacity = views::Widget::InitParams::TRANSLUCENT_WINDOW;
609   params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
610   params.parent = shelf_container;
611   params.delegate = delegate_view_;
612   Init(params);
613 
614   // The shelf should not take focus when initially shown.
615   set_focus_on_creation(false);
616   SetContentsView(delegate_view_);
617   delegate_view_->SetParentLayer(GetLayer());
618 
619   status_area_widget_ = new StatusAreaWidget(status_container);
620   status_area_widget_->CreateTrayViews();
621   if (Shell::GetInstance()->session_state_delegate()->
622           IsActiveUserSessionStarted()) {
623     status_area_widget_->Show();
624   }
625   Shell::GetInstance()->focus_cycler()->AddWidget(status_area_widget_);
626 
627   shelf_layout_manager_ = new ShelfLayoutManager(this);
628   shelf_layout_manager_->AddObserver(this);
629   shelf_container->SetLayoutManager(shelf_layout_manager_);
630   shelf_layout_manager_->set_workspace_controller(workspace_controller);
631   workspace_controller->SetShelf(shelf_layout_manager_);
632 
633   status_container->SetLayoutManager(new StatusAreaLayoutManager(this));
634 
635   shelf_container->SetEventTargeter(scoped_ptr<ui::EventTargeter>(new
636       ShelfWindowTargeter(shelf_container, shelf_layout_manager_)));
637   status_container->SetEventTargeter(scoped_ptr<ui::EventTargeter>(new
638       ShelfWindowTargeter(status_container, shelf_layout_manager_)));
639 
640   views::Widget::AddObserver(this);
641 }
642 
~ShelfWidget()643 ShelfWidget::~ShelfWidget() {
644   RemoveObserver(this);
645 }
646 
SetPaintsBackground(ShelfBackgroundType background_type,BackgroundAnimatorChangeType change_type)647 void ShelfWidget::SetPaintsBackground(
648     ShelfBackgroundType background_type,
649     BackgroundAnimatorChangeType change_type) {
650   ui::Layer* opaque_background = delegate_view_->opaque_background();
651   float target_opacity =
652       (background_type == SHELF_BACKGROUND_MAXIMIZED) ? 1.0f : 0.0f;
653   scoped_ptr<ui::ScopedLayerAnimationSettings> opaque_background_animation;
654   if (change_type != BACKGROUND_CHANGE_IMMEDIATE) {
655     opaque_background_animation.reset(new ui::ScopedLayerAnimationSettings(
656         opaque_background->GetAnimator()));
657     opaque_background_animation->SetTransitionDuration(
658         base::TimeDelta::FromMilliseconds(kTimeToSwitchBackgroundMs));
659   }
660   opaque_background->SetOpacity(target_opacity);
661 
662   // TODO(mukai): use ui::Layer on both opaque_background and normal background
663   // retire background_animator_ at all. It would be simpler.
664   // See also DockedBackgroundWidget::SetPaintsBackground.
665   background_animator_.SetPaintsBackground(
666       background_type != SHELF_BACKGROUND_DEFAULT,
667       change_type);
668   delegate_view_->SchedulePaint();
669 }
670 
GetBackgroundType() const671 ShelfBackgroundType ShelfWidget::GetBackgroundType() const {
672   if (delegate_view_->opaque_background()->GetTargetOpacity() == 1.0f)
673     return SHELF_BACKGROUND_MAXIMIZED;
674   if (background_animator_.paints_background())
675     return SHELF_BACKGROUND_OVERLAP;
676 
677   return SHELF_BACKGROUND_DEFAULT;
678 }
679 
680 // static
ShelfAlignmentAllowed()681 bool ShelfWidget::ShelfAlignmentAllowed() {
682   user::LoginStatus login_status =
683       Shell::GetInstance()->system_tray_delegate()->GetUserLoginStatus();
684 
685   switch (login_status) {
686     case user::LOGGED_IN_USER:
687     case user::LOGGED_IN_OWNER:
688       return true;
689     case user::LOGGED_IN_LOCKED:
690     case user::LOGGED_IN_PUBLIC:
691     case user::LOGGED_IN_LOCALLY_MANAGED:
692     case user::LOGGED_IN_GUEST:
693     case user::LOGGED_IN_RETAIL_MODE:
694     case user::LOGGED_IN_KIOSK_APP:
695     case user::LOGGED_IN_NONE:
696       return false;
697   }
698 
699   DCHECK(false);
700   return false;
701 }
702 
GetAlignment() const703 ShelfAlignment ShelfWidget::GetAlignment() const {
704   return shelf_layout_manager_->GetAlignment();
705 }
706 
SetAlignment(ShelfAlignment alignment)707 void ShelfWidget::SetAlignment(ShelfAlignment alignment) {
708   if (shelf_)
709     shelf_->SetAlignment(alignment);
710   status_area_widget_->SetShelfAlignment(alignment);
711   delegate_view_->SchedulePaint();
712 }
713 
SetDimsShelf(bool dimming)714 void ShelfWidget::SetDimsShelf(bool dimming) {
715   delegate_view_->SetDimmed(dimming);
716   // Repaint all children, allowing updates to reflect dimmed state eg:
717   // status area background, app list button and overflow button.
718   if (shelf_)
719     shelf_->SchedulePaint();
720   status_area_widget_->SchedulePaint();
721 }
722 
GetDimsShelf() const723 bool ShelfWidget::GetDimsShelf() const {
724   return delegate_view_->GetDimmed();
725 }
726 
CreateShelf()727 void ShelfWidget::CreateShelf() {
728   if (shelf_)
729     return;
730 
731   Shell* shell = Shell::GetInstance();
732   // This needs to be called before shelf_model().
733   ShelfDelegate* shelf_delegate = shell->GetShelfDelegate();
734   if (!shelf_delegate)
735     return;  // Not ready to create Shelf.
736 
737   shelf_.reset(
738       new Shelf(shell->shelf_model(), shell->GetShelfDelegate(), this));
739   SetFocusCycler(shell->focus_cycler());
740 
741   // Inform the root window controller.
742   RootWindowController::ForWindow(window_container_)->OnShelfCreated();
743 
744   shelf_->SetVisible(
745       shell->session_state_delegate()->IsActiveUserSessionStarted());
746   shelf_layout_manager_->LayoutShelf();
747   Show();
748 }
749 
IsShelfVisible() const750 bool ShelfWidget::IsShelfVisible() const {
751   return shelf_.get() && shelf_->IsVisible();
752 }
753 
SetShelfVisibility(bool visible)754 void ShelfWidget::SetShelfVisibility(bool visible) {
755   if (shelf_)
756     shelf_->SetVisible(visible);
757 }
758 
SetFocusCycler(FocusCycler * focus_cycler)759 void ShelfWidget::SetFocusCycler(FocusCycler* focus_cycler) {
760   delegate_view_->set_focus_cycler(focus_cycler);
761   if (focus_cycler)
762     focus_cycler->AddWidget(this);
763 }
764 
GetFocusCycler()765 FocusCycler* ShelfWidget::GetFocusCycler() {
766   return delegate_view_->focus_cycler();
767 }
768 
ShutdownStatusAreaWidget()769 void ShelfWidget::ShutdownStatusAreaWidget() {
770   if (status_area_widget_)
771     status_area_widget_->Shutdown();
772   status_area_widget_ = NULL;
773 }
774 
ForceUndimming(bool force)775 void ShelfWidget::ForceUndimming(bool force) {
776   delegate_view_->ForceUndimming(force);
777 }
778 
OnWidgetActivationChanged(views::Widget * widget,bool active)779 void ShelfWidget::OnWidgetActivationChanged(views::Widget* widget,
780                                             bool active) {
781   activating_as_fallback_ = false;
782   if (active)
783     delegate_view_->SetPaneFocusAndFocusDefault();
784   else
785     delegate_view_->GetFocusManager()->ClearFocus();
786 }
787 
GetDimmingAlphaForTest()788 int ShelfWidget::GetDimmingAlphaForTest() {
789   if (delegate_view_)
790     return delegate_view_->GetDimmingAlphaForTest();
791   return -1;
792 }
793 
GetDimmerBoundsForTest()794 gfx::Rect ShelfWidget::GetDimmerBoundsForTest() {
795   if (delegate_view_)
796     return delegate_view_->GetDimmerBoundsForTest();
797   return gfx::Rect();
798 }
799 
DisableDimmingAnimationsForTest()800 void ShelfWidget::DisableDimmingAnimationsForTest() {
801   DCHECK(delegate_view_);
802   return delegate_view_->disable_dimming_animations_for_test();
803 }
804 
WillDeleteShelf()805 void ShelfWidget::WillDeleteShelf() {
806   shelf_layout_manager_->RemoveObserver(this);
807   shelf_layout_manager_ = NULL;
808 }
809 
810 }  // namespace ash
811