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1 
2 /*
3  * Copyright 2011 Google Inc.
4  *
5  * Use of this source code is governed by a BSD-style license that can be
6  * found in the LICENSE file.
7  */
8 
9 
10 #ifndef GrGeometryBuffer_DEFINED
11 #define GrGeometryBuffer_DEFINED
12 
13 #include "GrGpuObject.h"
14 
15 class GrGpu;
16 
17 /**
18  * Parent class for vertex and index buffers
19  */
20 class GrGeometryBuffer : public GrGpuObject {
21 public:
22     SK_DECLARE_INST_COUNT(GrGeometryBuffer);
23 
24     /**
25      *Retrieves whether the buffer was created with the dynamic flag
26      *
27      * @return true if the buffer was created with the dynamic flag
28      */
dynamic()29     bool dynamic() const { return fDynamic; }
30 
31     /**
32      * Returns true if the buffer is a wrapper around a CPU array. If true it
33      * indicates that map will always succeed and will be free.
34      */
isCPUBacked()35     bool isCPUBacked() const { return fCPUBacked; }
36 
37     /**
38      * Maps the buffer to be written by the CPU.
39      *
40      * The previous content of the buffer is invalidated. It is an error
41      * to draw from the buffer while it is mapped. It is an error to call map
42      * on an already mapped buffer. It may fail if the backend doesn't support
43      * mapping the buffer. If the buffer is CPU backed then it will always
44      * succeed and is a free operation. Must be matched by an unmap() call.
45      * Currently only one map at a time is supported (no nesting of
46      * map/unmap).
47      *
48      * Note that buffer mapping does not go through GrContext and therefore is
49      * not serialized with other operations.
50      *
51      * @return a pointer to the data or NULL if the map fails.
52      */
map()53      void* map() { return (fMapPtr = this->onMap()); }
54 
55     /**
56      * Unmaps the buffer.
57      *
58      * The pointer returned by the previous map call will no longer be valid.
59      */
unmap()60      void unmap() {
61          SkASSERT(NULL != fMapPtr);
62          this->onUnmap();
63          fMapPtr = NULL;
64      }
65 
66     /**
67      * Returns the same ptr that map() returned at time of map or NULL if the
68      * is not mapped.
69      *
70      * @return ptr to mapped buffer data or NULL if buffer is not mapped.
71      */
mapPtr()72      void* mapPtr() const { return fMapPtr; }
73 
74     /**
75      Queries whether the buffer has been mapped.
76 
77      @return true if the buffer is mapped, false otherwise.
78      */
isMapped()79      bool isMapped() const { return NULL != fMapPtr; }
80 
81     /**
82      * Updates the buffer data.
83      *
84      * The size of the buffer will be preserved. The src data will be
85      * placed at the beginning of the buffer and any remaining contents will
86      * be undefined. srcSizeInBytes must be <= to the buffer size.
87      *
88      * The buffer must not be mapped.
89      *
90      * Note that buffer updates do not go through GrContext and therefore are
91      * not serialized with other operations.
92      *
93      * @return returns true if the update succeeds, false otherwise.
94      */
updateData(const void * src,size_t srcSizeInBytes)95     bool updateData(const void* src, size_t srcSizeInBytes) {
96         SkASSERT(!this->isMapped());
97         SkASSERT(srcSizeInBytes <= fGpuMemorySize);
98         return this->onUpdateData(src, srcSizeInBytes);
99     }
100 
101     // GrGpuObject overrides
gpuMemorySize()102     virtual size_t gpuMemorySize() const { return fGpuMemorySize; }
103 
104 protected:
GrGeometryBuffer(GrGpu * gpu,bool isWrapped,size_t gpuMemorySize,bool dynamic,bool cpuBacked)105     GrGeometryBuffer(GrGpu* gpu, bool isWrapped, size_t gpuMemorySize, bool dynamic, bool cpuBacked)
106         : INHERITED(gpu, isWrapped)
107         , fMapPtr(NULL)
108         , fGpuMemorySize(gpuMemorySize)
109         , fDynamic(dynamic)
110         , fCPUBacked(cpuBacked) {}
111 
112 private:
113     virtual void* onMap() = 0;
114     virtual void onUnmap() = 0;
115     virtual bool onUpdateData(const void* src, size_t srcSizeInBytes) = 0;
116 
117     void*    fMapPtr;
118     size_t   fGpuMemorySize;
119     bool     fDynamic;
120     bool     fCPUBacked;
121 
122     typedef GrGpuObject INHERITED;
123 };
124 
125 #endif
126