1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "pdf/draw_utils.h"
6
7 #include <algorithm>
8 #include <math.h>
9 #include <vector>
10
11 #include "base/logging.h"
12 #include "base/numerics/safe_math.h"
13
14 namespace chrome_pdf {
15
GetBlue(const uint32 & pixel)16 inline uint8 GetBlue(const uint32& pixel) {
17 return static_cast<uint8>(pixel & 0xFF);
18 }
19
GetGreen(const uint32 & pixel)20 inline uint8 GetGreen(const uint32& pixel) {
21 return static_cast<uint8>((pixel >> 8) & 0xFF);
22 }
23
GetRed(const uint32 & pixel)24 inline uint8 GetRed(const uint32& pixel) {
25 return static_cast<uint8>((pixel >> 16) & 0xFF);
26 }
27
GetAlpha(const uint32 & pixel)28 inline uint8 GetAlpha(const uint32& pixel) {
29 return static_cast<uint8>((pixel >> 24) & 0xFF);
30 }
31
MakePixel(uint8 red,uint8 green,uint8 blue,uint8 alpha)32 inline uint32_t MakePixel(uint8 red, uint8 green, uint8 blue, uint8 alpha) {
33 return (static_cast<uint32_t>(alpha) << 24) |
34 (static_cast<uint32_t>(red) << 16) |
35 (static_cast<uint32_t>(green) << 8) |
36 static_cast<uint32_t>(blue);
37 }
38
GradientChannel(uint8 start,uint8 end,double ratio)39 inline uint8 GradientChannel(uint8 start, uint8 end, double ratio) {
40 double new_channel = start - (static_cast<double>(start) - end) * ratio;
41 if (new_channel < 0)
42 return 0;
43 if (new_channel > 255)
44 return 255;
45 return static_cast<uint8>(new_channel + 0.5);
46 }
47
ProcessColor(uint8 src_color,uint8 dest_color,uint8 alpha)48 inline uint8 ProcessColor(uint8 src_color, uint8 dest_color, uint8 alpha) {
49 uint32 processed = static_cast<uint32>(src_color) * alpha +
50 static_cast<uint32>(dest_color) * (0xFF - alpha);
51 return static_cast<uint8>((processed / 0xFF) & 0xFF);
52 }
53
AlphaBlend(const pp::ImageData & src,const pp::Rect & src_rc,pp::ImageData * dest,const pp::Point & dest_origin,uint8 alpha_adjustment)54 bool AlphaBlend(const pp::ImageData& src, const pp::Rect& src_rc,
55 pp::ImageData* dest, const pp::Point& dest_origin,
56 uint8 alpha_adjustment) {
57 const uint32_t* src_origin_pixel = src.GetAddr32(src_rc.point());
58 uint32_t* dest_origin_pixel = dest->GetAddr32(dest_origin);
59
60 int height = src_rc.height();
61 int width = src_rc.width();
62 for (int y = 0; y < height; y++) {
63 const uint32_t* src_pixel = src_origin_pixel;
64 uint32_t* dest_pixel = dest_origin_pixel;
65 for (int x = 0; x < width; x++) {
66 uint8 alpha = static_cast<uint8>(static_cast<uint32_t>(alpha_adjustment) *
67 GetAlpha(*src_pixel) / 0xFF);
68 uint8 red = ProcessColor(GetRed(*src_pixel), GetRed(*dest_pixel), alpha);
69 uint8 green = ProcessColor(GetGreen(*src_pixel),
70 GetGreen(*dest_pixel), alpha);
71 uint8 blue = ProcessColor(GetBlue(*src_pixel),
72 GetBlue(*dest_pixel), alpha);
73 *dest_pixel = MakePixel(red, green, blue, GetAlpha(*dest_pixel));
74
75 src_pixel++;
76 dest_pixel++;
77 }
78 src_origin_pixel = reinterpret_cast<const uint32_t*>(
79 reinterpret_cast<const char*>(src_origin_pixel) + src.stride());
80 dest_origin_pixel = reinterpret_cast<uint32_t*>(
81 reinterpret_cast<char*>(dest_origin_pixel) + dest->stride());
82 }
83 return true;
84 }
85
GradientFill(pp::ImageData * image,const pp::Rect & rc,uint32 start_color,uint32 end_color,bool horizontal)86 void GradientFill(pp::ImageData* image, const pp::Rect& rc,
87 uint32 start_color, uint32 end_color, bool horizontal) {
88 std::vector<uint32> colors;
89 colors.resize(horizontal ? rc.width() : rc.height());
90 for (size_t i = 0; i < colors.size(); ++i) {
91 double ratio = static_cast<double>(i) / colors.size();
92 colors[i] = MakePixel(
93 GradientChannel(GetRed(start_color), GetRed(end_color), ratio),
94 GradientChannel(GetGreen(start_color), GetGreen(end_color), ratio),
95 GradientChannel(GetBlue(start_color), GetBlue(end_color), ratio),
96 GradientChannel(GetAlpha(start_color), GetAlpha(end_color), ratio));
97 }
98
99 if (horizontal) {
100 const void* data = &(colors[0]);
101 size_t size = colors.size() * 4;
102 uint32_t* origin_pixel = image->GetAddr32(rc.point());
103 for (int y = 0; y < rc.height(); y++) {
104 memcpy(origin_pixel, data, size);
105 origin_pixel = reinterpret_cast<uint32_t*>(
106 reinterpret_cast<char*>(origin_pixel) + image->stride());
107 }
108 } else {
109 uint32_t* origin_pixel = image->GetAddr32(rc.point());
110 for (int y = 0; y < rc.height(); y++) {
111 uint32_t* pixel = origin_pixel;
112 for (int x = 0; x < rc.width(); x++) {
113 *pixel = colors[y];
114 pixel++;
115 }
116 origin_pixel = reinterpret_cast<uint32_t*>(
117 reinterpret_cast<char*>(origin_pixel) + image->stride());
118 }
119 }
120 }
121
GradientFill(pp::Instance * instance,pp::ImageData * image,const pp::Rect & dirty_rc,const pp::Rect & gradient_rc,uint32 start_color,uint32 end_color,bool horizontal,uint8 transparency)122 void GradientFill(pp::Instance* instance,
123 pp::ImageData* image,
124 const pp::Rect& dirty_rc,
125 const pp::Rect& gradient_rc,
126 uint32 start_color,
127 uint32 end_color,
128 bool horizontal,
129 uint8 transparency) {
130 pp::Rect draw_rc = gradient_rc.Intersect(dirty_rc);
131 if (draw_rc.IsEmpty())
132 return;
133
134 pp::ImageData gradient(instance, PP_IMAGEDATAFORMAT_BGRA_PREMUL,
135 gradient_rc.size(), false);
136
137 GradientFill(&gradient, pp::Rect(pp::Point(), gradient_rc.size()),
138 start_color, end_color, horizontal);
139
140 pp::Rect copy_rc(draw_rc);
141 copy_rc.Offset(-gradient_rc.x(), -gradient_rc.y());
142 AlphaBlend(gradient, copy_rc, image, draw_rc.point(), transparency);
143 }
144
CopyImage(const pp::ImageData & src,const pp::Rect & src_rc,pp::ImageData * dest,const pp::Rect & dest_rc,bool stretch)145 void CopyImage(const pp::ImageData& src, const pp::Rect& src_rc,
146 pp::ImageData* dest, const pp::Rect& dest_rc,
147 bool stretch) {
148 DCHECK(src_rc.width() <= dest_rc.width() &&
149 src_rc.height() <= dest_rc.height());
150
151 const uint32_t* src_origin_pixel = src.GetAddr32(src_rc.point());
152 uint32_t* dest_origin_pixel = dest->GetAddr32(dest_rc.point());
153 if (stretch) {
154 double x_ratio = static_cast<double>(src_rc.width()) / dest_rc.width();
155 double y_ratio = static_cast<double>(src_rc.height()) / dest_rc.height();
156 int32_t height = dest_rc.height();
157 int32_t width = dest_rc.width();
158 for (int32_t y = 0; y < height; ++y) {
159 uint32_t* dest_pixel = dest_origin_pixel;
160 for (int32_t x = 0; x < width; ++x) {
161 uint32 src_x = static_cast<uint32>(x * x_ratio);
162 uint32 src_y = static_cast<uint32>(y * y_ratio);
163 const uint32_t* src_pixel = src.GetAddr32(
164 pp::Point(src_rc.x() + src_x, src_rc.y() + src_y));
165 *dest_pixel = *src_pixel;
166 dest_pixel++;
167 }
168 dest_origin_pixel = reinterpret_cast<uint32_t*>(
169 reinterpret_cast<char*>(dest_origin_pixel) + dest->stride());
170 }
171 } else {
172 int32_t height = src_rc.height();
173 base::CheckedNumeric<int32_t> width_bytes = src_rc.width();
174 width_bytes *= 4;
175 for (int32_t y = 0; y < height; ++y) {
176 memcpy(dest_origin_pixel, src_origin_pixel, width_bytes.ValueOrDie());
177 src_origin_pixel = reinterpret_cast<const uint32_t*>(
178 reinterpret_cast<const char*>(src_origin_pixel) + src.stride());
179 dest_origin_pixel = reinterpret_cast<uint32_t*>(
180 reinterpret_cast<char*>(dest_origin_pixel) + dest->stride());
181 }
182 }
183 }
184
FillRect(pp::ImageData * image,const pp::Rect & rc,uint32 color)185 void FillRect(pp::ImageData* image, const pp::Rect& rc, uint32 color) {
186 int height = rc.height();
187 if (height == 0)
188 return;
189
190 // Fill in first row.
191 uint32_t* top_line = image->GetAddr32(rc.point());
192 int width = rc.width();
193 for (int x = 0; x < width; x++)
194 top_line[x] = color;
195
196 // Fill in the rest of the rectangle.
197 int byte_width = width * 4;
198 uint32_t* cur_line = reinterpret_cast<uint32_t*>(
199 reinterpret_cast<char*>(top_line) + image->stride());
200 for (int y = 1; y < height; y++) {
201 memcpy(cur_line, top_line, byte_width);
202 cur_line = reinterpret_cast<uint32_t*>(
203 reinterpret_cast<char*>(cur_line) + image->stride());
204 }
205 }
206
ShadowMatrix(uint32 depth,double factor,uint32 background)207 ShadowMatrix::ShadowMatrix(uint32 depth, double factor, uint32 background)
208 : depth_(depth), factor_(factor), background_(background) {
209 DCHECK(depth_ > 0);
210 matrix_.resize(depth_ * depth_);
211
212 // pv - is a rounding power factor for smoothing corners.
213 // pv = 2.0 will make corners completely round.
214 const double pv = 4.0;
215 // pow_pv - cache to avoid recalculating pow(x, pv) every time.
216 std::vector<double> pow_pv(depth_, 0.0);
217
218 double r = static_cast<double>(depth_);
219 double coef = 256.0 / pow(r, factor);
220
221 for (uint32 y = 0; y < depth_; y++) {
222 // Since matrix is symmetrical, we can reduce the number of calculations
223 // by mirroring results.
224 for (uint32 x = 0; x <= y; x++) {
225 // Fill cache if needed.
226 if (pow_pv[x] == 0.0)
227 pow_pv[x] = pow(x, pv);
228 if (pow_pv[y] == 0.0)
229 pow_pv[y] = pow(y, pv);
230
231 // v - is a value for the smoothing function.
232 // If x == 0 simplify calculations.
233 double v = (x == 0) ? y : pow(pow_pv[x] + pow_pv[y], 1 / pv);
234
235 // Smoothing function.
236 // If factor == 1, smoothing will be linear from 0 to the end,
237 // if 0 < factor < 1, smoothing will drop faster near 0.
238 // if factor > 1, smoothing will drop faster near the end (depth).
239 double f = 256.0 - coef * pow(v, factor);
240
241 uint8 alpha = 0;
242 if (f > kOpaqueAlpha)
243 alpha = kOpaqueAlpha;
244 else if (f < kTransparentAlpha)
245 alpha = kTransparentAlpha;
246 else
247 alpha = static_cast<uint8>(f);
248
249 uint8 red = ProcessColor(0, GetRed(background), alpha);
250 uint8 green = ProcessColor(0, GetGreen(background), alpha);
251 uint8 blue = ProcessColor(0, GetBlue(background), alpha);
252 uint32 pixel = MakePixel(red, green, blue, GetAlpha(background));
253
254 // Mirror matrix.
255 matrix_[y * depth_ + x] = pixel;
256 matrix_[x * depth_ + y] = pixel;
257 }
258 }
259 }
260
~ShadowMatrix()261 ShadowMatrix::~ShadowMatrix() {
262 }
263
PaintShadow(pp::ImageData * image,const pp::Rect & clip_rc,const pp::Rect & shadow_rc,const ShadowMatrix & matrix)264 void PaintShadow(pp::ImageData* image,
265 const pp::Rect& clip_rc,
266 const pp::Rect& shadow_rc,
267 const ShadowMatrix& matrix) {
268 pp::Rect draw_rc = shadow_rc.Intersect(clip_rc);
269 if (draw_rc.IsEmpty())
270 return;
271
272 int32 depth = static_cast<int32>(matrix.depth());
273 for (int32_t y = draw_rc.y(); y < draw_rc.bottom(); y++) {
274 for (int32_t x = draw_rc.x(); x < draw_rc.right(); x++) {
275 int32_t matrix_x = std::max(depth + shadow_rc.x() - x - 1,
276 depth - shadow_rc.right() + x);
277 int32_t matrix_y = std::max(depth + shadow_rc.y() - y - 1,
278 depth - shadow_rc.bottom() + y);
279 uint32_t* pixel = image->GetAddr32(pp::Point(x, y));
280
281 if (matrix_x < 0)
282 matrix_x = 0;
283 else if (matrix_x >= static_cast<int32>(depth))
284 matrix_x = depth - 1;
285
286 if (matrix_y < 0)
287 matrix_y = 0;
288 else if (matrix_y >= static_cast<int32>(depth))
289 matrix_y = depth - 1;
290
291 *pixel = matrix.GetValue(matrix_x, matrix_y);
292 }
293 }
294 }
295
DrawShadow(pp::ImageData * image,const pp::Rect & shadow_rc,const pp::Rect & object_rc,const pp::Rect & clip_rc,const ShadowMatrix & matrix)296 void DrawShadow(pp::ImageData* image,
297 const pp::Rect& shadow_rc,
298 const pp::Rect& object_rc,
299 const pp::Rect& clip_rc,
300 const ShadowMatrix& matrix) {
301 if (shadow_rc == object_rc)
302 return; // Nothing to paint.
303
304 // Fill top part.
305 pp::Rect rc(shadow_rc.point(),
306 pp::Size(shadow_rc.width(), object_rc.y() - shadow_rc.y()));
307 PaintShadow(image, rc.Intersect(clip_rc), shadow_rc, matrix);
308
309 // Fill bottom part.
310 rc = pp::Rect(shadow_rc.x(), object_rc.bottom(),
311 shadow_rc.width(), shadow_rc.bottom() - object_rc.bottom());
312 PaintShadow(image, rc.Intersect(clip_rc), shadow_rc, matrix);
313
314 // Fill left part.
315 rc = pp::Rect(shadow_rc.x(), object_rc.y(),
316 object_rc.x() - shadow_rc.x(), object_rc.height());
317 PaintShadow(image, rc.Intersect(clip_rc), shadow_rc, matrix);
318
319 // Fill right part.
320 rc = pp::Rect(object_rc.right(), object_rc.y(),
321 shadow_rc.right() - object_rc.right(), object_rc.height());
322 PaintShadow(image, rc.Intersect(clip_rc), shadow_rc, matrix);
323 }
324
325 } // namespace chrome_pdf
326
327