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2
3<section id="publications-and-presentations">
4<span id="id1"></span><h1 id="publications-and-presentations"><span id="id1"></span>Publications and Presentations</h1>
5<p>This page lists Native Client and Portable Native Client talks, demos,
6and publications from various conferences and academic symposiums.</p>
7<section id="recent-talks-and-demos">
8<h2 id="recent-talks-and-demos">Recent talks and demos</h2>
9<table border="1" class="docutils">
10<colgroup>
11</colgroup>
12<thead valign="bottom">
13<tr class="row-odd"><th class="head">Date</th>
14<th class="head">Event</th>
15<th class="head">Talk</th>
16</tr>
17</thead>
18<tbody valign="top">
19<tr class="row-even"><td>2013/05/16</td>
20<td><a class="reference external" href="https://developers.google.com/events/io/2013">Google I/O 2013</a></td>
21<td><a class="reference external" href="https://www.youtube.com/watch?v=5RFjOec-TI0">Introduction to Portable Native Client</a></td>
22</tr>
23<tr class="row-odd"><td>2012/12/11</td>
24<td><a class="reference external" href="https://developers.google.com/live/">Google Developers Live</a></td>
25<td><a class="reference external" href="https://developers.google.com/live/shows/7320022-5002/">Native Client Acceleration Modules</a> Learn
26how to use Native Client to deliver performance where it counts
27(<a class="reference external" href="https://github.com/johnmccutchan/NaClAMBase/">source code</a>)</td>
28</tr>
29<tr class="row-even"><td>2012/07/26</td>
30<td><a class="reference external" href="http://casualconnect.org/seattle/content.html">Casual Connect Seattle 2012</a></td>
31<td><a class="reference external" href="https://www.youtube.com/watch?v=RV7SMC3IJNo">Take your C++ To the Web with Native Client</a> Includes an
32overview of Native Client technology, porting legacy applications
33from the Windows desktop, and current third-party use of Native
34Client in middleware and games</td>
35</tr>
36<tr class="row-odd"><td>2012/06/28</td>
37<td><a class="reference external" href="https://developers.google.com/events/io/2012">Google I/O 2012</a></td>
38<td><a class="reference external" href="https://www.youtube.com/watch?v=1zvhs5FR0X8">Native Client Live</a> Demonstrates how
39to port an existing C application to Native Client using a Visual
40Studio add-in that lets developers debug their code as a trusted
41Chrome plugin</td>
42</tr>
43<tr class="row-even"><td>2012/06/28</td>
44<td><a class="reference external" href="https://developers.google.com/events/io/2012">Google I/O 2012</a></td>
45<td><a class="reference external" href="https://www.youtube.com/watch?v=KOsJIhmeXoc">The Life of a Native Client Instruction</a> (<a class="reference external" href="https://nacl-instruction-io12.appspot.com">slides</a>)</td>
46</tr>
47<tr class="row-odd"><td>2012/03/05</td>
48<td><a class="reference external" href="http://www.gdcvault.com/free/gdc-12">GDC 2012</a></td>
49<td><a class="reference external" href="https://www.youtube.com/watch?v=R281PhQufHo">Get Your Port On</a>
50Porting Your C++ Game to Native Client</td>
51</tr>
52<tr class="row-even"><td>2011/08/12</td>
53<td>&#8212;</td>
54<td><a class="reference external" href="https://www.youtube.com/watch?v=g3aBfkFbPWk">Native Client Update and Showcase</a></td>
55</tr>
56<tr class="row-odd"><td>2011/05/11</td>
57<td><a class="reference external" href="https://www.google.com/events/io/2011/index-live.html">Google I/O 2011</a></td>
58<td><a class="reference external" href="https://www.google.com/events/io/2011/sessions/beyond-javascript-programming-the-web-with-native-client.html">Beyond JavaScript: Programming the Web with Native Client</a></td>
59</tr>
60<tr class="row-even"><td>2010/11/04</td>
61<td><a class="reference external" href="http://llvm.org/devmtg/2010-11/">2010 LLVM Developers&#8217; Meeting</a></td>
62<td><a class="reference external" href="http://llvm.org/devmtg/2010-11/videos/Sehr_NativeClient-desktop.mp4">Portable Native Client</a></td>
63</tr>
64</tbody>
65</table>
66</section><section id="publications">
67<h2 id="publications">Publications</h2>
68<table border="1" class="docutils">
69<colgroup>
70</colgroup>
71<thead valign="bottom">
72<tr class="row-odd"><th class="head">Title</th>
73<th class="head">Authors</th>
74<th class="head">Published in</th>
75</tr>
76</thead>
77<tbody valign="top">
78<tr class="row-even"><td><a class="reference external" href="http://research.google.com/pubs/archive/37204.pdf">Language-Independent Sandboxing of Just-In-Time Compilation and
79Self-Modifying Code</a></td>
80<td>Jason Ansel, Petr Marchenko, <a class="reference external" href="http://research.google.com/pubs/ulfar.html">Úlfar Erlingsson</a>, Elijah Taylor,
81<a class="reference external" href="http://research.google.com/pubs/author37895.html">Brad Chen</a>,
82Derek Schuff, David Sehr, <a class="reference external" href="http://research.google.com/pubs/author38542.html">Cliff L. Biffle</a>, Bennet
83S. Yee</td>
84<td>ACM SIGPLAN Conference on Programming Language Design and
85Implementation (PLDI), 2011</td>
86</tr>
87<tr class="row-odd"><td><a class="reference external" href="http://research.google.com/pubs/pub35649.html">Adapting Software Fault Isolation to Contemporary CPU
88Architectures</a></td>
89<td>David Sehr, Robert Muth, <a class="reference external" href="http://research.google.com/pubs/author38542.html">Cliff L. Biffle</a>, Victor
90Khimenko, Egor Pasko, Bennet S. Yee, Karl Schimpf, <a class="reference external" href="http://research.google.com/pubs/author37895.html">Brad Chen</a></td>
91<td>19th USENIX Security Symposium, 2010, pp. 1-11</td>
92</tr>
93<tr class="row-even"><td><a class="reference external" href="http://research.google.com/pubs/pub34913.html">Native Client: A Sandbox for Portable, Untrusted x86 Native Code</a></td>
94<td>Bennet S. Yee, David Sehr, Greg Dardyk, <a class="reference external" href="http://research.google.com/pubs/author37895.html">Brad Chen</a>, Robert
95Muth, Tavis Ormandy, Shiki Okasaka, Neha Narula, Nicholas
96Fullagar</td>
97<td>IEEE Symposium on Security and Privacy (Oakland &#8216;09), 2009</td>
98</tr>
99<tr class="row-odd"><td><a class="reference external" href="http://nativeclient.googlecode.com/svn/data/site/pnacl.pdf">PNaCl: Portable Native Client Executables</a></td>
100<td>Alan Donovan, Robert Muth, Brad Chen, David Sehr</td>
101<td>February 2010</td>
102</tr>
103</tbody>
104</table>
105</section><section id="external-publications">
106<h2 id="external-publications">External Publications</h2>
107<p>In these articles outside developers and Google engineers describe their
108experience porting libraries and applications to Native Client and
109Portable Native Client. They share their insights and provide some tips
110and instructions for how to port your own code.</p>
111<section id="porting-nebula3-to-portable-native-client">
112<h3 id="porting-nebula3-to-portable-native-client">Porting Nebula3 to Portable Native Client</h3>
113<p>Andre Weissflog ported his Nebula3 engine to Portable Native Client (see
114<a class="reference external" href="http://www.flohofwoe.net/demos.html">his demos</a>). He discusses
115<a class="reference external" href="http://flohofwoe.blogspot.de/2013/08/emscripten-and-pnacl-build-systems.html">build systems</a>
116and <a class="reference external" href="http://flohofwoe.blogspot.de/2013/09/emscripten-and-pnacl-app-entry-in-pnacl.html">app entry</a>.</p>
117</section><section id="porting-go-home-dinosaurs">
118<h3 id="porting-go-home-dinosaurs">Porting Go Home Dinosaurs</h3>
119<p><a class="reference external" href="http://firehosegames.com">Fire Hose Games</a> developed a new webgame
120<a class="reference external" href="https://chrome.google.com/webstore/detail/icefnknicgejiphafapflechfoeelbeo">Go Home Dinosaurs</a>.
121It features tower defense, dinosaurs, and good old fashioned BBQ. This
122article explains their experiences developing for Native Client
123including useful lessons learned to help you get started.</p>
124<p><a class="reference external" href="http://www.gamasutra.com/view/feature/175210/the_ins_and_outs_of_native_client.php">Read more</a></p>
125</section><section id="porting-zombie-track-meat">
126<h3 id="porting-zombie-track-meat">Porting Zombie Track Meat</h3>
127<p><a class="reference external" href="http://www.fuzzycubesoftware.com">Fuzzycube Software</a>, traditionally
128a mobile game development studio, talks about their adventure into the
129web, porting the undead decathlon <a class="reference external" href="https://chrome.google.com/webstore/detail/jmfhnfnjfdoplkgbkmibfkdjolnemfdk/reviews">Zombie Track Meat</a>
130from Objective C to Native Client.</p>
131<p><a class="reference external" href="http://fuzzycube.blogspot.com/2012/04/zombie-track-meat-post-mortem.html">Read more</a></p>
132</section><section id="porting-airmech">
133<h3 id="porting-airmech">Porting AirMech</h3>
134<p><a class="reference external" href="http://carbongames.com/">Carbon Games</a> chose Native Client as a
135solution for cross-platform delivery of their PC game <a class="reference external" href="https://chrome.google.com/webstore/detail/hdahlabpinmfcemhcbcfoijcpoalfgdn">AirMech</a>
136to Linux and Macintosh in lieu of native ports. They describe the
137porting process on their blog.</p>
138<p><a class="reference external" href="http://carbongames.com/2012/01/Native-Client">Read more</a></p>
139</section></section></section>
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