1 // Copyright 2014 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef GamepadButton_h 6 #define GamepadButton_h 7 8 #include "bindings/v8/ScriptWrappable.h" 9 #include "platform/heap/Handle.h" 10 #include "wtf/RefCounted.h" 11 #include "wtf/Vector.h" 12 13 namespace WebCore { 14 15 class GamepadButton FINAL : public GarbageCollectedFinalized<GamepadButton>, public ScriptWrappable { 16 public: 17 static GamepadButton* create(); 18 ~GamepadButton(); 19 value()20 double value() const { return m_value; } setValue(double val)21 void setValue(double val) { m_value = val; } 22 pressed()23 bool pressed() const { return m_pressed; } setPressed(bool val)24 void setPressed(bool val) { m_pressed = val; } 25 26 void trace(Visitor*); 27 28 private: 29 GamepadButton(); 30 double m_value; 31 bool m_pressed; 32 }; 33 34 typedef HeapVector<Member<GamepadButton> > GamepadButtonVector; 35 36 } // namespace WebCore 37 38 #endif // GamepadButton_h 39