1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef CONTENT_BROWSER_GAMEPAD_GAMEPAD_DATA_FETCHER_H_ 6 #define CONTENT_BROWSER_GAMEPAD_GAMEPAD_DATA_FETCHER_H_ 7 8 namespace blink { 9 class WebGamepads; 10 } 11 12 namespace content { 13 14 // Abstract interface for imlementing platform- (and test-) specific behaviro 15 // for getting the gamepad data. 16 class GamepadDataFetcher { 17 public: ~GamepadDataFetcher()18 virtual ~GamepadDataFetcher() {} 19 virtual void GetGamepadData(blink::WebGamepads* pads, 20 bool devices_changed_hint) = 0; PauseHint(bool paused)21 virtual void PauseHint(bool paused) {} 22 }; 23 24 } // namespace content 25 26 #endif // CONTENT_BROWSER_GAMEPAD_GAMEPAD_DATA_FETCHER_H_ 27