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1{{+bindTo:partials.standard_nacl_article}}
2
3<section id="release-notes">
4<span id="sdk-release-notes"></span><h1 id="release-notes"><span id="sdk-release-notes"></span>Release Notes</h1>
5<section id="chrome-pepper-36-09-may-2014">
6<h2 id="chrome-pepper-36-09-may-2014">Chrome/Pepper 36 (09 May 2014)</h2>
7<section id="pnacl">
8<h3 id="pnacl">PNaCl</h3>
9<ul class="small-gap">
10<li>Support <a class="reference external" href="http://clang.llvm.org/docs/LanguageExtensions.html#vectors-and-extended-vectors">LLVM vectors</a>
11and <a class="reference external" href="http://gcc.gnu.org/onlinedocs/gcc/Vector-Extensions.html">GCC vectors</a> for SIMD
12vectors through <a class="reference internal" href="/native-client/reference/pnacl-c-cpp-language-support.html#portable-simd-vectors"><em>Portable SIMD Vectors</em></a>. Note that this is still an early release,
13and performance is expected to become acceptable for version 37 of
14Chrome. More SIMD instructions will be added in later releases.</li>
15</ul>
16</section></section><section id="chrome-pepper-35-31-mar-2014">
17<h2 id="chrome-pepper-35-31-mar-2014">Chrome/Pepper 35 (31 Mar 2014)</h2>
18<section id="id1">
19<h3 id="id1">PNaCl</h3>
20<ul class="small-gap">
21<li>Upgraded LLVM to version 3.4.</li>
22<li>Translation now uses dynamic load balancing, making translation time faster.</li>
23<li>Unstable pexes (i.e. non-finalized) with debug information can be loaded by
24Chrome, simplifying debugging with PNaCl. See <a class="reference internal" href="/native-client/devguide/devcycle/debugging.html#debugging-pnacl-pexes"><em>Debugging PNaCl pexes</em></a></li>
25</ul>
26</section></section><section id="chrome-pepper-34-20-feb-2014">
27<h2 id="chrome-pepper-34-20-feb-2014">Chrome/Pepper 34 (20 Feb 2014)</h2>
28<section id="pepper">
29<h3 id="pepper">Pepper</h3>
30<ul class="small-gap">
31<li>Filesystems can now be passed from JavaScript to NaCl. The resulting
32<code>pp::Var</code> will contain a <code>pp::Resource</code> that can be given to the
33<code>pp::FileSystem</code> constructor.</li>
34<li>New Audio and Video input APIs have been added as dev interfaces. See
35<a class="reference external" href="/native-client/pepper_dev/cpp/classpp_1_1_media_stream_audio_track">pp::MediaStreamAudioTrack</a> and
36<a class="reference external" href="/native-client/pepper_dev/cpp/classpp_1_1_media_stream_video_track">pp::MediaStreamVideoTrack</a> for
37more details.</li>
38</ul>
39</section><section id="id2">
40<h3 id="id2">PNaCl</h3>
41<ul class="small-gap">
42<li>Parallel translation: at least 1.7x faster, even with older pexes.</li>
43<li>Intelligent abbreviations in the bitcode: 20% reduction in binary size using
44the <a class="reference internal" href="/native-client/devguide/devcycle/building.html#pnacl-compress"><em>pnacl-compress</em></a> tool.</li>
45</ul>
46</section></section><section id="chrome-pepper-33-16-dec-2013">
47<h2 id="chrome-pepper-33-16-dec-2013">Chrome/Pepper 33 (16 Dec 2013)</h2>
48<section id="portable-native-client">
49<h3 id="portable-native-client">Portable Native Client</h3>
50<ul class="small-gap">
51<li>PNaCl&#8217;s default C++ standard library is now LLVM&#8217;s own libc++, based on
52LLVM 3.3. This library now supports optional <code>setjmp</code>/<code>longjmp</code> exception
53handling (see <a class="reference external" href="https://groups.google.com/forum/#!topic/native-client-discuss/0spfg6O04FM">announcement</a>
54for details).</li>
55</ul>
56</section><section id="sdk">
57<h3 id="sdk">SDK</h3>
58<ul class="small-gap">
59<li>The <code>nacl_io</code> library now includes a FUSE mount.</li>
60<li>In the SDK examples, <code>common.js</code> now loads the Release version of the
61nexes/pexes that are built (by default).</li>
62<li>&#8220;<code>make debug</code>&#8221; and &#8220;<code>make run</code>&#8221; have been fixed on Mac.</li>
63</ul>
64</section></section><section id="pnacl-enabled-by-default-in-chrome-31-12-nov-2013">
65<h2 id="pnacl-enabled-by-default-in-chrome-31-12-nov-2013">PNaCl enabled by default in Chrome 31 (12 Nov 2013)</h2>
66<ul class="small-gap">
67<li>Portable Native Client (PNaCl) is enabled by default in Chrome 31. See
68<a class="reference internal" href="/native-client/nacl-and-pnacl.html"><em>NaCl and PNaCl</em></a> for details on the differences between
69NaCl and PNaCl.</li>
70<li>The PNaCl ABI has changed from the preview release in Chrome 30.
71Pexe modules built with the <code>pepper_30</code> bundle in the SDK must be recompiled
72with the <code>pepper_31</code> bundle or later.
73As a general rule, we always recommended building applications with the latest
74stable bundle in the Native Client SDK.
75The PNaCl ABI will remain stable starting with the release of Chrome 31.</li>
76<li><p class="first">Additional changes in the Chrome/Pepper 31 release:</p>
77<ul class="small-gap">
78<li>Updates to the Pepper API, including socket and network support</li>
79<li>Improved socket support in the <code>nacl_io</code> library</li>
80</ul>
81</li>
82</ul>
83</section><section id="pnacl-in-chrome-30-dev-channel-01-aug-2013">
84<h2 id="pnacl-in-chrome-30-dev-channel-01-aug-2013">PNaCl in Chrome 30 Dev channel (01 Aug 2013)</h2>
85<ul class="small-gap">
86<li>Portable Native Client (PNaCl) is currently available for preview in Chrome
8730 (currently in the Dev channel). Apps and sites built with PNaCl can run in
88Chrome 30 without an explicit flag.</li>
89<li>See <a class="reference external" href="http://www.chromium.org/nativeclient/pnacl/introduction-to-portable-native-client">Introduction to Portable Native Client</a>
90for information on developing for PNaCl. More documentation will be available
91soon.</li>
92<li>Please note that the <a class="reference external" href="http://www.chromium.org/nativeclient/pnacl/bitcode-abi">PNaCl bitcode ABI</a> may still change
93before the official public release; if you&#8217;re developing a PNaCl-based
94application, be sure to build your code with the latest version of the Native
95Client SDK.</li>
96<li>Update: PNaCl is not enabled by default in beta or stable versions of M30.</li>
97</ul>
98</section><section id="pnacl-15-may-2013">
99<h2 id="pnacl-15-may-2013">PNaCl (15 May 2013)</h2>
100<ul class="small-gap">
101<li>Portable Native Client (PNaCl) is currently available for developer preview
102in Chrome 29 or higher.</li>
103<li>To produce a PNaCl executable (.pexe) file, you must use the pnacl toolchain
104in the current <code>pepper_canary</code> bundle. Chrome 29 does not support .pexe
105files produced by earlier versions of the pnacl toolchain (that is,
106executables compiled with the <code>pepper_28</code> bundle or earlier).</li>
107<li>To run an application with a PNaCl module, you must launch Chrome 29 with the
108<code>--enable-pnacl</code> flag (for <a class="reference external" href="/apps/about_apps">packaged apps</a>), or the
109<code>--enable-nacl</code> flag (for other apps).</li>
110<li>When you launch Chrome with the <code>--enable-pnacl</code> flag, Chrome loads a PNaCl
111translator in the background. Wait about a minute after you launch Chrome and
112check <a class="reference external" href="chrome://nacl">chrome://nacl</a> to verify that the translator loaded.</li>
113<li>PNaCl translators are currently available for 32-bit x86, 64-bit x86, and ARM
114architectures.</li>
115<li>PNaCl applications must use the newlib C library (glibc and dynamic linking
116are not supported yet).</li>
117<li>The intermediate representation (IR) format may change prior to the release
118of PNaCl. If so, you will need to recompile your application with the pnacl
119toolchain in a new SDK bundle.</li>
120</ul>
121</section><section id="pepper-27-12-april-2013">
122<h2 id="pepper-27-12-april-2013">Pepper 27 (12 April 2013)</h2>
123<p>The Pepper 27 bundle features a significant number of new libraries that have
124been incorporated directly into the SDK.</p>
125<section id="libraries">
126<h3 id="libraries">Libraries</h3>
127<ul class="small-gap">
128<li><p class="first">A number of libraries from the naclports project have been incorporated
129directly into the Native Client SDK. These libraries include:</p>
130<ul class="small-gap">
131<li>image encoding/decoding: jpeg, tiff, png, webp</li>
132<li>multimedia: openal, freealut, ogg, vorbis</li>
133<li>XML parsing: tinyxml, xml2</li>
134<li>miscellaneous: zlib (general purpose compression), freetype (font
135rendering), lua (Lua interpreter)</li>
136</ul>
137<p>The libraries are located in <code>ports/lib</code>, and the header files are in
138<code>ports/include</code>.</p>
139</li>
140<li>The <code>httpfs</code> filesystem in the nacl_io library now caches content in memory
141by default; this improves performance considerably.</li>
142<li>For applications compiled with a glibc toolchain, <code>dlopen()</code> can now be
143used to open shared libraries that are not specified in an application&#8217;s
144Native Client manifest (.nmf) file. This allows applications, for example, to
145download a shared object and then use <code>dlopen()</code> to access the shared
146object.  The <code>dlopen</code> example has been modified to demonstrate this
147functionality: reverse.cc is built into a shared object (.so) file, which is
148downloaded and opened using an <code>httpfs</code> mount.</li>
149</ul>
150</section><section id="examples">
151<h3 id="examples">Examples</h3>
152<ul class="small-gap">
153<li>Each example now has a single <code>index.html</code> file, instead of multiple HTML
154files corresponding to NaCl modules built using different toolchains and
155configurations. By default, most examples are built using one toolchain
156(newlib) and one configuration (Debug). If you build an example using
157multiple toolchains or configurations, you can specify which version to run
158in Chrome using the query parameters <code>tc</code> and <code>config</code>. For example,
159assuming you are serving an example from the local server localhost:5103, you
160can run a version of the example built with the glibc toolchain in the
161Release configuration by specifying the following URL in Chrome:
162<code>http://localhost:5103/index.html?tc=glibc&amp;config=Release</code>. For additional
163information about how different NaCl modules are loaded into <code>index.html</code>,
164see the <code>common.js</code> file in each example.</li>
165</ul>
166</section><section id="build-tools-and-toolchains">
167<h3 id="build-tools-and-toolchains">Build tools and toolchains</h3>
168<ul class="small-gap">
169<li>Common makefiles, including <code>tools/common.mk</code>, can now handle source files
170located outside of an application&#8217;s root directory. For example, a Makefile
171for an application can specify a source file to compile such as
172<code>../../some/other/place.cpp</code>.</li>
173</ul>
174</section></section><section id="pepper-26-29-march-2013">
175<h2 id="pepper-26-29-march-2013">Pepper 26 (29 March 2013)</h2>
176<p>The Pepper 26 bundle includes a new HTTP filesystem type in the nacl_mounts
177library (which has been renamed nacl_io), changes to the example Makefiles, a
178simple new 3D example, and a threaded file IO example.</p>
179<section id="id3">
180<h3 id="id3">Build tools and toolchains</h3>
181<ul class="small-gap">
182<li><p class="first">Makefiles have been changed significantly:</p>
183<ul class="small-gap">
184<li>Build commands are now specified in a number of common files
185(<code>tools/*.mk</code>), which are included in the Makefiles in the examples.</li>
186<li>By default, make displays a simplified list of build steps (e.g., <code>CC
187newlib/Debug/hello_world_x86_32.o</code>) rather than the actual build commands.
188To see the actual build commands, run <code>make V=1</code>.</li>
189<li>By default, most examples are built using one toolchain (newlib) and one
190configuration (Debug). To build an example using a different toolchain or
191configuration, run <code>make</code> with the parameters <code>TOOLCHAIN=&lt;x&gt;</code> or
192<code>CONFIG=&lt;y&gt;</code>.  You can also run make <code>all_versions</code> to build an example
193with all toolchains.</li>
194</ul>
195</li>
196<li>Header files have been moved out of the toolchains. All toolchains now share
197the same set of header files as host builds. Previously host and NaCl builds
198used different headers, which could cause build problems.</li>
199</ul>
200</section><section id="id4">
201<h3 id="id4">Libraries</h3>
202<ul class="small-gap">
203<li>The nacl_mounts library has been renamed <strong>nacl_io</strong>, and has been expanded
204with a new type of mount, httpfs, which can be used to read URLs via HTTP.
205For details see <code>include/nacl_io/nacl_io.h</code>, as well as the
206<code>hello_nacl_io</code> example.</li>
207</ul>
208</section><section id="id5">
209<h3 id="id5">Examples</h3>
210<ul class="small-gap">
211<li>A new example, <strong>hello_world_instance3d</strong>, has been added to demonstrate a
212simplified 3D app.</li>
213<li>The <strong>file_io</strong> example has been rewritten to do all file operations on a
214thread.  The example demonstrates how to use the MessageLoop API and blocking
215callbacks on a thread.</li>
216</ul>
217</section><section id="general">
218<h3 id="general">General</h3>
219<ul class="small-gap">
220<li>Old bundles (<code>pepper_20</code> and earlier) have been removed from the Native
221Client SDK Manifest, and will no longer be updated by the <code>naclsdk</code>
222command.</li>
223</ul>
224</section></section><section id="pepper-25-21-december-2012">
225<h2 id="pepper-25-21-december-2012">Pepper 25 (21 December 2012)</h2>
226<p>The Pepper 25 bundle features an ARM toolchain to build Native Client modules
227for ARM devices, two new Pepper APIs (including the MessageLoop API, which lets
228you make Pepper calls on background threads), two new libraries (nacl_mounts,
229which provides a virtual file system that you can use with standard C file
230operations, and ppapi_main, which lets you implement a Native Client module
231using a simple ppapi_main function), and two new examples that demonstrate how
232to use the nacl_mounts and ppapi_main libraries.</p>
233<section id="id6">
234<h3 id="id6">Build tools and toolchains</h3>
235<ul class="small-gap">
236<li><p class="first">The SDK includes a new toolchain to build Native Client executables (.nexe
237files) for <strong>ARM devices</strong>.</p>
238<ul class="small-gap">
239<li>Currently the ARM toolchain can only be used to compile modules that use
240the <a class="reference internal" href="/native-client/devguide/devcycle/dynamic-loading.html#c-libraries"><em>newlib C library</em></a>. You cannot use the ARM toolchain
241to compile modules that use the glibc library.</li>
242<li>The ARM toolchain is in the directory
243<code>pepper_25/toolchain/&lt;host&gt;_arm_newlib</code>.  The bin subdirectory contains
244the compiler (<code>arm-nacl-gcc</code>), the linker (<code>arm-nacl-g++</code>), and the
245other tools in the toolchain.</li>
246<li>Take a look at the <code>hello_world</code> example to see how to use the ARM
247toolchain. Go to <code>examples/hello_world</code> and run <code>make</code>. When the build
248finishes, the newlib/Debug and newlib/Release subdirectories will contain
249.nexe files for the x86-32, x86-64, and ARM target architecutes, and a
250Native Client manifest (.nmf file) that references those three .nexe files.</li>
251</ul>
252</li>
253<li>The simple web server included in the SDK, <code>httpd.py</code>, has been moved from
254the <code>examples/</code> directory to the <code>tools/</code> directory. On Windows, you can
255run <code>httpd.cmd</code> (in the <code>examples/</code> directory) to start the server.</li>
256</ul>
257</section><section id="ppapi">
258<h3 id="ppapi">PPAPI</h3>
259<p>Pepper 25 includes two new APIs:</p>
260<ul class="small-gap">
261<li>The <a class="reference external" href="/native-client/pepper_stable/c/struct_p_p_b___console__1__0">Console API</a> lets your
262module log messages to the JavaScript console in the Chrome browser.</li>
263<li>The <a class="reference external" href="/native-client/pepper_stable/cpp/classpp_1_1_message_loop">MessageLoop</a> API lets your
264module make PPAPI calls on a background thread.  Once you&#8217;ve created a
265message loop resource, attached it to a thread, and run it, you can post work
266to the thread, including completion callbacks for asynchronous operations.
267For a C++ example of how to use the MessageLoop API, see
268<code>pepper_25/include/ppapi/utility/threading/simple_thread.h</code>. Note that you
269cannot make asynchronous PPAPI calls on a background thread without creating
270and using a message loop.</li>
271</ul>
272</section><section id="id7">
273<h3 id="id7">Libraries</h3>
274<p>The SDK includes two new libraries:</p>
275<ul class="small-gap">
276<li><p class="first">The <strong>nacl_mounts</strong> library provides a virtual file system that your module
277can &#8220;mount&#8221; in a given directory tree. The file system can be one of several
278types:</p>
279<ul class="small-gap">
280<li>&#8220;memfs&#8221; is an in-memory file system,</li>
281<li>&#8220;dev&#8221; is a file system with various utility nodes (e.g., <code>/dev/null</code>,
282<code>/dev/console[0-3]</code>, <code>/dev/tty</code>), and</li>
283<li>&#8220;html5fs&#8221; is a persistent file system.</li>
284</ul>
285<p>Once you&#8217;ve mounted a file system in your module, you can use standard C
286library file operations: fopen, fread, fwrite, fseek, and fclose. How those
287operations are performed depends on the type of file system (e.g., for
288html5fs, the operations are performed using the Pepper FileIO API). For a
289list of the types of file systems you can mount, see
290include/nacl_mounts/nacl_mounts.h. For an example of how to use nacl_mounts,
291see examples/hello_nacl_mounts. Note that html5fs is subject to the same
292constraints as persistent <a class="reference internal" href="/native-client/devguide/coding/file-io.html#devguide-coding-fileio"><em>local file IO</em></a> in
293Chrome (for example, prior to using an html5fs file system, you must <a class="reference external" href="enabling_file_access">enable
294local file IO</a>).</p>
295</li>
296<li>The <strong>ppapi_main</strong> library simplifies the creation of a NaCl module by
297providing a familiar C programming environment. With this library, your
298module can have a simple entry point called ppapi_main(), which is similar to
299the standard C main() function, complete with argc and argv[] parameters.
300Your module can also use standard C functions such as printf(), fopen(), and
301fwrite(). For details see include/ppapi_main/ppapi_main.h. For an example of
302how to use ppapi_main, see examples/hello_world_stdio.</li>
303</ul>
304<p>Header files for the new libraries are in the <code>include/</code> directory, source
305files are in the <code>src/</code> directory, and compiled libraries are in the <code>lib/</code>
306directory.</p>
307</section><section id="id8">
308<h3 id="id8">Examples</h3>
309<ul class="small-gap">
310<li><p class="first">The SDK includes two new examples:</p>
311<ul class="small-gap">
312<li><strong>hello_nacl_mounts</strong> illustrates how to use standard C library file
313operations in a Native Client module through the use of the nacl_mounts
314library.</li>
315<li><strong>hello_world_stdio</strong> illustrates how to implement a Native Client module
316with a ppapi_main() function, and how to write to STDOUT and STDERR in a
317module, through the use of the nacl_mounts and ppapi_main libraries. This
318example makes it easy for new users to get started with Native Client by
319letting them start making changes in a familiar C environment.</li>
320</ul>
321</li>
322<li><p class="first">With a few exceptions, the Makefile for each example now builds the following
323versions of each example:</p>
324<ul class="small-gap">
325<li>glibc toolchain: 32-bit and 64-bit .nexes for the x86 target architecture</li>
326<li>newlib toolchain: 32-bit and 64-bit .nexes for the x86 target architecture,
327and ARM .nexe for the ARM architecture</li>
328<li>pnacl toolchain: .pexe (which is subsequently tranlsated to .nexes for the
329x86-32, x86-64, and ARM architectures)</li>
330<li>hosted toolchain: .so or .dll (to be executed as a Pepper plug-in in
331Chrome)</li>
332</ul>
333</li>
334<li>Additionally, each version is built in both a Debug and a Release
335configuration.</li>
336<li>The Makefile for each example includes two new targets: <code>make RUN</code> and
337<code>make LAUNCH</code>. These targets, which are interchangeable, launch a local
338server and an instance of Chrome to run an example. When the instance of
339Chrome is closed, the local server is shut down as well.</li>
340<li>The hello_world_stdio example includes a simplified Makefile that only lists
341source dependencies, and invokes the build rules in a separate file
342(common.mk).</li>
343</ul>
344</section></section><section id="pepper-24-5-december-2012">
345<h2 id="pepper-24-5-december-2012">Pepper 24 (5 December 2012)</h2>
346<p>The Pepper 24 bundle features a new, experimental toolchain called PNaCl (short
347for &#8220;Portable Native Client&#8221;), a new library (pthreads-win32) for the Windows
348SDK, and an expanded list of attributes for Pepper 3D contexts that lets
349applications specify a GPU preference for low power or performance.</p>
350<section id="id9">
351<h3 id="id9">Build tools and toolchains</h3>
352<ul class="small-gap">
353<li>The SDK includes a new, experimental toolchain called <a class="reference external" href="http://nativeclient.googlecode.com/svn/data/site/pnacl.pdf">PNaCl</a> (pronounced
354&#8220;pinnacle&#8221;). The PNaCl toolchain produces architecture-independent executable
355files (.pexe files). Chrome doesn&#8217;t yet support .pexe files directly, but if
356you want to experiment with this early preview of PNaCl, the toolchain
357includes a tool to translate .pexe files into architecture-specific .nexe
358files. Take a look at the <code>hello_world</code> example to see how to build a .pexe
359file and translate it into multiple .nexe files. Note that PNaCl is currently
360restricted to the newlib C standard library – if your application uses glibc,
361you can&#8217;t build it with PNaCl.</li>
362<li>The <code>create_nmf.py</code> script uses ELF headers (rather than file names) to
363determine the architecture of .nexe files. That means you can change the
364names of your .nexe files and <code>create_nmf.py</code> will still be able to
365generate the appropriate Native Client manifest file for your application.</li>
366</ul>
367</section><section id="id11">
368<h3 id="id11">Examples</h3>
369<ul class="small-gap">
370<li>The SDK examples now build with four toolchains: the glibc and newlib
371toolchains, the experimental PNaCl toolchain, and the hosted toolchain on
372your development machine. Within each toolchain build, each example also
373builds both a debug and a release version.</li>
374<li>The example Makefiles use dependency (.d) files to enable incremental builds.</li>
375<li>The pong example has been cleaned up and modified to run more smoothly. The
376drawing function is now set up as the Flush() callback, which allows 2D
377drawing to occur as quickly as possible.</li>
378</ul>
379</section><section id="id12">
380<h3 id="id12">PPAPI</h3>
381<ul class="small-gap">
382<li>When creating a 3D rendering context, the <a class="reference external" href="/native-client/pepper_stable/c/group___enums#ga7df48e1c55f6401beea2a1b9c07967e8">attribute list</a>
383for the context can specify whether to prefer low power or performance for
384the GPU. Contexts with a low power preference may be created on an integrated
385GPU; contexts with a performance preference may be created on a discrete GPU.</li>
386</ul>
387</section><section id="windows-sdk">
388<h3 id="windows-sdk">Windows SDK</h3>
389<ul class="small-gap">
390<li>The Windows SDK includes the pthreads-win32 library to assist in porting from
391win32 code. You can use this library when developing your module as a Pepper
392plug-in (.dll). See pepper_24/include/win/pthread.h and
393pepper_24/src/pthread/README for additional information.</li>
394<li>The update utility naclsdk.bat works when it is run from a path with spaces.</li>
395</ul>
396</section></section><section id="pepper-23-15-october-2012">
397<h2 id="pepper-23-15-october-2012">Pepper 23 (15 October 2012)</h2>
398<p>The Pepper 23 bundle includes support for the nacl-gdb debugger on Mac and
39932-bit Windows, resources to enable hosted development on Linux, and changes to
400make the SDK examples compliant with version 2 of the Chrome Web Store manifest
401file format.</p>
402<section id="tools">
403<h3 id="tools">Tools</h3>
404<ul class="small-gap">
405<li>The <a class="reference internal" href="/native-client/devguide/devcycle/debugging.html#using-gdb"><em>nacl-gdb debugger</em></a> now works on all systems (Mac,
406Windows, and Linux).</li>
407<li>The output of the SDK update utility has been simplified. When you run the
408command <code>naclsdk list</code>, the utility displays one line for each available
409bundle, annotated with an &#8220;<code>I</code>&#8221; if the bundle is already installed on your
410system, and a &#8220;<code>*</code>&#8221; if the bundle has an update available. To see full
411information about a bundle, use the command <code>naclsdk info &lt;bundle&gt;</code> (for
412example, <code>naclsdk info pepper_28</code>).</li>
413</ul>
414</section><section id="linux-sdk">
415<h3 id="linux-sdk">Linux SDK</h3>
416<ul class="small-gap">
417<li><p class="first">Developers using the Linux SDK now have resources, including pre-built
418libraries and example Makefiles, that make it easier to <strong>build a module as a
419Pepper plugin</strong> (sometimes called a &#8220;trusted&#8221; or &#8220;in-process&#8221; plugin) using
420the native C/C++ compiler on their development system. In essence this makes
421developing a Native Client module a two-step process:</p>
422<ol class="arabic simple">
423<li>Build the module into a shared library (.so file) using your system&#8217;s
424C/C++ compiler. Test and debug the .so file using the tools in your normal
425development environment.</li>
426<li>Build the module into a .nexe file using the compiler from one of the
427Native Client toolchains in the SDK (nacl-gcc or nacl-g++). Test and debug
428the .nexe file using nacl-gdb.</li>
429</ol>
430<p>This two step development process has many benefits—in particular, you can
431use the compilers, debuggers, profilers, and other tools that you&#8217;re already
432familiar with. But there are a few potential issues to keep in mind:</p>
433<ul class="small-gap">
434<li>Chrome uses different threading models for trusted plugins and Native
435Client modules.</li>
436<li>Certain operations such as platform-specific library calls and system calls
437may succeed during trusted development, but fail in Native Client.</li>
438</ul>
439<p>Here are the resources you can use to build your module into a Pepper plugin:</p>
440<ul class="small-gap">
441<li>header files are in <code>pepper_23/include</code></li>
442<li>source files are in <code>pepper_23/src</code></li>
443<li>pre-built libraries are in <code>pepper_23/lib</code></li>
444</ul>
445<p>You can now build and run most of the examples in the SDK as Pepper plugins.</p>
446<ul class="small-gap">
447<li>Look at the example Makefiles or run <code>make</code> in the example directories to
448see the commands and flags used to build modules as Pepper plugins.</li>
449<li>Run <code>make LAUNCH</code> in the example directories to see how to use the
450<code>--register-pepper-plugins</code> argument to load a Pepper plugin in Chrome.
451Note that you must set the <code>CHROME_PATH</code> environment variable and start a
452<a class="reference internal" href="/native-client/devguide/devcycle/running.html#web-server"><em>local server</em></a> prior to running this command.</li>
453</ul>
454</li>
455</ul>
456</section><section id="id13">
457<h3 id="id13">Examples</h3>
458<ul class="small-gap">
459<li>On Linux and Windows systems, most of the examples now build with three
460toolchains: the Native Client glibc and newlib toolchains, and the native
461toolchain on the host system. Modules built with the native toolchain on the
462host system can only run as Pepper plugins.</li>
463<li>All examples in the SDK now comply with version 2 of the Chrome Web Store
464<a class="reference external" href="/extensions/manifest">manifest file format</a>. By default,
465applications that use version 2 of the manifest file format apply a strict
466<a class="reference external" href="/extensions/contentSecurityPolicy">content security policy</a>, which
467includes a restriction against inline JavaScript. This restriction prohibits
468both inline <code>&lt;script&gt;</code> blocks and inline event handlers (e.g., <code>&lt;button
469onclick=&quot;...&quot;&gt;</code>).  See <a class="reference external" href="/extensions/manifestVersion">Manifest Version</a> for
470a list of changes between version 1 and version 2 of the manifest file
471format, and a support schedule for applications that use version 1.</li>
472</ul>
473</section><section id="id14">
474<h3 id="id14">PPAPI</h3>
475<ul class="small-gap">
476<li><a class="reference external" href="/native-client/pepper_stable/c/group___enums#ga21b811ac0484a214a8751aa3e1c959d9">PP_InputEvent_Modifier</a>
477has two new enum values (_ISLEFT and _ISRIGHT).</li>
478<li>The memory leak in the <a class="reference external" href="/native-client/pepper_stable/c/struct_p_p_b___web_socket__1__0">WebSocket</a> API has
479been fixed.</li>
480</ul>
481</section></section><section id="pepper-22-22-august-2012">
482<h2 id="pepper-22-22-august-2012">Pepper 22 (22 August 2012)</h2>
483<p>The Pepper 22 bundle includes a <strong>command-line debugger</strong>, resources to enable
484<strong>hosted development on Windows</strong>, and changes to the example Makefiles (each
485example now builds both a debug and a release version).</p>
486<section id="id15">
487<h3 id="id15">Tools</h3>
488<ul class="small-gap">
489<li>The SDK now includes a <strong>command-line debugger</strong> that you can use to debug
490Native Client modules. See <a class="reference internal" href="/native-client/devguide/devcycle/debugging.html#devcycle-debugging"><em>Debugging with nacl-gdb</em></a> for instructions on how to use this debugger. For now,
491nacl-gdb only works on 64-bit Windows, 64-bit Linux, and 32-bit Linux
492systems. Support for Mac and 32-bit Windows systems will be added soon.</li>
493</ul>
494</section><section id="id16">
495<h3 id="id16">Windows SDK</h3>
496<ul class="small-gap">
497<li><p class="first">Developers using the Windows SDK can now <strong>build a module as a Pepper
498plugin</strong> (sometimes called a &#8220;trusted&#8221; or &#8220;in-process&#8221; plugin) using the
499native C/C++ compiler on their development system. In essence this makes
500developing a Native Client module a two-step process:</p>
501<ol class="arabic simple">
502<li>Build the module into a DLL using your system&#8217;s C/C++ compiler. Test and
503debug the DLL using the tools in your normal development environment.</li>
504<li>Build the module into a .nexe using the compiler from one of the Native
505Client toolchains in the SDK (nacl-gcc or nacl-g++). Test and debug the
506.nexe using nacl-gdb.</li>
507</ol>
508<p>This two step development process has many benefits—in particular, you can
509use the compilers, debuggers, profilers, and other tools that you&#8217;re already
510familiar with. But there are a few potential issues to keep in mind:</p>
511<ul class="small-gap">
512<li>Some libraries that are commonly used with Native Client may not build
513easily on Windows.</li>
514<li>You may need to put in extra effort to get source code to compile with
515multiple compilers, e.g., Microsoft Visual Studio and GCC.</li>
516<li>Chrome uses different threading models for trusted plugins and Native
517Client modules.</li>
518<li>Certain operations such as platform-specific library calls and system calls
519may succeed during trusted development, but fail in Native Client.</li>
520</ul>
521<p>Here are the resources you can use to build your module into a DLL:</p>
522<ul class="small-gap">
523<li>header files are in <code>pepper_22\include</code></li>
524<li>source files are in <code>pepper_22\src</code></li>
525<li>pre-built libraries are in <code>pepper_22\lib</code></li>
526</ul>
527</li>
528<li>A Visual Studio add-in will be available in the near future with
529configurations that include platforms for both Pepper plugins and NaCl
530modules.</li>
531</ul>
532<aside class="note">
533<strong>Note:</strong> It&#8217;s also possible to build a module as a trusted plugin on Mac and
534Linux systems, but doing so requires more work because the SDK does not yet
535include the above resources (library source files and pre-built libraries)
536for Mac and Linux systems. To build and debug a trusted plugin on Mac and
537Linux systems, you need to <a class="reference external" href="http://dev.chromium.org/developers/how-tos/get-the-code">get the Chromium code</a> and then follow
538the <a class="reference external" href="http://www.chromium.org/nativeclient/how-tos/debugging-documentation/debugging-a-trusted-plugin/trusted-debugging-on-mac">Mac instructions</a>
539or <a class="reference external" href="http://www.chromium.org/nativeclient/how-tos/debugging-documentation/debugging-a-trusted-plugin/debugging-a-trusted-plugin-on-linux">Linux instructions</a>.
540In the future, the SDK will include resources for hosted development on Mac
541and Linux as well as Windows.
542</aside>
543</section><section id="id17">
544<h3 id="id17">Examples</h3>
545<ul class="small-gap">
546<li>Each example in the SDK now builds both a debug and a release version. As
547before, most examples also build newlib and glibc versions, which means that
548there are now four versions for each example. Take a look at the Makefiles in
549the examples to see the compiler flags that are used for debug and release
550versions. For a description of those flags, see <a class="reference internal" href="/native-client/devguide/devcycle/building.html#compile-flags"><em>Compile flags for
551different development scenarios</em></a>.</li>
552<li>Comments have been added to common.js, which is used in all the examples. The
553JavaScript in common.js inserts an &lt;embed&gt; element that loads the NaCl module
554in each example&#8217;s web page, attaches event listeners to monitor the loading
555of the module, and implements handleMessage() to respond to messages sent
556from the NaCl module to the JavaScript side of the application</li>
557</ul>
558</section><section id="id18">
559<h3 id="id18">PPAPI</h3>
560<ul class="small-gap">
561<li>The <code>CompletionCallbackFactory</code> class template now takes a thread traits
562class as its second parameter. For details see the <a class="reference external" href="/native-client/pepper_stable/cpp/classpp_1_1_completion_callback_factory#details">CompletionCallbackFactory
563class template reference</a>.</li>
564</ul>
565</section></section></section>
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