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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef CONTENT_BROWSER_MEDIA_MEDIA_INTERNALS_H_
6 #define CONTENT_BROWSER_MEDIA_MEDIA_INTERNALS_H_
7 
8 #include <string>
9 #include <vector>
10 
11 #include "base/callback_forward.h"
12 #include "base/compiler_specific.h"
13 #include "base/lazy_instance.h"
14 #include "base/strings/string16.h"
15 #include "base/synchronization/lock.h"
16 #include "base/values.h"
17 #include "content/common/content_export.h"
18 #include "media/audio/audio_logging.h"
19 
20 namespace media {
21 class AudioParameters;
22 struct MediaLogEvent;
23 }
24 
25 namespace content {
26 
27 // This class stores information about currently active media.
28 class CONTENT_EXPORT MediaInternals
NON_EXPORTED_BASE(public media::AudioLogFactory)29     : NON_EXPORTED_BASE(public media::AudioLogFactory) {
30  public:
31   static MediaInternals* GetInstance();
32 
33   virtual ~MediaInternals();
34 
35   // Called when a MediaEvent occurs.
36   void OnMediaEvents(int render_process_id,
37                      const std::vector<media::MediaLogEvent>& events);
38 
39   // Called with the update string.
40   typedef base::Callback<void(const base::string16&)> UpdateCallback;
41 
42   // Add/remove update callbacks (see above).  Must be called on the IO thread.
43   void AddUpdateCallback(const UpdateCallback& callback);
44   void RemoveUpdateCallback(const UpdateCallback& callback);
45 
46   // Sends all cached data to each registered UpdateCallback.
47   void SendEverything();
48 
49   // AudioLogFactory implementation.  Safe to call from any thread.
50   virtual scoped_ptr<media::AudioLog> CreateAudioLog(
51       AudioComponent component) OVERRIDE;
52 
53  private:
54   friend class AudioLogImpl;
55   friend class MediaInternalsTest;
56   friend struct base::DefaultLazyInstanceTraits<MediaInternals>;
57 
58   MediaInternals();
59 
60   // Sends |update| to each registered UpdateCallback.  Safe to call from any
61   // thread, but will forward to the IO thread.
62   void SendUpdate(const base::string16& update);
63 
64   // Caches |value| under |cache_key| so that future SendEverything() calls will
65   // include the current data.  Calls JavaScript |function|(|value|) for each
66   // registered UpdateCallback.  SendUpdateAndPurgeCache() is similar but purges
67   // the cache entry after completion instead.
68   void SendUpdateAndCache(const std::string& cache_key,
69                           const std::string& function,
70                           const base::DictionaryValue* value);
71   void SendUpdateAndPurgeCache(const std::string& cache_key,
72                                const std::string& function,
73                                const base::DictionaryValue* value);
74   // Must only be accessed on the IO thread.
75   std::vector<UpdateCallback> update_callbacks_;
76 
77   // All variables below must be accessed under |lock_|.
78   base::Lock lock_;
79   base::DictionaryValue cached_data_;
80   int owner_ids_[AUDIO_COMPONENT_MAX];
81 
82   DISALLOW_COPY_AND_ASSIGN(MediaInternals);
83 };
84 
85 } // namespace content
86 
87 #endif  // CONTENT_BROWSER_MEDIA_MEDIA_INTERNALS_H_
88