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1 
2 
3 #include "talk/base/macsocketserver.h"
4 
5 #include "talk/base/common.h"
6 #include "talk/base/logging.h"
7 #include "talk/base/macasyncsocket.h"
8 #include "talk/base/macutils.h"
9 #include "talk/base/thread.h"
10 
11 namespace talk_base {
12 
13 ///////////////////////////////////////////////////////////////////////////////
14 // MacBaseSocketServer
15 ///////////////////////////////////////////////////////////////////////////////
16 
MacBaseSocketServer()17 MacBaseSocketServer::MacBaseSocketServer() {
18 }
19 
~MacBaseSocketServer()20 MacBaseSocketServer::~MacBaseSocketServer() {
21 }
22 
CreateAsyncSocket(int type)23 AsyncSocket* MacBaseSocketServer::CreateAsyncSocket(int type) {
24   return CreateAsyncSocket(AF_INET, type);
25 }
26 
CreateAsyncSocket(int family,int type)27 AsyncSocket* MacBaseSocketServer::CreateAsyncSocket(int family, int type) {
28   if (SOCK_STREAM != type)
29     return NULL;
30 
31   MacAsyncSocket* socket = new MacAsyncSocket(this, family);
32   if (!socket->valid()) {
33     delete socket;
34     return NULL;
35   }
36   return socket;
37 }
38 
RegisterSocket(MacAsyncSocket * s)39 void MacBaseSocketServer::RegisterSocket(MacAsyncSocket* s) {
40   sockets_.insert(s);
41 }
42 
UnregisterSocket(MacAsyncSocket * s)43 void MacBaseSocketServer::UnregisterSocket(MacAsyncSocket* s) {
44   VERIFY(1 == sockets_.erase(s));   // found 1
45 }
46 
SetPosixSignalHandler(int signum,void (* handler)(int))47 bool MacBaseSocketServer::SetPosixSignalHandler(int signum,
48                                                 void (*handler)(int)) {
49   Dispatcher* dispatcher = signal_dispatcher();
50   if (!PhysicalSocketServer::SetPosixSignalHandler(signum, handler)) {
51     return false;
52   }
53 
54   // Only register the FD once, when the first custom handler is installed.
55   if (!dispatcher && (dispatcher = signal_dispatcher())) {
56     CFFileDescriptorContext ctx = { 0 };
57     ctx.info = this;
58 
59     CFFileDescriptorRef desc = CFFileDescriptorCreate(
60         kCFAllocatorDefault,
61         dispatcher->GetDescriptor(),
62         false,
63         &MacBaseSocketServer::FileDescriptorCallback,
64         &ctx);
65     if (!desc) {
66       return false;
67     }
68 
69     CFFileDescriptorEnableCallBacks(desc, kCFFileDescriptorReadCallBack);
70     CFRunLoopSourceRef ref =
71         CFFileDescriptorCreateRunLoopSource(kCFAllocatorDefault, desc, 0);
72 
73     if (!ref) {
74       CFRelease(desc);
75       return false;
76     }
77 
78     CFRunLoopAddSource(CFRunLoopGetCurrent(), ref, kCFRunLoopCommonModes);
79     CFRelease(desc);
80     CFRelease(ref);
81   }
82 
83   return true;
84 }
85 
86 // Used to disable socket events from waking our message queue when
87 // process_io is false.  Does not disable signal event handling though.
EnableSocketCallbacks(bool enable)88 void MacBaseSocketServer::EnableSocketCallbacks(bool enable) {
89   for (std::set<MacAsyncSocket*>::iterator it = sockets().begin();
90        it != sockets().end(); ++it) {
91     if (enable) {
92       (*it)->EnableCallbacks();
93     } else {
94       (*it)->DisableCallbacks();
95     }
96   }
97 }
98 
FileDescriptorCallback(CFFileDescriptorRef fd,CFOptionFlags flags,void * context)99 void MacBaseSocketServer::FileDescriptorCallback(CFFileDescriptorRef fd,
100                                                  CFOptionFlags flags,
101                                                  void* context) {
102   MacBaseSocketServer* this_ss =
103       reinterpret_cast<MacBaseSocketServer*>(context);
104   ASSERT(this_ss);
105   Dispatcher* signal_dispatcher = this_ss->signal_dispatcher();
106   ASSERT(signal_dispatcher);
107 
108   signal_dispatcher->OnPreEvent(DE_READ);
109   signal_dispatcher->OnEvent(DE_READ, 0);
110   CFFileDescriptorEnableCallBacks(fd, kCFFileDescriptorReadCallBack);
111 }
112 
113 
114 ///////////////////////////////////////////////////////////////////////////////
115 // MacCFSocketServer
116 ///////////////////////////////////////////////////////////////////////////////
117 
WakeUpCallback(void * info)118 void WakeUpCallback(void* info) {
119   MacCFSocketServer* server = static_cast<MacCFSocketServer*>(info);
120   ASSERT(NULL != server);
121   server->OnWakeUpCallback();
122 }
123 
MacCFSocketServer()124 MacCFSocketServer::MacCFSocketServer()
125     : run_loop_(CFRunLoopGetCurrent()),
126       wake_up_(NULL) {
127   CFRunLoopSourceContext ctx;
128   memset(&ctx, 0, sizeof(ctx));
129   ctx.info = this;
130   ctx.perform = &WakeUpCallback;
131   wake_up_ = CFRunLoopSourceCreate(NULL, 0, &ctx);
132   ASSERT(NULL != wake_up_);
133   if (wake_up_) {
134     CFRunLoopAddSource(run_loop_, wake_up_, kCFRunLoopCommonModes);
135   }
136 }
137 
~MacCFSocketServer()138 MacCFSocketServer::~MacCFSocketServer() {
139   if (wake_up_) {
140     CFRunLoopSourceInvalidate(wake_up_);
141     CFRelease(wake_up_);
142   }
143 }
144 
Wait(int cms,bool process_io)145 bool MacCFSocketServer::Wait(int cms, bool process_io) {
146   ASSERT(CFRunLoopGetCurrent() == run_loop_);
147 
148   if (!process_io && cms == 0) {
149     // No op.
150     return true;
151   }
152 
153   if (!process_io) {
154     // No way to listen to common modes and not get socket events, unless
155     // we disable each one's callbacks.
156     EnableSocketCallbacks(false);
157   }
158 
159   SInt32 result;
160   if (kForever == cms) {
161     do {
162       // Would prefer to run in a custom mode that only listens to wake_up,
163       // but we have qtkit sending work to the main thread which is effectively
164       // blocked here, causing deadlock.  Thus listen to the common modes.
165       // TODO: If QTKit becomes thread safe, do the above.
166       result = CFRunLoopRunInMode(kCFRunLoopDefaultMode, 10000000, false);
167     } while (result != kCFRunLoopRunFinished && result != kCFRunLoopRunStopped);
168   } else {
169     // TODO: In the case of 0ms wait, this will only process one event, so we
170     // may want to loop until it returns TimedOut.
171     CFTimeInterval seconds = cms / 1000.0;
172     result = CFRunLoopRunInMode(kCFRunLoopDefaultMode, seconds, false);
173   }
174 
175   if (!process_io) {
176     // Reenable them.  Hopefully this won't cause spurious callbacks or
177     // missing ones while they were disabled.
178     EnableSocketCallbacks(true);
179   }
180 
181   if (kCFRunLoopRunFinished == result) {
182     return false;
183   }
184   return true;
185 }
186 
WakeUp()187 void MacCFSocketServer::WakeUp() {
188   if (wake_up_) {
189     CFRunLoopSourceSignal(wake_up_);
190     CFRunLoopWakeUp(run_loop_);
191   }
192 }
193 
OnWakeUpCallback()194 void MacCFSocketServer::OnWakeUpCallback() {
195   ASSERT(run_loop_ == CFRunLoopGetCurrent());
196   CFRunLoopStop(run_loop_);
197 }
198 
199 ///////////////////////////////////////////////////////////////////////////////
200 // MacCarbonSocketServer
201 ///////////////////////////////////////////////////////////////////////////////
202 #ifndef CARBON_DEPRECATED
203 
204 const UInt32 kEventClassSocketServer = 'MCSS';
205 const UInt32 kEventWakeUp = 'WAKE';
206 const EventTypeSpec kEventWakeUpSpec[] = {
207   { kEventClassSocketServer, kEventWakeUp }
208 };
209 
DecodeEvent(EventRef event)210 std::string DecodeEvent(EventRef event) {
211   std::string str;
212   DecodeFourChar(::GetEventClass(event), &str);
213   str.push_back(':');
214   DecodeFourChar(::GetEventKind(event), &str);
215   return str;
216 }
217 
MacCarbonSocketServer()218 MacCarbonSocketServer::MacCarbonSocketServer()
219     : event_queue_(GetCurrentEventQueue()), wake_up_(NULL) {
220   VERIFY(noErr == CreateEvent(NULL, kEventClassSocketServer, kEventWakeUp, 0,
221                               kEventAttributeUserEvent, &wake_up_));
222 }
223 
~MacCarbonSocketServer()224 MacCarbonSocketServer::~MacCarbonSocketServer() {
225   if (wake_up_) {
226     ReleaseEvent(wake_up_);
227   }
228 }
229 
Wait(int cms,bool process_io)230 bool MacCarbonSocketServer::Wait(int cms, bool process_io) {
231   ASSERT(GetCurrentEventQueue() == event_queue_);
232 
233   // Listen to all events if we're processing I/O.
234   // Only listen for our wakeup event if we're not.
235   UInt32 num_types = 0;
236   const EventTypeSpec* events = NULL;
237   if (!process_io) {
238     num_types = GetEventTypeCount(kEventWakeUpSpec);
239     events = kEventWakeUpSpec;
240   }
241 
242   EventTargetRef target = GetEventDispatcherTarget();
243   EventTimeout timeout =
244       (kForever == cms) ? kEventDurationForever : cms / 1000.0;
245   EventTimeout end_time = GetCurrentEventTime() + timeout;
246 
247   bool done = false;
248   while (!done) {
249     EventRef event;
250     OSStatus result = ReceiveNextEvent(num_types, events, timeout, true,
251                                        &event);
252     if (noErr == result) {
253       if (wake_up_ != event) {
254         LOG_F(LS_VERBOSE) << "Dispatching event: " << DecodeEvent(event);
255         result = SendEventToEventTarget(event, target);
256         if ((noErr != result) && (eventNotHandledErr != result)) {
257           LOG_E(LS_ERROR, OS, result) << "SendEventToEventTarget";
258         }
259       } else {
260         done = true;
261       }
262       ReleaseEvent(event);
263     } else if (eventLoopTimedOutErr == result) {
264       ASSERT(cms != kForever);
265       done = true;
266     } else if (eventLoopQuitErr == result) {
267       // Ignore this... we get spurious quits for a variety of reasons.
268       LOG_E(LS_VERBOSE, OS, result) << "ReceiveNextEvent";
269     } else {
270       // Some strange error occurred. Log it.
271       LOG_E(LS_WARNING, OS, result) << "ReceiveNextEvent";
272       return false;
273     }
274     if (kForever != cms) {
275       timeout = end_time - GetCurrentEventTime();
276     }
277   }
278   return true;
279 }
280 
WakeUp()281 void MacCarbonSocketServer::WakeUp() {
282   if (!IsEventInQueue(event_queue_, wake_up_)) {
283     RetainEvent(wake_up_);
284     OSStatus result = PostEventToQueue(event_queue_, wake_up_,
285                                        kEventPriorityStandard);
286     if (noErr != result) {
287       LOG_E(LS_ERROR, OS, result) << "PostEventToQueue";
288     }
289   }
290 }
291 
292 ///////////////////////////////////////////////////////////////////////////////
293 // MacCarbonAppSocketServer
294 ///////////////////////////////////////////////////////////////////////////////
295 
MacCarbonAppSocketServer()296 MacCarbonAppSocketServer::MacCarbonAppSocketServer()
297     : event_queue_(GetCurrentEventQueue()) {
298   // Install event handler
299   VERIFY(noErr == InstallApplicationEventHandler(
300       NewEventHandlerUPP(WakeUpEventHandler), 1, kEventWakeUpSpec, this,
301       &event_handler_));
302 
303   // Install a timer and set it idle to begin with.
304   VERIFY(noErr == InstallEventLoopTimer(GetMainEventLoop(),
305                                         kEventDurationForever,
306                                         kEventDurationForever,
307                                         NewEventLoopTimerUPP(TimerHandler),
308                                         this,
309                                         &timer_));
310 }
311 
~MacCarbonAppSocketServer()312 MacCarbonAppSocketServer::~MacCarbonAppSocketServer() {
313   RemoveEventLoopTimer(timer_);
314   RemoveEventHandler(event_handler_);
315 }
316 
WakeUpEventHandler(EventHandlerCallRef next,EventRef event,void * data)317 OSStatus MacCarbonAppSocketServer::WakeUpEventHandler(
318     EventHandlerCallRef next, EventRef event, void *data) {
319   QuitApplicationEventLoop();
320   return noErr;
321 }
322 
TimerHandler(EventLoopTimerRef timer,void * data)323 void MacCarbonAppSocketServer::TimerHandler(
324     EventLoopTimerRef timer, void *data) {
325   QuitApplicationEventLoop();
326 }
327 
Wait(int cms,bool process_io)328 bool MacCarbonAppSocketServer::Wait(int cms, bool process_io) {
329   if (!process_io && cms == 0) {
330     // No op.
331     return true;
332   }
333   if (kForever != cms) {
334     // Start a timer.
335     OSStatus error =
336         SetEventLoopTimerNextFireTime(timer_, cms / 1000.0);
337     if (error != noErr) {
338       LOG(LS_ERROR) << "Failed setting next fire time.";
339     }
340   }
341   if (!process_io) {
342     // No way to listen to common modes and not get socket events, unless
343     // we disable each one's callbacks.
344     EnableSocketCallbacks(false);
345   }
346   RunApplicationEventLoop();
347   if (!process_io) {
348     // Reenable them.  Hopefully this won't cause spurious callbacks or
349     // missing ones while they were disabled.
350     EnableSocketCallbacks(true);
351   }
352   return true;
353 }
354 
WakeUp()355 void MacCarbonAppSocketServer::WakeUp() {
356   // TODO: No-op if there's already a WakeUp in flight.
357   EventRef wake_up;
358   VERIFY(noErr == CreateEvent(NULL, kEventClassSocketServer, kEventWakeUp, 0,
359                               kEventAttributeUserEvent, &wake_up));
360   OSStatus result = PostEventToQueue(event_queue_, wake_up,
361                                        kEventPriorityStandard);
362   if (noErr != result) {
363     LOG_E(LS_ERROR, OS, result) << "PostEventToQueue";
364   }
365   ReleaseEvent(wake_up);
366 }
367 
368 #endif
369 } // namespace talk_base
370