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1 /*
2  * Copyright (C) 2008, 2009 Apple Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions
6  * are met:
7  *
8  * 1.  Redistributions of source code must retain the above copyright
9  *     notice, this list of conditions and the following disclaimer.
10  * 2.  Redistributions in binary form must reproduce the above copyright
11  *     notice, this list of conditions and the following disclaimer in the
12  *     documentation and/or other materials provided with the distribution.
13  *
14  * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
15  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
16  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
17  * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
18  * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
19  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
20  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
21  * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
23  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24  */
25 
26 #include "config.h"
27 #include "wtf/Threading.h"
28 
29 #include "wtf/OwnPtr.h"
30 #include "wtf/PassOwnPtr.h"
31 #include "wtf/ThreadingPrimitives.h"
32 #include <string.h>
33 
34 namespace WTF {
35 
36 struct NewThreadContext {
37 public:
NewThreadContextWTF::NewThreadContext38     NewThreadContext(ThreadFunction entryPoint, void* data, const char* name)
39         : entryPoint(entryPoint)
40         , data(data)
41         , name(name)
42     {
43     }
44 
45     ThreadFunction entryPoint;
46     void* data;
47     const char* name;
48 
49     Mutex creationMutex;
50 };
51 
threadEntryPoint(void * contextData)52 static void threadEntryPoint(void* contextData)
53 {
54     NewThreadContext* context = reinterpret_cast<NewThreadContext*>(contextData);
55 
56     // Block until our creating thread has completed any extra setup work, including
57     // establishing ThreadIdentifier.
58     {
59         MutexLocker locker(context->creationMutex);
60     }
61 
62     initializeCurrentThreadInternal(context->name);
63 
64     // Grab the info that we need out of the context, then deallocate it.
65     ThreadFunction entryPoint = context->entryPoint;
66     void* data = context->data;
67     delete context;
68 
69     entryPoint(data);
70 }
71 
createThread(ThreadFunction entryPoint,void * data,const char * name)72 ThreadIdentifier createThread(ThreadFunction entryPoint, void* data, const char* name)
73 {
74     // Visual Studio has a 31-character limit on thread names. Longer names will
75     // be truncated silently, but we'd like callers to know about the limit.
76 #if !LOG_DISABLED
77     if (name && strlen(name) > 31)
78         WTF_LOG_ERROR("Thread name \"%s\" is longer than 31 characters and will be truncated by Visual Studio", name);
79 #endif
80 
81     NewThreadContext* context = new NewThreadContext(entryPoint, data, name);
82 
83     // Prevent the thread body from executing until we've established the thread identifier.
84     MutexLocker locker(context->creationMutex);
85 
86     return createThreadInternal(threadEntryPoint, context, name);
87 }
88 
89 } // namespace WTF
90