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1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "base/message_loop/incoming_task_queue.h"
6 
7 #include "base/debug/trace_event.h"
8 #include "base/location.h"
9 #include "base/message_loop/message_loop.h"
10 #include "base/synchronization/waitable_event.h"
11 
12 namespace base {
13 namespace internal {
14 
IncomingTaskQueue(MessageLoop * message_loop)15 IncomingTaskQueue::IncomingTaskQueue(MessageLoop* message_loop)
16     : message_loop_(message_loop),
17       next_sequence_num_(0) {
18 }
19 
AddToIncomingQueue(const tracked_objects::Location & from_here,const Closure & task,TimeDelta delay,bool nestable)20 bool IncomingTaskQueue::AddToIncomingQueue(
21     const tracked_objects::Location& from_here,
22     const Closure& task,
23     TimeDelta delay,
24     bool nestable) {
25   AutoLock locked(incoming_queue_lock_);
26   PendingTask pending_task(
27       from_here, task, CalculateDelayedRuntime(delay), nestable);
28   return PostPendingTask(&pending_task);
29 }
30 
IsHighResolutionTimerEnabledForTesting()31 bool IncomingTaskQueue::IsHighResolutionTimerEnabledForTesting() {
32 #if defined(OS_WIN)
33   return !high_resolution_timer_expiration_.is_null();
34 #else
35   return true;
36 #endif
37 }
38 
IsIdleForTesting()39 bool IncomingTaskQueue::IsIdleForTesting() {
40   AutoLock lock(incoming_queue_lock_);
41   return incoming_queue_.empty();
42 }
43 
ReloadWorkQueue(TaskQueue * work_queue)44 void IncomingTaskQueue::ReloadWorkQueue(TaskQueue* work_queue) {
45   // Make sure no tasks are lost.
46   DCHECK(work_queue->empty());
47 
48   // Acquire all we can from the inter-thread queue with one lock acquisition.
49   AutoLock lock(incoming_queue_lock_);
50   if (!incoming_queue_.empty())
51     incoming_queue_.Swap(work_queue);  // Constant time
52 
53   DCHECK(incoming_queue_.empty());
54 }
55 
WillDestroyCurrentMessageLoop()56 void IncomingTaskQueue::WillDestroyCurrentMessageLoop() {
57 #if defined(OS_WIN)
58   // If we left the high-resolution timer activated, deactivate it now.
59   // Doing this is not-critical, it is mainly to make sure we track
60   // the high resolution timer activations properly in our unit tests.
61   if (!high_resolution_timer_expiration_.is_null()) {
62     Time::ActivateHighResolutionTimer(false);
63     high_resolution_timer_expiration_ = TimeTicks();
64   }
65 #endif
66 
67   AutoLock lock(incoming_queue_lock_);
68   message_loop_ = NULL;
69 }
70 
~IncomingTaskQueue()71 IncomingTaskQueue::~IncomingTaskQueue() {
72   // Verify that WillDestroyCurrentMessageLoop() has been called.
73   DCHECK(!message_loop_);
74 }
75 
CalculateDelayedRuntime(TimeDelta delay)76 TimeTicks IncomingTaskQueue::CalculateDelayedRuntime(TimeDelta delay) {
77   TimeTicks delayed_run_time;
78   if (delay > TimeDelta()) {
79     delayed_run_time = TimeTicks::Now() + delay;
80 
81 #if defined(OS_WIN)
82     if (high_resolution_timer_expiration_.is_null()) {
83       // Windows timers are granular to 15.6ms.  If we only set high-res
84       // timers for those under 15.6ms, then a 18ms timer ticks at ~32ms,
85       // which as a percentage is pretty inaccurate.  So enable high
86       // res timers for any timer which is within 2x of the granularity.
87       // This is a tradeoff between accuracy and power management.
88       bool needs_high_res_timers = delay.InMilliseconds() <
89           (2 * Time::kMinLowResolutionThresholdMs);
90       if (needs_high_res_timers) {
91         if (Time::ActivateHighResolutionTimer(true)) {
92           high_resolution_timer_expiration_ = TimeTicks::Now() +
93               TimeDelta::FromMilliseconds(
94                   MessageLoop::kHighResolutionTimerModeLeaseTimeMs);
95         }
96       }
97     }
98 #endif
99   } else {
100     DCHECK_EQ(delay.InMilliseconds(), 0) << "delay should not be negative";
101   }
102 
103 #if defined(OS_WIN)
104   if (!high_resolution_timer_expiration_.is_null()) {
105     if (TimeTicks::Now() > high_resolution_timer_expiration_) {
106       Time::ActivateHighResolutionTimer(false);
107       high_resolution_timer_expiration_ = TimeTicks();
108     }
109   }
110 #endif
111 
112   return delayed_run_time;
113 }
114 
PostPendingTask(PendingTask * pending_task)115 bool IncomingTaskQueue::PostPendingTask(PendingTask* pending_task) {
116   // Warning: Don't try to short-circuit, and handle this thread's tasks more
117   // directly, as it could starve handling of foreign threads.  Put every task
118   // into this queue.
119 
120   // This should only be called while the lock is taken.
121   incoming_queue_lock_.AssertAcquired();
122 
123   if (!message_loop_) {
124     pending_task->task.Reset();
125     return false;
126   }
127 
128   // Initialize the sequence number. The sequence number is used for delayed
129   // tasks (to faciliate FIFO sorting when two tasks have the same
130   // delayed_run_time value) and for identifying the task in about:tracing.
131   pending_task->sequence_num = next_sequence_num_++;
132 
133   TRACE_EVENT_FLOW_BEGIN0(TRACE_DISABLED_BY_DEFAULT("toplevel.flow"),
134       "MessageLoop::PostTask",
135       TRACE_ID_MANGLE(message_loop_->GetTaskTraceID(*pending_task)));
136 
137   bool was_empty = incoming_queue_.empty();
138   incoming_queue_.push(*pending_task);
139   pending_task->task.Reset();
140 
141   // Wake up the pump.
142   message_loop_->ScheduleWork(was_empty);
143 
144   return true;
145 }
146 
147 }  // namespace internal
148 }  // namespace base
149