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1 // Copyright 2008 Google Inc. All Rights Reserved.
2 
3 //
4 // MacAsyncSocket is a kind of AsyncSocket. It only creates sockets
5 // of the TCP type, and does not (yet) support listen and accept. It works
6 // asynchronously, which means that users of this socket should connect to
7 // the various events declared in asyncsocket.h to receive notifications about
8 // this socket.
9 
10 #ifndef TALK_BASE_MACASYNCSOCKET_H__
11 #define TALK_BASE_MACASYNCSOCKET_H__
12 
13 #include <CoreFoundation/CoreFoundation.h>
14 
15 #include "talk/base/asyncsocket.h"
16 #include "talk/base/nethelpers.h"
17 
18 namespace talk_base {
19 
20 class MacBaseSocketServer;
21 
22 class MacAsyncSocket : public AsyncSocket, public sigslot::has_slots<> {
23  public:
24   MacAsyncSocket(MacBaseSocketServer* ss, int family);
25   virtual ~MacAsyncSocket();
26 
valid()27   bool valid() const { return source_ != NULL; }
28 
29   // Socket interface
30   virtual SocketAddress GetLocalAddress() const;
31   virtual SocketAddress GetRemoteAddress() const;
32   virtual int Bind(const SocketAddress& addr);
33   virtual int Connect(const SocketAddress& addr);
34   virtual int Send(const void* buffer, size_t length);
35   virtual int SendTo(const void* buffer, size_t length,
36                      const SocketAddress& addr);
37   virtual int Recv(void* buffer, size_t length);
38   virtual int RecvFrom(void* buffer, size_t length, SocketAddress* out_addr);
39   virtual int Listen(int backlog);
40   virtual MacAsyncSocket* Accept(SocketAddress* out_addr);
41   virtual int Close();
42   virtual int GetError() const;
43   virtual void SetError(int error);
44   virtual ConnState GetState() const;
45   virtual int EstimateMTU(uint16* mtu);
46   virtual int GetOption(Option opt, int* value);
47   virtual int SetOption(Option opt, int value);
48 
49   // For the MacBaseSocketServer to disable callbacks when process_io is false.
50   void EnableCallbacks();
51   void DisableCallbacks();
52 
53  protected:
54   void OnResolveResult(SignalThread* thread);
55   int DoConnect(const SocketAddress& addr);
56 
57  private:
58   // Creates an async socket from an existing bsd socket
59   MacAsyncSocket(MacBaseSocketServer* ss, int family, int native_socket);
60 
61    // Attaches the socket to the CFRunloop and sets the wrapped bsd socket
62   // to async mode
63   void Initialize(int family);
64 
65   // Translate the SocketAddress into a CFDataRef to pass to CF socket
66   // functions. Caller must call CFRelease on the result when done.
67   static CFDataRef CopyCFAddress(const SocketAddress& address);
68 
69   // Callback for the underlying CFSocketRef.
70   static void MacAsyncSocketCallBack(CFSocketRef s,
71                                      CFSocketCallBackType callbackType,
72                                      CFDataRef address,
73                                      const void* data,
74                                      void* info);
75 
76   MacBaseSocketServer* ss_;
77   CFSocketRef socket_;
78   int native_socket_;
79   CFRunLoopSourceRef source_;
80   int current_callbacks_;
81   bool disabled_;
82   int error_;
83   ConnState state_;
84   AsyncResolver* resolver_;
85 
86   DISALLOW_EVIL_CONSTRUCTORS(MacAsyncSocket);
87 };
88 
89 }  // namespace talk_base
90 
91 #endif  // TALK_BASE_MACASYNCSOCKET_H__
92