• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 
2 /*
3  * Copyright 2011 Google Inc.
4  *
5  * Use of this source code is governed by a BSD-style license that can be
6  * found in the LICENSE file.
7  */
8 #include "SkBoundaryPatch.h"
9 
SkBoundaryPatch()10 SkBoundaryPatch::SkBoundaryPatch() : fBoundary(NULL) {}
11 
~SkBoundaryPatch()12 SkBoundaryPatch::~SkBoundaryPatch() {
13     SkSafeUnref(fBoundary);
14 }
15 
setBoundary(SkBoundary * b)16 SkBoundary* SkBoundaryPatch::setBoundary(SkBoundary* b) {
17     SkRefCnt_SafeAssign(fBoundary, b);
18     return b;
19 }
20 
SkMakePoint(SkScalar x,SkScalar y)21 static SkPoint SkMakePoint(SkScalar x, SkScalar y) {
22     SkPoint pt;
23     pt.set(x, y);
24     return pt;
25 }
26 
SkPointInterp(const SkPoint & a,const SkPoint & b,SkScalar t)27 static SkPoint SkPointInterp(const SkPoint& a, const SkPoint& b, SkScalar t) {
28     return SkMakePoint(SkScalarInterp(a.fX, b.fX, t),
29                        SkScalarInterp(a.fY, b.fY, t));
30 }
31 
eval(SkScalar unitU,SkScalar unitV)32 SkPoint SkBoundaryPatch::eval(SkScalar unitU, SkScalar unitV) {
33     SkBoundary* b = fBoundary;
34     SkPoint u = SkPointInterp(b->eval(SkBoundary::kLeft, SK_Scalar1 - unitV),
35                               b->eval(SkBoundary::kRight, unitV),
36                               unitU);
37     SkPoint v = SkPointInterp(b->eval(SkBoundary::kTop, unitU),
38                               b->eval(SkBoundary::kBottom, SK_Scalar1 - unitU),
39                               unitV);
40     return SkMakePoint(SkScalarAve(u.fX, v.fX),
41                        SkScalarAve(u.fY, v.fY));
42 }
43 
evalPatch(SkPoint verts[],int rows,int cols)44 bool SkBoundaryPatch::evalPatch(SkPoint verts[], int rows, int cols) {
45     if (rows < 2 || cols < 2) {
46         return false;
47     }
48 
49     const SkScalar invR = SkScalarInvert(SkIntToScalar(rows - 1));
50     const SkScalar invC = SkScalarInvert(SkIntToScalar(cols - 1));
51 
52     for (int y = 0; y < cols; y++) {
53         SkScalar yy = y * invC;
54         for (int x = 0; x < rows; x++) {
55             *verts++ = this->eval(x * invR, yy);
56         }
57     }
58     return true;
59 }
60 
61 ////////////////////////////////////////////////////////////////////////
62 
63 #include "SkGeometry.h"
64 
eval(Edge e,SkScalar t)65 SkPoint SkLineBoundary::eval(Edge e, SkScalar t) {
66     SkASSERT((unsigned)e < 4);
67     return SkPointInterp(fPts[e], fPts[(e + 1) & 3], t);
68 }
69 
eval(Edge e,SkScalar t)70 SkPoint SkCubicBoundary::eval(Edge e, SkScalar t) {
71     SkASSERT((unsigned)e < 4);
72 
73     // ensure our 4th cubic wraps to the start of the first
74     fPts[12] = fPts[0];
75 
76     SkPoint loc;
77     SkEvalCubicAt(&fPts[e * 3], t, &loc, NULL, NULL);
78     return loc;
79 }
80