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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "tools/gn/args.h"
6 
7 #include "build/build_config.h"
8 #include "tools/gn/variables.h"
9 
10 #if defined(OS_WIN)
11 #include "base/win/windows_version.h"
12 #endif
13 
14 const char kBuildArgs_Help[] =
15     "Build Arguments Overview\n"
16     "\n"
17     "  Build arguments are variables passed in from outside of the build\n"
18     "  that build files can query to determine how the build works.\n"
19     "\n"
20     "How build arguments are set\n"
21     "\n"
22     "  First, system default arguments are set based on the current system.\n"
23     "  The built-in arguments are:\n"
24     "   - cpu_arch (by default this is the same as \"default_cpu_arch\")\n"
25     "   - default_cpu_arch\n"
26     "   - default_os\n"
27     "   - os (by default this is the same as \"default_os\")\n"
28     "\n"
29     "  If specified, arguments from the --args command line flag are used. If\n"
30     "  that flag is not specified, args from previous builds in the build\n"
31     "  directory will be used (this is in the file args.gn in the build\n"
32     "  directory).\n"
33     "\n"
34     "  Last, for targets being compiled with a non-default toolchain, the\n"
35     "  toolchain overrides are applied. These are specified in the\n"
36     "  toolchain_args section of a toolchain definition. The use-case for\n"
37     "  this is that a toolchain may be building code for a different\n"
38     "  platform, and that it may want to always specify Posix, for example.\n"
39     "  See \"gn help toolchain_args\" for more.\n"
40     "\n"
41     "  If you specify an override for a build argument that never appears in\n"
42     "  a \"declare_args\" call, a nonfatal error will be displayed.\n"
43     "\n"
44     "Examples\n"
45     "\n"
46     "  gn args out/FooBar\n"
47     "      Create the directory out/FooBar and open an editor. You would type\n"
48     "      something like this into that file:\n"
49     "          enable_doom_melon=false\n"
50     "          os=\"android\"\n"
51     "\n"
52     "  gn gen out/FooBar --args=\"enable_doom_melon=true os=\\\"android\\\"\"\n"
53     "      This will overwrite the build directory with the given arguments.\n"
54     "      (Note that the quotes inside the args command will usually need to\n"
55     "      be escaped for your shell to pass through strings values.)\n"
56     "\n"
57     "How build arguments are used\n"
58     "\n"
59     "  If you want to use an argument, you use declare_args() and specify\n"
60     "  default values. These default values will apply if none of the steps\n"
61     "  listed in the \"How build arguments are set\" section above apply to\n"
62     "  the given argument, but the defaults will not override any of these.\n"
63     "\n"
64     "  Often, the root build config file will declare global arguments that\n"
65     "  will be passed to all buildfiles. Individual build files can also\n"
66     "  specify arguments that apply only to those files. It is also useful\n"
67     "  to specify build args in an \"import\"-ed file if you want such\n"
68     "  arguments to apply to multiple buildfiles.\n";
69 
Args()70 Args::Args() {
71 }
72 
Args(const Args & other)73 Args::Args(const Args& other)
74     : overrides_(other.overrides_),
75       all_overrides_(other.all_overrides_),
76       declared_arguments_(other.declared_arguments_) {
77 }
78 
~Args()79 Args::~Args() {
80 }
81 
AddArgOverride(const char * name,const Value & value)82 void Args::AddArgOverride(const char* name, const Value& value) {
83   base::AutoLock lock(lock_);
84 
85   overrides_[base::StringPiece(name)] = value;
86   all_overrides_[base::StringPiece(name)] = value;
87 }
88 
AddArgOverrides(const Scope::KeyValueMap & overrides)89 void Args::AddArgOverrides(const Scope::KeyValueMap& overrides) {
90   base::AutoLock lock(lock_);
91 
92   for (Scope::KeyValueMap::const_iterator i = overrides.begin();
93        i != overrides.end(); ++i) {
94     overrides_[i->first] = i->second;
95     all_overrides_[i->first] = i->second;
96   }
97 }
98 
GetArgOverride(const char * name) const99 const Value* Args::GetArgOverride(const char* name) const {
100   base::AutoLock lock(lock_);
101 
102   Scope::KeyValueMap::const_iterator found =
103       all_overrides_.find(base::StringPiece(name));
104   if (found == all_overrides_.end())
105     return NULL;
106   return &found->second;
107 }
108 
GetAllOverrides() const109 Scope::KeyValueMap Args::GetAllOverrides() const {
110   base::AutoLock lock(lock_);
111   return all_overrides_;
112 }
113 
SetupRootScope(Scope * dest,const Scope::KeyValueMap & toolchain_overrides) const114 void Args::SetupRootScope(Scope* dest,
115                           const Scope::KeyValueMap& toolchain_overrides) const {
116   base::AutoLock lock(lock_);
117 
118   SetSystemVarsLocked(dest);
119   ApplyOverridesLocked(overrides_, dest);
120   ApplyOverridesLocked(toolchain_overrides, dest);
121   SaveOverrideRecordLocked(toolchain_overrides);
122 }
123 
DeclareArgs(const Scope::KeyValueMap & args,Scope * scope_to_set,Err * err) const124 bool Args::DeclareArgs(const Scope::KeyValueMap& args,
125                        Scope* scope_to_set,
126                        Err* err) const {
127   base::AutoLock lock(lock_);
128 
129   for (Scope::KeyValueMap::const_iterator i = args.begin();
130        i != args.end(); ++i) {
131     // Verify that the value hasn't already been declared. We want each value
132     // to be declared only once.
133     //
134     // The tricky part is that a buildfile can be interpreted multiple times
135     // when used from different toolchains, so we can't just check that we've
136     // seen it before. Instead, we check that the location matches.
137     Scope::KeyValueMap::iterator previously_declared =
138         declared_arguments_.find(i->first);
139     if (previously_declared != declared_arguments_.end()) {
140       if (previously_declared->second.origin() != i->second.origin()) {
141         // Declaration location mismatch.
142         *err = Err(i->second.origin(), "Duplicate build argument declaration.",
143             "Here you're declaring an argument that was already declared "
144             "elsewhere.\nYou can only declare each argument once in the entire "
145             "build so there is one\ncanonical place for documentation and the "
146             "default value. Either move this\nargument to the build config "
147             "file (for visibility everywhere) or to a .gni file\nthat you "
148             "\"import\" from the files where you need it (preferred).");
149         err->AppendSubErr(Err(previously_declared->second.origin(),
150                               "Previous declaration.",
151                               "See also \"gn help buildargs\" for more on how "
152                               "build arguments work."));
153         return false;
154       }
155     } else {
156       declared_arguments_.insert(*i);
157     }
158 
159     // Only set on the current scope to the new value if it hasn't been already
160     // set. Mark the variable used so the build script can override it in
161     // certain cases without getting unused value errors.
162     if (!scope_to_set->GetValue(i->first)) {
163       scope_to_set->SetValue(i->first, i->second, i->second.origin());
164       scope_to_set->MarkUsed(i->first);
165     }
166   }
167 
168   return true;
169 }
170 
VerifyAllOverridesUsed(Err * err) const171 bool Args::VerifyAllOverridesUsed(Err* err) const {
172   base::AutoLock lock(lock_);
173   return VerifyAllOverridesUsed(all_overrides_, declared_arguments_, err);
174 }
175 
VerifyAllOverridesUsed(const Scope::KeyValueMap & overrides,const Scope::KeyValueMap & declared_arguments,Err * err)176 bool Args::VerifyAllOverridesUsed(
177     const Scope::KeyValueMap& overrides,
178     const Scope::KeyValueMap& declared_arguments,
179     Err* err) {
180   for (Scope::KeyValueMap::const_iterator i = overrides.begin();
181        i != overrides.end(); ++i) {
182     if (declared_arguments.find(i->first) == declared_arguments.end()) {
183       // Get a list of all possible overrides for help with error finding.
184       //
185       // It might be nice to do edit distance checks to see if we can find one
186       // close to what you typed.
187       std::string all_declared_str;
188       for (Scope::KeyValueMap::const_iterator cur_str =
189                declared_arguments.begin();
190            cur_str != declared_arguments.end(); ++cur_str) {
191         if (cur_str != declared_arguments.begin())
192           all_declared_str += ", ";
193         all_declared_str += cur_str->first.as_string();
194       }
195 
196       *err = Err(i->second.origin(), "Build argument has no effect.",
197           "The variable \"" + i->first.as_string() + "\" was set as a build "
198           "argument\nbut never appeared in a declare_args() block in any "
199           "buildfile.\n\nPossible arguments: " + all_declared_str);
200       return false;
201     }
202   }
203   return true;
204 }
205 
MergeDeclaredArguments(Scope::KeyValueMap * dest) const206 void Args::MergeDeclaredArguments(Scope::KeyValueMap* dest) const {
207   base::AutoLock lock(lock_);
208 
209   for (Scope::KeyValueMap::const_iterator i = declared_arguments_.begin();
210        i != declared_arguments_.end(); ++i)
211     (*dest)[i->first] = i->second;
212 }
213 
SetSystemVarsLocked(Scope * dest) const214 void Args::SetSystemVarsLocked(Scope* dest) const {
215   lock_.AssertAcquired();
216 
217   // Host OS.
218   const char* os = NULL;
219 #if defined(OS_WIN)
220   os = "win";
221 #elif defined(OS_MACOSX)
222   os = "mac";
223 #elif defined(OS_LINUX)
224   os = "linux";
225 #elif defined(OS_ANDROID)
226   os = "android";
227 #else
228   #error Unknown OS type.
229 #endif
230   Value os_val(NULL, std::string(os));
231   dest->SetValue(variables::kBuildOs, os_val, NULL);
232   dest->SetValue(variables::kOs, os_val, NULL);
233 
234   // Host architecture.
235   static const char kX86[] = "x86";
236   static const char kX64[] = "x64";
237   const char* arch = NULL;
238 #if defined(OS_WIN)
239   // ...on Windows, set the CPU architecture based on the underlying OS, not
240   // whatever the current bit-tedness of the GN binary is.
241   const base::win::OSInfo* os_info = base::win::OSInfo::GetInstance();
242   switch (os_info->architecture()) {
243     case base::win::OSInfo::X86_ARCHITECTURE:
244       arch = kX86;
245       break;
246     case base::win::OSInfo::X64_ARCHITECTURE:
247       arch = kX64;
248       break;
249     default:
250       CHECK(false) << "Windows architecture not handled.";
251       break;
252   }
253 #else
254   // ...on all other platforms, just use the bit-tedness of the current
255   // process.
256   #if defined(ARCH_CPU_X86_64)
257     arch = kX64;
258   #elif defined(ARCH_CPU_X86)
259     arch = kX86;
260   #elif defined(ARCH_CPU_ARMEL)
261     static const char kArm[] = "arm";
262     arch = kArm;
263   #else
264     #error Unknown architecture.
265   #endif
266 #endif
267   // Avoid unused var warning.
268   (void)kX86;
269   (void)kX64;
270 
271   Value arch_val(NULL, std::string(arch));
272   dest->SetValue(variables::kBuildCpuArch, arch_val, NULL);
273   dest->SetValue(variables::kCpuArch, arch_val, NULL);
274 
275   // Save the OS and architecture as build arguments that are implicitly
276   // declared. This is so they can be overridden in a toolchain build args
277   // override, and so that they will appear in the "gn args" output.
278   //
279   // Do not declare the build* variants since these shouldn't be changed.
280   //
281   // Mark these variables used so the build config file can override them
282   // without geting a warning about overwriting an unused variable.
283   declared_arguments_[variables::kOs] = os_val;
284   declared_arguments_[variables::kCpuArch] = arch_val;
285   dest->MarkUsed(variables::kCpuArch);
286   dest->MarkUsed(variables::kOs);
287 }
288 
ApplyOverridesLocked(const Scope::KeyValueMap & values,Scope * scope) const289 void Args::ApplyOverridesLocked(const Scope::KeyValueMap& values,
290                                 Scope* scope) const {
291   lock_.AssertAcquired();
292   for (Scope::KeyValueMap::const_iterator i = values.begin();
293        i != values.end(); ++i)
294     scope->SetValue(i->first, i->second, i->second.origin());
295 }
296 
SaveOverrideRecordLocked(const Scope::KeyValueMap & values) const297 void Args::SaveOverrideRecordLocked(const Scope::KeyValueMap& values) const {
298   lock_.AssertAcquired();
299   for (Scope::KeyValueMap::const_iterator i = values.begin();
300        i != values.end(); ++i)
301     all_overrides_[i->first] = i->second;
302 }
303