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1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef GPU_COMMAND_BUFFER_CLIENT_CONTEXT_SUPPORT_H_
6 #define GPU_COMMAND_BUFFER_CLIENT_CONTEXT_SUPPORT_H_
7 
8 #include "base/callback.h"
9 #include "ui/gfx/overlay_transform.h"
10 #include "ui/gfx/rect.h"
11 
12 namespace gpu {
13 
14 class ContextSupport {
15  public:
16   // Runs |callback| when a sync point is reached.
17   virtual void SignalSyncPoint(uint32 sync_point,
18                                const base::Closure& callback) = 0;
19 
20   // Runs |callback| when a query created via glCreateQueryEXT() has cleared
21   // passed the glEndQueryEXT() point.
22   virtual void SignalQuery(uint32 query, const base::Closure& callback) = 0;
23 
24   // For onscreen contexts, indicates that the surface visibility has changed.
25   // Clients aren't expected to draw to an invisible surface.
26   virtual void SetSurfaceVisible(bool visible) = 0;
27 
28   virtual void Swap() = 0;
29   virtual void PartialSwapBuffers(const gfx::Rect& sub_buffer) = 0;
30 
31   virtual void SetSwapBuffersCompleteCallback(
32       const base::Closure& callback) = 0;
33 
34   // Schedule a texture to be presented as an overlay synchronously with the
35   // primary surface during the next buffer swap.
36   // This method is not stateful and needs to be re-scheduled every frame.
37   virtual void ScheduleOverlayPlane(int plane_z_order,
38                                     gfx::OverlayTransform plane_transform,
39                                     unsigned overlay_texture_id,
40                                     const gfx::Rect& display_bounds,
41                                     const gfx::RectF& uv_rect) = 0;
42 
43  protected:
ContextSupport()44   ContextSupport() {}
~ContextSupport()45   virtual ~ContextSupport() {}
46 };
47 
48 }
49 
50 #endif  // GPU_COMMAND_BUFFER_CLIENT_CONTEXT_SUPPORT_H_
51