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1 /*
2  * Copyright 2013 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "gm.h"
9 #include "SkGradientShader.h"
10 
11 typedef SkShader* (*MakeShaderProc)(const SkColor[], int count, const SkSize&);
12 
shader_linear(const SkColor colors[],int count,const SkSize & size)13 static SkShader* shader_linear(const SkColor colors[], int count, const SkSize& size) {
14     SkPoint pts[] = { { 0, 0 }, { size.width(), size.height() } };
15     return SkGradientShader::CreateLinear(pts, colors, NULL, count,
16                                           SkShader::kClamp_TileMode);
17 }
18 
shader_radial(const SkColor colors[],int count,const SkSize & size)19 static SkShader* shader_radial(const SkColor colors[], int count, const SkSize& size) {
20     SkPoint center = { size.width()/2, size.height()/2 };
21     return SkGradientShader::CreateRadial(center, size.width()/2, colors, NULL, count,
22                                           SkShader::kClamp_TileMode);
23 }
24 
shader_conical(const SkColor colors[],int count,const SkSize & size)25 static SkShader* shader_conical(const SkColor colors[], int count, const SkSize& size) {
26     SkPoint center = { size.width()/2, size.height()/2 };
27     return SkGradientShader::CreateTwoPointConical(center, size.width()/64,
28                                                    center, size.width()/2,
29                                                    colors, NULL, count,
30                                                    SkShader::kClamp_TileMode);
31 }
32 
shader_sweep(const SkColor colors[],int count,const SkSize & size)33 static SkShader* shader_sweep(const SkColor colors[], int count, const SkSize& size) {
34     return SkGradientShader::CreateSweep(size.width()/2, size.height()/2,
35                                          colors, NULL, count);
36 }
37 
38 class ShallowGradientGM : public skiagm::GM {
39 public:
ShallowGradientGM(MakeShaderProc proc,const char name[])40     ShallowGradientGM(MakeShaderProc proc, const char name[]) : fProc(proc) {
41         fName.printf("shallow_gradient_%s", name);
42     }
43 
44 protected:
onGetFlags() const45     virtual uint32_t onGetFlags() const SK_OVERRIDE {
46         if (fName.contains("linear") || fName.contains("radial")) {
47             return kSkipTiled_Flag;
48         }
49         return 0;
50     }
51 
onShortName()52     virtual SkString onShortName() SK_OVERRIDE {
53         return fName;
54     }
55 
onISize()56     virtual SkISize onISize() SK_OVERRIDE {
57         return SkISize::Make(800, 800);
58     }
59 
onDraw(SkCanvas * canvas)60     virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
61         const SkColor colors[] = { 0xFF555555, 0xFF444444 };
62         const int colorCount = SK_ARRAY_COUNT(colors);
63 
64         SkRect r = { 0, 0, this->width(), this->height() };
65         SkSize size = SkSize::Make(r.width(), r.height());
66 
67         SkPaint paint;
68         paint.setShader(fProc(colors, colorCount, size))->unref();
69         canvas->drawRect(r, paint);
70     }
71 
72 private:
73     MakeShaderProc fProc;
74     SkString fName;
75 
76     typedef skiagm::GM INHERITED;
77 };
78 
79 ///////////////////////////////////////////////////////////////////////////////
80 
81 DEF_GM( return new ShallowGradientGM(shader_linear, "linear"); )
82 DEF_GM( return new ShallowGradientGM(shader_radial, "radial"); )
83 DEF_GM( return new ShallowGradientGM(shader_conical, "conical"); )
84 DEF_GM( return new ShallowGradientGM(shader_sweep, "sweep"); )
85