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1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef UI_TEST_BASE_UI_CONTROLS_AURA_H_
6 #define UI_TEST_BASE_UI_CONTROLS_AURA_H_
7 
8 #include "base/callback_forward.h"
9 #include "ui/base/test/ui_controls.h"
10 #include "ui/events/keycodes/keyboard_codes.h"
11 #include "ui/gfx/native_widget_types.h"
12 
13 namespace ui_controls {
14 
15 // An interface to provide Aura implementation of UI control.
16 class UIControlsAura {
17  public:
18   UIControlsAura();
19   virtual ~UIControlsAura();
20 
21   virtual bool SendKeyPress(gfx::NativeWindow window,
22                             ui::KeyboardCode key,
23                             bool control,
24                             bool shift,
25                             bool alt,
26                             bool command) = 0;
27   virtual bool SendKeyPressNotifyWhenDone(gfx::NativeWindow window,
28                                           ui::KeyboardCode key,
29                                           bool control,
30                                           bool shift,
31                                           bool alt,
32                                           bool command,
33                                           const base::Closure& task) = 0;
34 
35   // Simulate a mouse move. (x,y) are absolute screen coordinates.
36   virtual bool SendMouseMove(long x, long y) = 0;
37   virtual bool SendMouseMoveNotifyWhenDone(long x,
38                                            long y,
39                                            const base::Closure& task) = 0;
40 
41   // Sends a mouse down and/or up message. The click will be sent to wherever
42   // the cursor currently is, so be sure to move the cursor before calling this
43   // (and be sure the cursor has arrived!).
44   virtual bool SendMouseEvents(MouseButton type, int state) =0;
45   virtual bool SendMouseEventsNotifyWhenDone(MouseButton type, int state,
46                                              const base::Closure& task) = 0;
47   // Same as SendMouseEvents with BUTTON_UP | BUTTON_DOWN.
48   virtual bool SendMouseClick(MouseButton type) = 0;
49 
50   // Runs |closure| after processing all pending ui events.
51   virtual void RunClosureAfterAllPendingUIEvents(
52       const base::Closure& closure) = 0;
53 };
54 
55 }  // namespace ui_controls
56 
57 #endif  // UI_TEST_BASE_UI_CONTROLS_AURA_H_
58