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1 /*
2  * Copyright (C) 2013 Google Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions are
6  * met:
7  *
8  *     * Redistributions of source code must retain the above copyright
9  * notice, this list of conditions and the following disclaimer.
10  *     * Redistributions in binary form must reproduce the above
11  * copyright notice, this list of conditions and the following disclaimer
12  * in the documentation and/or other materials provided with the
13  * distribution.
14  *     * Neither the name of Google Inc. nor the names of its
15  * contributors may be used to endorse or promote products derived from
16  * this software without specific prior written permission.
17  *
18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29  */
30 
31 #ifndef WebSocketHandleClient_h
32 #define WebSocketHandleClient_h
33 
34 #include "WebCommon.h"
35 #include "public/platform/WebSocketHandle.h"
36 
37 namespace blink {
38 
39 class WebSocketHandshakeRequestInfo;
40 class WebSocketHandshakeResponseInfo;
41 class WebString;
42 class WebURL;
43 
44 // FIXME: This class should replace WebSocketStreamHandleClient.
45 class WebSocketHandleClient {
46 public:
47     // Called when the handle is opened.
48     virtual void didConnect(WebSocketHandle*, bool fail, const WebString& selectedProtocol, const WebString& extensions) = 0;
49 
50     // Called when the browser starts the opening handshake.
51     // This notification can be omitted when the inspector is not active.
52     virtual void didStartOpeningHandshake(WebSocketHandle*, const WebSocketHandshakeRequestInfo&) = 0;
53 
54     // Called when the browser finishes the opening handshake.
55     // This notification precedes didConnect.
56     // This notification can be omitted when the inspector is not active.
57     virtual void didFinishOpeningHandshake(WebSocketHandle*, const WebSocketHandshakeResponseInfo&) = 0;
58 
59     // Called when the browser is required to fail the connection.
60     // |message| can be displayed in the inspector, but should not be passed
61     // to scripts.
62     // This message also implies that channel is closed with
63     // (wasClean = false, code = 1006, reason = "") and
64     // |handle| becomes unavailable.
65     virtual void didFail(WebSocketHandle* /* handle */, const WebString& message) = 0;
66 
67     // Called when data are received.
68     virtual void didReceiveData(WebSocketHandle*, bool fin, WebSocketHandle::MessageType, const char* data, size_t /* size */) = 0;
69 
70     // Called when the handle is closed.
71     // |handle| becomes unavailable once this notification arrives.
72     virtual void didClose(WebSocketHandle* /* handle */, bool wasClean, unsigned short code, const WebString& reason) = 0;
73 
74     virtual void didReceiveFlowControl(WebSocketHandle*, int64_t quota) = 0;
75 
76     // Called when the browser receives a Close frame from the remote
77     // server. Not called when the renderer initiates the closing handshake.
78     virtual void didStartClosingHandshake(WebSocketHandle*) = 0;
79 };
80 
81 } // namespace blink
82 
83 #endif // WebSocketHandleClient_h
84