• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef CONTENT_GPU_GPU_CHILD_THREAD_H_
6 #define CONTENT_GPU_GPU_CHILD_THREAD_H_
7 
8 #include <queue>
9 #include <string>
10 
11 #include "base/basictypes.h"
12 #include "base/command_line.h"
13 #include "base/memory/ref_counted.h"
14 #include "base/memory/scoped_ptr.h"
15 #include "base/time/time.h"
16 #include "build/build_config.h"
17 #include "content/child/child_thread.h"
18 #include "content/common/gpu/gpu_channel.h"
19 #include "content/common/gpu/gpu_channel_manager.h"
20 #include "content/common/gpu/gpu_config.h"
21 #include "content/common/gpu/x_util.h"
22 #include "gpu/config/gpu_info.h"
23 #include "ui/gfx/native_widget_types.h"
24 
25 namespace sandbox {
26 class TargetServices;
27 }
28 
29 namespace content {
30 class GpuWatchdogThread;
31 
32 // The main thread of the GPU child process. There will only ever be one of
33 // these per process. It does process initialization and shutdown. It forwards
34 // IPC messages to GpuChannelManager, which is responsible for issuing rendering
35 // commands to the GPU.
36 class GpuChildThread : public ChildThread {
37  public:
38   typedef std::queue<IPC::Message*> DeferredMessages;
39 
40   explicit GpuChildThread(GpuWatchdogThread* gpu_watchdog_thread,
41                           bool dead_on_arrival,
42                           const gpu::GPUInfo& gpu_info,
43                           const DeferredMessages& deferred_messages);
44 
45   // For single-process mode.
46   explicit GpuChildThread(const std::string& channel_id);
47 
48   virtual ~GpuChildThread();
49 
50   virtual void Shutdown() OVERRIDE;
51 
52   void Init(const base::Time& process_start_time);
53   void StopWatchdog();
54 
55   // ChildThread overrides.
56   virtual bool Send(IPC::Message* msg) OVERRIDE;
57   virtual bool OnControlMessageReceived(const IPC::Message& msg) OVERRIDE;
58 
59  private:
60   // Message handlers.
61   void OnInitialize();
62   void OnCollectGraphicsInfo();
63   void OnGetVideoMemoryUsageStats();
64   void OnSetVideoMemoryWindowCount(uint32 window_count);
65 
66   void OnClean();
67   void OnCrash();
68   void OnHang();
69   void OnDisableWatchdog();
70 
71 #if defined(USE_TCMALLOC)
72   void OnGetGpuTcmalloc();
73 #endif
74 
75   // Set this flag to true if a fatal error occurred before we receive the
76   // OnInitialize message, in which case we just declare ourselves DOA.
77   bool dead_on_arrival_;
78   base::Time process_start_time_;
79   scoped_refptr<GpuWatchdogThread> watchdog_thread_;
80 
81 #if defined(OS_WIN)
82   // Windows specific client sandbox interface.
83   sandbox::TargetServices* target_services_;
84 #endif
85 
86   scoped_ptr<GpuChannelManager> gpu_channel_manager_;
87 
88   // Information about the GPU, such as device and vendor ID.
89   gpu::GPUInfo gpu_info_;
90 
91   // Error messages collected in gpu_main() before the thread is created.
92   DeferredMessages deferred_messages_;
93 
94   // Whether the GPU thread is running in the browser process.
95   bool in_browser_process_;
96 
97   DISALLOW_COPY_AND_ASSIGN(GpuChildThread);
98 };
99 
100 }  // namespace content
101 
102 #endif  // CONTENT_GPU_GPU_CHILD_THREAD_H_
103