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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef CONTENT_BROWSER_GAMEPAD_GAMEPAD_DATA_FETCHER_H_
6 #define CONTENT_BROWSER_GAMEPAD_GAMEPAD_DATA_FETCHER_H_
7 
8 namespace blink {
9 class WebGamepads;
10 }
11 
12 namespace content {
13 
14 // Abstract interface for imlementing platform- (and test-) specific behaviro
15 // for getting the gamepad data.
16 class GamepadDataFetcher {
17  public:
~GamepadDataFetcher()18   virtual ~GamepadDataFetcher() {}
19   virtual void GetGamepadData(blink::WebGamepads* pads,
20                               bool devices_changed_hint) = 0;
PauseHint(bool paused)21   virtual void PauseHint(bool paused) {}
22 };
23 
24 }  // namespace content
25 
26 #endif  // CONTENT_BROWSER_GAMEPAD_GAMEPAD_DATA_FETCHER_H_
27