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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef NET_DISK_CACHE_BLOCKFILE_INDEX_TABLE_V3_H_
6 #define NET_DISK_CACHE_BLOCKFILE_INDEX_TABLE_V3_H_
7 
8 // The IndexTable class is in charge of handling all the details about the main
9 // index table of the cache. It provides methods to locate entries in the cache,
10 // create new entries and modify existing entries. It hides the fact that the
11 // table is backed up across multiple physical files, and that the files can
12 // grow and be remapped while the cache is in use. However, note that this class
13 // doesn't do any direct management of the backing files, and it operates only
14 // with the tables in memory.
15 //
16 // When the current index needs to grow, the backend is notified so that files
17 // are extended and remapped as needed. After that, the IndexTable should be
18 // re-initialized with the new structures. Note that the IndexTable instance is
19 // still functional while the backend performs file IO.
20 
21 #include <vector>
22 
23 #include "base/basictypes.h"
24 #include "base/memory/ref_counted.h"
25 #include "base/memory/scoped_ptr.h"
26 #include "base/time/time.h"
27 #include "net/base/net_export.h"
28 #include "net/disk_cache/blockfile/addr.h"
29 #include "net/disk_cache/blockfile/bitmap.h"
30 #include "net/disk_cache/blockfile/disk_format_v3.h"
31 
32 namespace net {
33 class IOBuffer;
34 }
35 
36 namespace disk_cache {
37 
38 class BackendImplV3;
39 struct InitResult;
40 
41 // An EntryCell represents a single entity stored by the index table. Users are
42 // expected to handle and store EntryCells on their own to track operations that
43 // they are performing with a given entity, as opposed to deal with pointers to
44 // individual positions on the table, given that the whole table can be moved to
45 // another place, and that would invalidate any pointers to individual cells in
46 // the table.
47 // However, note that it is also possible for an entity to be moved from one
48 // position to another, so an EntryCell may be invalid by the time a long
49 // operation completes. In that case, the caller should consult the table again
50 // using FindEntryCell().
51 class NET_EXPORT_PRIVATE EntryCell {
52  public:
53   ~EntryCell();
54 
55   bool IsValid() const;
56 
cell_num()57   int32 cell_num() const { return cell_num_; }
hash()58   uint32 hash() const { return hash_; }
59 
60   Addr GetAddress() const;
61   EntryState GetState() const;
62   EntryGroup GetGroup() const;
63   int GetReuse() const;
64   int GetTimestamp() const;
65 
66   void SetState(EntryState state);
67   void SetGroup(EntryGroup group);
68   void SetReuse(int count);
69   void SetTimestamp(int timestamp);
70 
71   static EntryCell GetEntryCellForTest(int32 cell_num,
72                                        uint32 hash,
73                                        Addr address,
74                                        IndexCell* cell,
75                                        bool small_table);
76   void SerializaForTest(IndexCell* destination);
77 
78  private:
79   friend class IndexTable;
80   friend class CacheDumperHelper;
81 
82   EntryCell();
83   EntryCell(int32 cell_num, uint32 hash, Addr address, bool small_table);
84   EntryCell(int32 cell_num,
85             uint32 hash,
86             const IndexCell& cell,
87             bool small_table);
88 
Clear()89   void Clear() { cell_.Clear(); }
90   void FixSum();
91 
92   // Returns the raw value stored on the index table.
93   uint32 GetLocation() const;
94 
95   // Recalculates hash_ assuming that only the low order bits are valid and the
96   // rest come from cell_.
97   uint32 RecomputeHash();
98 
99   void Serialize(IndexCell* destination) const;
100 
101   int32 cell_num_;
102   uint32 hash_;
103   IndexCell cell_;
104   bool small_table_;
105 };
106 
107 // Keeps a collection of EntryCells in order to be processed.
108 struct NET_EXPORT_PRIVATE EntrySet {
109   EntrySet();
110   ~EntrySet();
111 
112   int evicted_count;  // The numebr of evicted entries in this set.
113   size_t current;     // The number of the cell that is being processed.
114   std::vector<EntryCell> cells;
115 };
116 
117 // A given entity referenced by the index table is uniquely identified by the
118 // combination of hash and address.
119 struct CellInfo { uint32 hash; Addr address; };
120 typedef std::vector<CellInfo> CellList;
121 
122 // An index iterator is used to get a group of cells that share the same
123 // timestamp. When this structure is passed to GetNextCells(), the caller sets
124 // the initial timestamp and direction; whet it is used with GetOldest, the
125 // initial values are ignored.
126 struct NET_EXPORT_PRIVATE IndexIterator {
127   IndexIterator();
128   ~IndexIterator();
129 
130   CellList cells;
131   int timestamp;  // The current low resolution timestamp for |cells|.
132   bool forward;   // The direction of the iteration, in time.
133 };
134 
135 // Methods that the backend has to implement to support the table. Note that the
136 // backend is expected to own all IndexTable instances, so it is expected to
137 // outlive the table.
138 class NET_EXPORT_PRIVATE IndexTableBackend {
139  public:
~IndexTableBackend()140   virtual ~IndexTableBackend() {}
141 
142   // The index has to grow.
143   virtual void GrowIndex() = 0;
144 
145   // Save the index to the backup file.
146   virtual void SaveIndex(net::IOBuffer* buffer, int buffer_len) = 0;
147 
148   // Deletes or fixes an invalid cell from the backend.
149   virtual void DeleteCell(EntryCell cell) = 0;
150   virtual void FixCell(EntryCell cell) = 0;
151 };
152 
153 // The data required to initialize an index. Note that not all fields have to
154 // be provided when growing the tables.
155 struct NET_EXPORT_PRIVATE IndexTableInitData {
156   IndexTableInitData();
157   ~IndexTableInitData();
158 
159   IndexBitmap* index_bitmap;
160   IndexBucket* main_table;
161   IndexBucket* extra_table;
162   scoped_ptr<IndexHeaderV3> backup_header;
163   scoped_ptr<uint32[]> backup_bitmap;
164 };
165 
166 // See the description at the top of this file.
167 class NET_EXPORT_PRIVATE IndexTable {
168  public:
169   explicit IndexTable(IndexTableBackend* backend);
170   ~IndexTable();
171 
172   // Initializes the object, or re-initializes it when the backing files grow.
173   // Note that the only supported way to initialize this objeect is using
174   // pointers that come from the files being directly mapped in memory. If that
175   // is not the case, it must be emulated in a convincing way, for example
176   // making sure that the tables for re-init look the same as the tables to be
177   // replaced.
178   void Init(IndexTableInitData* params);
179 
180   // Releases the resources acquired during Init().
181   void Shutdown();
182 
183   // Locates a resouce on the index. Returns a list of all resources that match
184   // the provided hash.
185   EntrySet LookupEntries(uint32 hash);
186 
187   // Creates a new cell to store a new resource.
188   EntryCell CreateEntryCell(uint32 hash, Addr address);
189 
190   // Locates a particular cell. This method allows a caller to perform slow
191   // operations with some entries while the index evolves, by returning the
192   // current state of a cell. If the desired cell cannot be located, the return
193   // object will be invalid.
194   EntryCell FindEntryCell(uint32 hash, Addr address);
195 
196   // Returns an IndexTable timestamp for a given absolute time. The actual
197   // resolution of the timestamp should be considered an implementation detail,
198   // but it certainly is lower than seconds. The important part is that a group
199   // of cells will share the same timestamp (see IndexIterator).
200   int CalculateTimestamp(base::Time time);
201 
202   // Returns the equivalent time for a cell timestamp.
203   base::Time TimeFromTimestamp(int timestamp);
204 
205   // Updates a particular cell.
206   void SetSate(uint32 hash, Addr address, EntryState state);
207   void UpdateTime(uint32 hash, Addr address, base::Time current);
208 
209   // Saves the contents of |cell| to the table.
210   void Save(EntryCell* cell);
211 
212   // Returns the oldest entries for each group of entries. The initial values
213   // for the provided iterators are ignored. Entries are assigned to iterators
214   // according to their EntryGroup.
215   void GetOldest(IndexIterator* no_use,
216                  IndexIterator* low_use,
217                  IndexIterator* high_use);
218 
219   // Returns the next group of entries for the provided iterator. This method
220   // does not return the cells matching the initial iterator's timestamp,
221   // but rather cells after (or before, depending on the iterator's |forward|
222   // member) that timestamp.
223   bool GetNextCells(IndexIterator* iterator);
224 
225   // Called each time the index should save the backup information. The caller
226   // can assume that anything that needs to be saved is saved when this method
227   // is called, and that there is only one source of timming information, and
228   // that source is controlled by the owner of this object.
229   void OnBackupTimer();
230 
header()231   IndexHeaderV3* header() { return header_; }
header()232   const IndexHeaderV3* header() const { return header_; }
233 
234  private:
235   EntryCell FindEntryCellImpl(uint32 hash, Addr address, bool allow_deleted);
236   void CheckState(const EntryCell& cell);
237   void Write(const EntryCell& cell);
238   int NewExtraBucket();
239   void WalkTables(int limit_time,
240                   IndexIterator* no_use,
241                   IndexIterator* low_use,
242                   IndexIterator* high_use);
243   void UpdateFromBucket(IndexBucket* bucket, int bucket_hash,
244                         int limit_time,
245                         IndexIterator* no_use,
246                         IndexIterator* low_use,
247                         IndexIterator* high_use);
248   void MoveCells(IndexBucket* old_extra_table);
249   void MoveSingleCell(IndexCell* current_cell, int cell_num,
250                       int main_table_index, bool growing);
251   void HandleMisplacedCell(IndexCell* current_cell, int cell_num,
252                            int main_table_index);
253   void CheckBucketList(int bucket_id);
254 
255   uint32 GetLocation(const IndexCell& cell);
256   uint32 GetHashValue(const IndexCell& cell);
257   uint32 GetFullHash(const IndexCell& cell, uint32 lower_part);
258   bool IsHashMatch(const IndexCell& cell, uint32 hash);
259   bool MisplacedHash(const IndexCell& cell, uint32 hash);
260 
261   IndexTableBackend* backend_;
262   IndexHeaderV3* header_;
263   scoped_ptr<Bitmap> bitmap_;
264   scoped_ptr<Bitmap> backup_bitmap_;
265   scoped_ptr<uint32[]> backup_bitmap_storage_;
266   scoped_ptr<IndexHeaderV3> backup_header_;
267   IndexBucket* main_table_;
268   IndexBucket* extra_table_;
269   uint32 mask_;     // Binary mask to map a hash to the hash table.
270   int extra_bits_;  // How many bits are in mask_ above the default value.
271   bool modified_;
272   bool small_table_;
273 
274   DISALLOW_COPY_AND_ASSIGN(IndexTable);
275 };
276 
277 }  // namespace disk_cache
278 
279 #endif  // NET_DISK_CACHE_BLOCKFILE_INDEX_TABLE_V3_H_
280