1 /*
2 * libjingle
3 * Copyright 2004--2005, Google Inc.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 *
8 * 1. Redistributions of source code must retain the above copyright notice,
9 * this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright notice,
11 * this list of conditions and the following disclaimer in the documentation
12 * and/or other materials provided with the distribution.
13 * 3. The name of the author may not be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
17 * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
18 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
19 * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
20 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
21 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
22 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
23 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
24 * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
25 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28 #ifndef TALK_BASE_MESSAGEQUEUE_H_
29 #define TALK_BASE_MESSAGEQUEUE_H_
30
31 #include <string.h>
32
33 #include <algorithm>
34 #include <list>
35 #include <queue>
36 #include <vector>
37
38 #include "talk/base/basictypes.h"
39 #include "talk/base/constructormagic.h"
40 #include "talk/base/criticalsection.h"
41 #include "talk/base/messagehandler.h"
42 #include "talk/base/scoped_ptr.h"
43 #include "talk/base/scoped_ref_ptr.h"
44 #include "talk/base/sigslot.h"
45 #include "talk/base/socketserver.h"
46 #include "talk/base/timeutils.h"
47
48 namespace talk_base {
49
50 struct Message;
51 class MessageQueue;
52
53 // MessageQueueManager does cleanup of of message queues
54
55 class MessageQueueManager {
56 public:
57 static void Add(MessageQueue *message_queue);
58 static void Remove(MessageQueue *message_queue);
59 static void Clear(MessageHandler *handler);
60
61 // For testing purposes, we expose whether or not the MessageQueueManager
62 // instance has been initialized. It has no other use relative to the rest of
63 // the functions of this class, which auto-initialize the underlying
64 // MessageQueueManager instance when necessary.
65 static bool IsInitialized();
66
67 private:
68 static MessageQueueManager* Instance();
69
70 MessageQueueManager();
71 ~MessageQueueManager();
72
73 void AddInternal(MessageQueue *message_queue);
74 void RemoveInternal(MessageQueue *message_queue);
75 void ClearInternal(MessageHandler *handler);
76
77 static MessageQueueManager* instance_;
78 // This list contains all live MessageQueues.
79 std::vector<MessageQueue *> message_queues_;
80 CriticalSection crit_;
81 };
82
83 // Derive from this for specialized data
84 // App manages lifetime, except when messages are purged
85
86 class MessageData {
87 public:
MessageData()88 MessageData() {}
~MessageData()89 virtual ~MessageData() {}
90 };
91
92 template <class T>
93 class TypedMessageData : public MessageData {
94 public:
TypedMessageData(const T & data)95 explicit TypedMessageData(const T& data) : data_(data) { }
data()96 const T& data() const { return data_; }
data()97 T& data() { return data_; }
98 private:
99 T data_;
100 };
101
102 // Like TypedMessageData, but for pointers that require a delete.
103 template <class T>
104 class ScopedMessageData : public MessageData {
105 public:
ScopedMessageData(T * data)106 explicit ScopedMessageData(T* data) : data_(data) { }
data()107 const scoped_ptr<T>& data() const { return data_; }
data()108 scoped_ptr<T>& data() { return data_; }
109 private:
110 scoped_ptr<T> data_;
111 };
112
113 // Like ScopedMessageData, but for reference counted pointers.
114 template <class T>
115 class ScopedRefMessageData : public MessageData {
116 public:
ScopedRefMessageData(T * data)117 explicit ScopedRefMessageData(T* data) : data_(data) { }
data()118 const scoped_refptr<T>& data() const { return data_; }
data()119 scoped_refptr<T>& data() { return data_; }
120 private:
121 scoped_refptr<T> data_;
122 };
123
124 template<class T>
WrapMessageData(const T & data)125 inline MessageData* WrapMessageData(const T& data) {
126 return new TypedMessageData<T>(data);
127 }
128
129 template<class T>
UseMessageData(MessageData * data)130 inline const T& UseMessageData(MessageData* data) {
131 return static_cast< TypedMessageData<T>* >(data)->data();
132 }
133
134 template<class T>
135 class DisposeData : public MessageData {
136 public:
DisposeData(T * data)137 explicit DisposeData(T* data) : data_(data) { }
~DisposeData()138 virtual ~DisposeData() { delete data_; }
139 private:
140 T* data_;
141 };
142
143 const uint32 MQID_ANY = static_cast<uint32>(-1);
144 const uint32 MQID_DISPOSE = static_cast<uint32>(-2);
145
146 // No destructor
147
148 struct Message {
MessageMessage149 Message() {
150 memset(this, 0, sizeof(*this));
151 }
MatchMessage152 inline bool Match(MessageHandler* handler, uint32 id) const {
153 return (handler == NULL || handler == phandler)
154 && (id == MQID_ANY || id == message_id);
155 }
156 MessageHandler *phandler;
157 uint32 message_id;
158 MessageData *pdata;
159 uint32 ts_sensitive;
160 };
161
162 typedef std::list<Message> MessageList;
163
164 // DelayedMessage goes into a priority queue, sorted by trigger time. Messages
165 // with the same trigger time are processed in num_ (FIFO) order.
166
167 class DelayedMessage {
168 public:
DelayedMessage(int delay,uint32 trigger,uint32 num,const Message & msg)169 DelayedMessage(int delay, uint32 trigger, uint32 num, const Message& msg)
170 : cmsDelay_(delay), msTrigger_(trigger), num_(num), msg_(msg) { }
171
172 bool operator< (const DelayedMessage& dmsg) const {
173 return (dmsg.msTrigger_ < msTrigger_)
174 || ((dmsg.msTrigger_ == msTrigger_) && (dmsg.num_ < num_));
175 }
176
177 int cmsDelay_; // for debugging
178 uint32 msTrigger_;
179 uint32 num_;
180 Message msg_;
181 };
182
183 class MessageQueue {
184 public:
185 explicit MessageQueue(SocketServer* ss = NULL);
186 virtual ~MessageQueue();
187
socketserver()188 SocketServer* socketserver() { return ss_; }
189 void set_socketserver(SocketServer* ss);
190
191 // Note: The behavior of MessageQueue has changed. When a MQ is stopped,
192 // futher Posts and Sends will fail. However, any pending Sends and *ready*
193 // Posts (as opposed to unexpired delayed Posts) will be delivered before
194 // Get (or Peek) returns false. By guaranteeing delivery of those messages,
195 // we eliminate the race condition when an MessageHandler and MessageQueue
196 // may be destroyed independently of each other.
197 virtual void Quit();
198 virtual bool IsQuitting();
199 virtual void Restart();
200
201 // Get() will process I/O until:
202 // 1) A message is available (returns true)
203 // 2) cmsWait seconds have elapsed (returns false)
204 // 3) Stop() is called (returns false)
205 virtual bool Get(Message *pmsg, int cmsWait = kForever,
206 bool process_io = true);
207 virtual bool Peek(Message *pmsg, int cmsWait = 0);
208 virtual void Post(MessageHandler *phandler, uint32 id = 0,
209 MessageData *pdata = NULL, bool time_sensitive = false);
210 virtual void PostDelayed(int cmsDelay, MessageHandler *phandler,
211 uint32 id = 0, MessageData *pdata = NULL) {
212 return DoDelayPost(cmsDelay, TimeAfter(cmsDelay), phandler, id, pdata);
213 }
214 virtual void PostAt(uint32 tstamp, MessageHandler *phandler,
215 uint32 id = 0, MessageData *pdata = NULL) {
216 return DoDelayPost(TimeUntil(tstamp), tstamp, phandler, id, pdata);
217 }
218 virtual void Clear(MessageHandler *phandler, uint32 id = MQID_ANY,
219 MessageList* removed = NULL);
220 virtual void Dispatch(Message *pmsg);
221 virtual void ReceiveSends();
222
223 // Amount of time until the next message can be retrieved
224 virtual int GetDelay();
225
empty()226 bool empty() const { return size() == 0u; }
size()227 size_t size() const {
228 CritScope cs(&crit_); // msgq_.size() is not thread safe.
229 return msgq_.size() + dmsgq_.size() + (fPeekKeep_ ? 1u : 0u);
230 }
231
232 // Internally posts a message which causes the doomed object to be deleted
Dispose(T * doomed)233 template<class T> void Dispose(T* doomed) {
234 if (doomed) {
235 Post(NULL, MQID_DISPOSE, new DisposeData<T>(doomed));
236 }
237 }
238
239 // When this signal is sent out, any references to this queue should
240 // no longer be used.
241 sigslot::signal0<> SignalQueueDestroyed;
242
243 protected:
244 class PriorityQueue : public std::priority_queue<DelayedMessage> {
245 public:
container()246 container_type& container() { return c; }
reheap()247 void reheap() { make_heap(c.begin(), c.end(), comp); }
248 };
249
250 void DoDelayPost(int cmsDelay, uint32 tstamp, MessageHandler *phandler,
251 uint32 id, MessageData* pdata);
252
253 // The SocketServer is not owned by MessageQueue.
254 SocketServer* ss_;
255 // If a server isn't supplied in the constructor, use this one.
256 scoped_ptr<SocketServer> default_ss_;
257 bool fStop_;
258 bool fPeekKeep_;
259 Message msgPeek_;
260 MessageList msgq_;
261 PriorityQueue dmsgq_;
262 uint32 dmsgq_next_num_;
263 mutable CriticalSection crit_;
264
265 private:
266 DISALLOW_COPY_AND_ASSIGN(MessageQueue);
267 };
268
269 } // namespace talk_base
270
271 #endif // TALK_BASE_MESSAGEQUEUE_H_
272