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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 //
5 // An object to store user feedback to spellcheck suggestions from spelling
6 // service.
7 //
8 // Stores feedback for the spelling service in |Misspelling| objects. Each
9 // |Misspelling| object is identified by a |hash| and corresponds to a document
10 // marker with the same |hash| identifier in the renderer.
11 
12 #ifndef CHROME_BROWSER_SPELLCHECKER_FEEDBACK_H_
13 #define CHROME_BROWSER_SPELLCHECKER_FEEDBACK_H_
14 
15 #include <map>
16 #include <set>
17 #include <vector>
18 
19 #include "chrome/browser/spellchecker/misspelling.h"
20 
21 namespace spellcheck {
22 
23 // Stores user feedback to spellcheck suggestions. Sample usage:
24 //    Feedback feedback;
25 //    feedback.AddMisspelling(renderer_process_id, Misspelling(
26 //        base::ASCIIToUTF16("Helllo world"), 0, 6,
27 //        std::vector<base::string16>(), GenerateRandomHash()));
28 //    feedback.FinalizeRemovedMisspellings(renderer_process_id,
29 //                                         std::vector<uint32>());
30 //    ProcessFeedback(feedback.GetMisspellingsInRenderer(renderer_process_id));
31 //    feedback.EraseFinalizedMisspellings(renderer_process_id);
32 class Feedback {
33  public:
34   Feedback();
35   ~Feedback();
36 
37   // Returns the misspelling identified by |hash|. Returns NULL if there's no
38   // misspelling identified by |hash|. Retains the ownership of the result. The
39   // caller should not modify the hash in the returned misspelling.
40   Misspelling* GetMisspelling(uint32 hash);
41 
42   // Finalizes the user actions on misspellings that are removed from the
43   // renderer process with ID |renderer_process_id|.
44   void FinalizeRemovedMisspellings(
45       int renderer_process_id,
46       const std::vector<uint32>& remaining_markers);
47 
48   // Returns true if the renderer with process ID |renderer_process_id| has
49   // misspellings.
50   bool RendererHasMisspellings(int renderer_process_id) const;
51 
52   // Returns a copy of the misspellings in renderer with process ID
53   // |renderer_process_id|.
54   std::vector<Misspelling> GetMisspellingsInRenderer(
55       int renderer_process_id) const;
56 
57   // Erases the misspellings with final user actions in the renderer with
58   // process ID |renderer_process_id|.
59   void EraseFinalizedMisspellings(int renderer_process_id);
60 
61   // Returns true if there's a misspelling with |hash| identifier.
62   bool HasMisspelling(uint32 hash) const;
63 
64   // Adds the |misspelling| to feedback data. If the |misspelling| has a
65   // duplicate hash, then replaces the existing misspelling with the same hash.
66   void AddMisspelling(int renderer_process_id, const Misspelling& misspelling);
67 
68   // Returns true if there're no misspellings.
69   bool Empty() const;
70 
71   // Returns a list of process identifiers for renderers that have misspellings.
72   std::vector<int> GetRendersWithMisspellings() const;
73 
74   // Finalizes all misspellings.
75   void FinalizeAllMisspellings();
76 
77   // Returns a copy of all misspellings.
78   std::vector<Misspelling> GetAllMisspellings() const;
79 
80   // Removes all misspellings.
81   void Clear();
82 
83   // Returns a list of all misspelling identifiers for |misspelled_text|.
84   const std::set<uint32>& FindMisspellings(
85       const base::string16& misspelled_text) const;
86 
87  private:
88   typedef std::map<uint32, Misspelling> HashMisspellingMap;
89   typedef std::set<uint32> HashCollection;
90   typedef std::map<int, HashCollection> RendererHashesMap;
91   typedef std::map<base::string16, HashCollection> TextHashesMap;
92 
93   // An empty hash collection to return when FindMisspellings() does not find
94   // misspellings.
95   const HashCollection empty_hash_collection_;
96 
97   // A map of hashes that identify document markers to feedback data to be sent
98   // to spelling service.
99   HashMisspellingMap misspellings_;
100 
101   // A map of renderer process ID to hashes that identify misspellings.
102   RendererHashesMap renderers_;
103 
104   // A map of misspelled text to hashes that identify misspellings.
105   TextHashesMap text_;
106 
107   DISALLOW_COPY_AND_ASSIGN(Feedback);
108 };
109 
110 }  // namespace spellcheck
111 
112 #endif  // CHROME_BROWSER_SPELLCHECKER_FEEDBACK_H_
113