1 /* 2 * Copyright (C) 2013 Google Inc. All rights reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions are 6 * met: 7 * 8 * * Redistributions of source code must retain the above copyright 9 * notice, this list of conditions and the following disclaimer. 10 * * Redistributions in binary form must reproduce the above 11 * copyright notice, this list of conditions and the following disclaimer 12 * in the documentation and/or other materials provided with the 13 * distribution. 14 * * Neither the name of Google Inc. nor the names of its 15 * contributors may be used to endorse or promote products derived from 16 * this software without specific prior written permission. 17 * 18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 29 */ 30 31 #ifndef WebSocketHandleClient_h 32 #define WebSocketHandleClient_h 33 34 #include "WebCommon.h" 35 #include "public/platform/WebSocketHandle.h" 36 37 namespace blink { 38 39 class WebSocketHandshakeRequestInfo; 40 class WebSocketHandshakeResponseInfo; 41 class WebString; 42 class WebURL; 43 44 // FIXME: This class should replace WebSocketStreamHandleClient. 45 class WebSocketHandleClient { 46 public: 47 // Called when the handle is opened. 48 virtual void didConnect(WebSocketHandle*, bool fail, const WebString& selectedProtocol, const WebString& extensions) = 0; 49 50 // Called when the browser starts the opening handshake. 51 // This notification can be omitted when the inspector is not active. 52 virtual void didStartOpeningHandshake(WebSocketHandle*, const WebSocketHandshakeRequestInfo&) = 0; 53 54 // Called when the browser finishes the opening handshake. 55 // This notification precedes didConnect. 56 // This notification can be omitted when the inspector is not active. 57 virtual void didFinishOpeningHandshake(WebSocketHandle*, const WebSocketHandshakeResponseInfo&) = 0; 58 59 // Called when the browser is required to fail the connection. 60 // |message| can be displayed in the inspector, but should not be passed 61 // to scripts. 62 // This message also implies that channel is closed with 63 // (wasClean = false, code = 1006, reason = "") and 64 // |handle| becomes unavailable. 65 virtual void didFail(WebSocketHandle* /* handle */, const WebString& message) = 0; 66 67 // Called when data are received. 68 virtual void didReceiveData(WebSocketHandle*, bool fin, WebSocketHandle::MessageType, const char* data, size_t /* size */) = 0; 69 70 // Called when the handle is closed. 71 // |handle| becomes unavailable once this notification arrives. 72 virtual void didClose(WebSocketHandle* /* handle */, bool wasClean, unsigned short code, const WebString& reason) = 0; 73 74 virtual void didReceiveFlowControl(WebSocketHandle*, int64_t quota) = 0; 75 76 // Called when the browser receives a Close frame from the remote 77 // server. Not called when the renderer initiates the closing handshake. 78 virtual void didStartClosingHandshake(WebSocketHandle*) = 0; 79 }; 80 81 } // namespace blink 82 83 #endif // WebSocketHandleClient_h 84