1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "media/audio/virtual_audio_input_stream.h"
6
7 #include <algorithm>
8 #include <utility>
9
10 #include "base/bind.h"
11 #include "base/single_thread_task_runner.h"
12 #include "media/audio/virtual_audio_output_stream.h"
13
14 namespace media {
15
16 // LoopbackAudioConverter works similar to AudioConverter and converts input
17 // streams to different audio parameters. Then, the LoopbackAudioConverter can
18 // be used as an input to another AudioConverter. This allows us to
19 // use converted audio from AudioOutputStreams as input to an AudioConverter.
20 // For example, this allows converting multiple streams into a common format and
21 // using the converted audio as input to another AudioConverter (i.e. a mixer).
22 class LoopbackAudioConverter : public AudioConverter::InputCallback {
23 public:
LoopbackAudioConverter(const AudioParameters & input_params,const AudioParameters & output_params)24 LoopbackAudioConverter(const AudioParameters& input_params,
25 const AudioParameters& output_params)
26 : audio_converter_(input_params, output_params, false) {}
27
~LoopbackAudioConverter()28 virtual ~LoopbackAudioConverter() {}
29
AddInput(AudioConverter::InputCallback * input)30 void AddInput(AudioConverter::InputCallback* input) {
31 audio_converter_.AddInput(input);
32 }
33
RemoveInput(AudioConverter::InputCallback * input)34 void RemoveInput(AudioConverter::InputCallback* input) {
35 audio_converter_.RemoveInput(input);
36 }
37
38 private:
ProvideInput(AudioBus * audio_bus,base::TimeDelta buffer_delay)39 virtual double ProvideInput(AudioBus* audio_bus,
40 base::TimeDelta buffer_delay) OVERRIDE {
41 audio_converter_.Convert(audio_bus);
42 return 1.0;
43 }
44
45 AudioConverter audio_converter_;
46
47 DISALLOW_COPY_AND_ASSIGN(LoopbackAudioConverter);
48 };
49
VirtualAudioInputStream(const AudioParameters & params,const scoped_refptr<base::SingleThreadTaskRunner> & worker_task_runner,const AfterCloseCallback & after_close_cb)50 VirtualAudioInputStream::VirtualAudioInputStream(
51 const AudioParameters& params,
52 const scoped_refptr<base::SingleThreadTaskRunner>& worker_task_runner,
53 const AfterCloseCallback& after_close_cb)
54 : worker_task_runner_(worker_task_runner),
55 after_close_cb_(after_close_cb),
56 callback_(NULL),
57 buffer_(new uint8[params.GetBytesPerBuffer()]),
58 params_(params),
59 mixer_(params_, params_, false),
60 num_attached_output_streams_(0),
61 fake_consumer_(worker_task_runner_, params_) {
62 DCHECK(params_.IsValid());
63 DCHECK(worker_task_runner_.get());
64
65 // VAIS can be constructed on any thread, but will DCHECK that all
66 // AudioInputStream methods are called from the same thread.
67 thread_checker_.DetachFromThread();
68 }
69
~VirtualAudioInputStream()70 VirtualAudioInputStream::~VirtualAudioInputStream() {
71 DCHECK(!callback_);
72
73 // Sanity-check: Contract for Add/RemoveOutputStream() requires that all
74 // output streams be removed before VirtualAudioInputStream is destroyed.
75 DCHECK_EQ(0, num_attached_output_streams_);
76
77 for (AudioConvertersMap::iterator it = converters_.begin();
78 it != converters_.end(); ++it) {
79 delete it->second;
80 }
81 }
82
Open()83 bool VirtualAudioInputStream::Open() {
84 DCHECK(thread_checker_.CalledOnValidThread());
85 memset(buffer_.get(), 0, params_.GetBytesPerBuffer());
86 return true;
87 }
88
Start(AudioInputCallback * callback)89 void VirtualAudioInputStream::Start(AudioInputCallback* callback) {
90 DCHECK(thread_checker_.CalledOnValidThread());
91 callback_ = callback;
92 fake_consumer_.Start(base::Bind(
93 &VirtualAudioInputStream::PumpAudio, base::Unretained(this)));
94 }
95
Stop()96 void VirtualAudioInputStream::Stop() {
97 DCHECK(thread_checker_.CalledOnValidThread());
98 fake_consumer_.Stop();
99 callback_ = NULL;
100 }
101
AddOutputStream(VirtualAudioOutputStream * stream,const AudioParameters & output_params)102 void VirtualAudioInputStream::AddOutputStream(
103 VirtualAudioOutputStream* stream, const AudioParameters& output_params) {
104 DCHECK(thread_checker_.CalledOnValidThread());
105
106 base::AutoLock scoped_lock(converter_network_lock_);
107
108 AudioConvertersMap::iterator converter = converters_.find(output_params);
109 if (converter == converters_.end()) {
110 std::pair<AudioConvertersMap::iterator, bool> result = converters_.insert(
111 std::make_pair(output_params,
112 new LoopbackAudioConverter(output_params, params_)));
113 converter = result.first;
114
115 // Add to main mixer if we just added a new AudioTransform.
116 mixer_.AddInput(converter->second);
117 }
118 converter->second->AddInput(stream);
119 ++num_attached_output_streams_;
120 }
121
RemoveOutputStream(VirtualAudioOutputStream * stream,const AudioParameters & output_params)122 void VirtualAudioInputStream::RemoveOutputStream(
123 VirtualAudioOutputStream* stream, const AudioParameters& output_params) {
124 DCHECK(thread_checker_.CalledOnValidThread());
125
126 base::AutoLock scoped_lock(converter_network_lock_);
127
128 DCHECK(converters_.find(output_params) != converters_.end());
129 converters_[output_params]->RemoveInput(stream);
130
131 --num_attached_output_streams_;
132 DCHECK_LE(0, num_attached_output_streams_);
133 }
134
PumpAudio(AudioBus * audio_bus)135 void VirtualAudioInputStream::PumpAudio(AudioBus* audio_bus) {
136 DCHECK(worker_task_runner_->BelongsToCurrentThread());
137
138 {
139 base::AutoLock scoped_lock(converter_network_lock_);
140 mixer_.Convert(audio_bus);
141 }
142 callback_->OnData(this, audio_bus, params_.GetBytesPerBuffer(), 1.0);
143 }
144
Close()145 void VirtualAudioInputStream::Close() {
146 DCHECK(thread_checker_.CalledOnValidThread());
147
148 Stop(); // Make sure callback_ is no longer being used.
149
150 // If a non-null AfterCloseCallback was provided to the constructor, invoke it
151 // here. The callback is moved to a stack-local first since |this| could be
152 // destroyed during Run().
153 if (!after_close_cb_.is_null()) {
154 const AfterCloseCallback cb = after_close_cb_;
155 after_close_cb_.Reset();
156 cb.Run(this);
157 }
158 }
159
GetMaxVolume()160 double VirtualAudioInputStream::GetMaxVolume() {
161 return 1.0;
162 }
163
SetVolume(double volume)164 void VirtualAudioInputStream::SetVolume(double volume) {}
165
GetVolume()166 double VirtualAudioInputStream::GetVolume() {
167 return 1.0;
168 }
169
SetAutomaticGainControl(bool enabled)170 void VirtualAudioInputStream::SetAutomaticGainControl(bool enabled) {}
171
GetAutomaticGainControl()172 bool VirtualAudioInputStream::GetAutomaticGainControl() {
173 return false;
174 }
175
176 } // namespace media
177