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1 /*
2  * Copyright (C) 2013 Google Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions are
6  * met:
7  *
8  *     * Redistributions of source code must retain the above copyright
9  * notice, this list of conditions and the following disclaimer.
10  *     * Redistributions in binary form must reproduce the above
11  * copyright notice, this list of conditions and the following disclaimer
12  * in the documentation and/or other materials provided with the
13  * distribution.
14  *     * Neither the name of Google Inc. nor the names of its
15  * contributors may be used to endorse or promote products derived from
16  * this software without specific prior written permission.
17  *
18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29  */
30 
31 #include "config.h"
32 #include "bindings/v8/ScriptPromise.h"
33 
34 #include "bindings/v8/ScriptPromiseResolver.h"
35 #include "bindings/v8/V8Binding.h"
36 #include "core/dom/DOMException.h"
37 
38 #include <v8.h>
39 
40 namespace WebCore {
41 
42 namespace {
43 
44 struct WithScriptState {
45     // Used by ToV8Value<WithScriptState, ScriptState*>.
getCreationContextWebCore::__anoneec0dc3c0111::WithScriptState46     static v8::Handle<v8::Object> getCreationContext(ScriptState* scriptState)
47     {
48         return scriptState->context()->Global();
49     }
50 };
51 
52 } // namespace
53 
ScriptPromise(ScriptState * scriptState,v8::Handle<v8::Value> value)54 ScriptPromise::ScriptPromise(ScriptState* scriptState, v8::Handle<v8::Value> value)
55     : m_scriptState(scriptState)
56 {
57     if (value.IsEmpty())
58         return;
59 
60     if (!value->IsPromise()) {
61         m_promise = ScriptValue(scriptState, v8::Handle<v8::Value>());
62         V8ThrowException::throwTypeError("the given value is not a Promise", scriptState->isolate());
63         return;
64     }
65     m_promise = ScriptValue(scriptState, value);
66 }
67 
then(PassOwnPtr<ScriptFunction> onFulfilled,PassOwnPtr<ScriptFunction> onRejected)68 ScriptPromise ScriptPromise::then(PassOwnPtr<ScriptFunction> onFulfilled, PassOwnPtr<ScriptFunction> onRejected)
69 {
70     if (m_promise.isEmpty())
71         return ScriptPromise();
72 
73     v8::Local<v8::Object> promise = m_promise.v8Value().As<v8::Object>();
74     v8::Local<v8::Function> v8OnFulfilled = ScriptFunction::adoptByGarbageCollector(onFulfilled);
75     v8::Local<v8::Function> v8OnRejected = ScriptFunction::adoptByGarbageCollector(onRejected);
76 
77     ASSERT(promise->IsPromise());
78     // Return this Promise if no handlers are given.
79     // In fact it is not the exact bahavior of Promise.prototype.then
80     // but that is not a problem in this case.
81     v8::Local<v8::Promise> resultPromise = promise.As<v8::Promise>();
82     if (!v8OnFulfilled.IsEmpty()) {
83         resultPromise = resultPromise->Then(v8OnFulfilled);
84         if (resultPromise.IsEmpty()) {
85             // v8::Promise::Then may return an empty value, for example when
86             // the stack is exhausted.
87             return ScriptPromise();
88         }
89     }
90     if (!v8OnRejected.IsEmpty())
91         resultPromise = resultPromise->Catch(v8OnRejected);
92 
93     return ScriptPromise(m_scriptState.get(), resultPromise);
94 }
95 
cast(ScriptState * scriptState,const ScriptValue & value)96 ScriptPromise ScriptPromise::cast(ScriptState* scriptState, const ScriptValue& value)
97 {
98     return ScriptPromise::cast(scriptState, value.v8Value());
99 }
100 
cast(ScriptState * scriptState,v8::Handle<v8::Value> value)101 ScriptPromise ScriptPromise::cast(ScriptState* scriptState, v8::Handle<v8::Value> value)
102 {
103     if (value.IsEmpty())
104         return ScriptPromise();
105     if (value->IsPromise()) {
106         return ScriptPromise(scriptState, value);
107     }
108     RefPtr<ScriptPromiseResolver> resolver = ScriptPromiseResolver::create(scriptState);
109     ScriptPromise promise = resolver->promise();
110     resolver->resolve(value);
111     return promise;
112 }
113 
reject(ScriptState * scriptState,const ScriptValue & value)114 ScriptPromise ScriptPromise::reject(ScriptState* scriptState, const ScriptValue& value)
115 {
116     return ScriptPromise::reject(scriptState, value.v8Value());
117 }
118 
reject(ScriptState * scriptState,v8::Handle<v8::Value> value)119 ScriptPromise ScriptPromise::reject(ScriptState* scriptState, v8::Handle<v8::Value> value)
120 {
121     if (value.IsEmpty())
122         return ScriptPromise();
123     RefPtr<ScriptPromiseResolver> resolver = ScriptPromiseResolver::create(scriptState);
124     ScriptPromise promise = resolver->promise();
125     resolver->reject(value);
126     return promise;
127 }
128 
rejectWithDOMException(ScriptState * scriptState,PassRefPtrWillBeRawPtr<DOMException> exception)129 ScriptPromise ScriptPromise::rejectWithDOMException(ScriptState* scriptState, PassRefPtrWillBeRawPtr<DOMException> exception)
130 {
131     ASSERT(scriptState->isolate()->InContext());
132     return reject(scriptState, ToV8Value<WithScriptState, v8::Handle<v8::Object> >::toV8Value(exception, scriptState->context()->Global(), scriptState->isolate()));
133 }
134 
135 } // namespace WebCore
136