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1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef MOJO_SYSTEM_MESSAGE_PIPE_ENDPOINT_H_
6 #define MOJO_SYSTEM_MESSAGE_PIPE_ENDPOINT_H_
7 
8 #include <stdint.h>
9 
10 #include <vector>
11 
12 #include "base/macros.h"
13 #include "base/memory/ref_counted.h"
14 #include "base/memory/scoped_ptr.h"
15 #include "mojo/public/c/system/message_pipe.h"
16 #include "mojo/public/c/system/types.h"
17 #include "mojo/system/dispatcher.h"
18 #include "mojo/system/message_in_transit.h"
19 #include "mojo/system/system_impl_export.h"
20 
21 namespace mojo {
22 namespace system {
23 
24 class Channel;
25 class Waiter;
26 
27 // This is an interface to one of the ends of a message pipe, and is used by
28 // |MessagePipe|. Its most important role is to provide a sink for messages
29 // (i.e., a place where messages can be sent). It has a secondary role: When the
30 // endpoint is local (i.e., in the current process), there'll be a dispatcher
31 // corresponding to the endpoint. In that case, the implementation of
32 // |MessagePipeEndpoint| also implements the functionality required by the
33 // dispatcher, e.g., to read messages and to wait. Implementations of this class
34 // are not thread-safe; instances are protected by |MesssagePipe|'s lock.
35 class MOJO_SYSTEM_IMPL_EXPORT MessagePipeEndpoint {
36  public:
~MessagePipeEndpoint()37   virtual ~MessagePipeEndpoint() {}
38 
39   enum Type {
40     kTypeLocal,
41     kTypeProxy
42   };
43   virtual Type GetType() const = 0;
44 
45   // All implementations must implement these.
46   // Returns false if the endpoint should be closed and destroyed, else true.
47   virtual bool OnPeerClose() = 0;
48   // Implements |MessagePipe::EnqueueMessage()|. The major differences are that:
49   //  a) Dispatchers have been vetted and cloned/attached to the message.
50   //  b) At this point, we cannot report failure (if, e.g., a channel is torn
51   //     down at this point, we should silently swallow the message).
52   virtual void EnqueueMessage(scoped_ptr<MessageInTransit> message) = 0;
53 
54   // Implementations must override these if they represent a local endpoint,
55   // i.e., one for which there's a |MessagePipeDispatcher| (and thus a handle).
56   // An implementation for a proxy endpoint (for which there's no dispatcher)
57   // needs not override these methods, since they should never be called.
58   //
59   // These methods implement the methods of the same name in |MessagePipe|,
60   // though |MessagePipe|'s implementation may have to do a little more if the
61   // operation involves both endpoints.
62   virtual void Close();
63   virtual void CancelAllWaiters();
64   virtual MojoResult ReadMessage(void* bytes,
65                                  uint32_t* num_bytes,
66                                  DispatcherVector* dispatchers,
67                                  uint32_t* num_dispatchers,
68                                  MojoReadMessageFlags flags);
69   virtual MojoResult AddWaiter(Waiter* waiter,
70                                MojoHandleSignals signals,
71                                uint32_t context);
72   virtual void RemoveWaiter(Waiter* waiter);
73 
74   // Implementations must override these if they represent a proxy endpoint. An
75   // implementation for a local endpoint needs not override these methods, since
76   // they should never be called.
77   virtual void Attach(scoped_refptr<Channel> channel,
78                       MessageInTransit::EndpointId local_id);
79   // Returns false if the endpoint should be closed and destroyed, else true.
80   virtual bool Run(MessageInTransit::EndpointId remote_id);
81   virtual void OnRemove();
82 
83  protected:
MessagePipeEndpoint()84   MessagePipeEndpoint() {}
85 
86  private:
87   DISALLOW_COPY_AND_ASSIGN(MessagePipeEndpoint);
88 };
89 
90 }  // namespace system
91 }  // namespace mojo
92 
93 #endif  // MOJO_SYSTEM_MESSAGE_PIPE_ENDPOINT_H_
94