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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef UI_GFX_CODEC_PNG_CODEC_H_
6 #define UI_GFX_CODEC_PNG_CODEC_H_
7 
8 #include <string>
9 #include <vector>
10 
11 #include "base/basictypes.h"
12 #include "ui/gfx/gfx_export.h"
13 
14 class SkBitmap;
15 
16 namespace gfx {
17 
18 class Size;
19 
20 // Interface for encoding and decoding PNG data. This is a wrapper around
21 // libpng, which has an inconvenient interface for callers. This is currently
22 // designed for use in tests only (where we control the files), so the handling
23 // isn't as robust as would be required for a browser (see Decode() for more).
24 // WebKit has its own more complicated PNG decoder which handles, among other
25 // things, partially downloaded data.
26 class GFX_EXPORT PNGCodec {
27  public:
28   enum ColorFormat {
29     // 3 bytes per pixel (packed), in RGB order regardless of endianness.
30     // This is the native JPEG format.
31     FORMAT_RGB,
32 
33     // 4 bytes per pixel, in RGBA order in memory regardless of endianness.
34     FORMAT_RGBA,
35 
36     // 4 bytes per pixel, in BGRA order in memory regardless of endianness.
37     // This is the default Windows DIB order.
38     FORMAT_BGRA,
39 
40     // SkBitmap format. For Encode() kARGB_8888_Config (4 bytes per pixel) and
41     // kA8_Config (1 byte per pixel) formats are supported. kA8_Config gets
42     // encoded into a grayscale PNG treating alpha as the color intensity.
43     // For Decode() kARGB_8888_Config is always used.
44     FORMAT_SkBitmap
45   };
46 
47   // Represents a comment in the tEXt ancillary chunk of the png.
48   struct GFX_EXPORT Comment {
49     Comment(const std::string& k, const std::string& t);
50     ~Comment();
51 
52     std::string key;
53     std::string text;
54   };
55 
56   // Encodes the given raw 'input' data, with each pixel being represented as
57   // given in 'format'. The encoded PNG data will be written into the supplied
58   // vector and true will be returned on success. On failure (false), the
59   // contents of the output buffer are undefined.
60   //
61   // When writing alpha values, the input colors are assumed to be post
62   // multiplied.
63   //
64   // size: dimensions of the image
65   // row_byte_width: the width in bytes of each row. This may be greater than
66   //   w * bytes_per_pixel if there is extra padding at the end of each row
67   //   (often, each row is padded to the next machine word).
68   // discard_transparency: when true, and when the input data format includes
69   //   alpha values, these alpha values will be discarded and only RGB will be
70   //   written to the resulting file. Otherwise, alpha values in the input
71   //   will be preserved.
72   // comments: comments to be written in the png's metadata.
73   static bool Encode(const unsigned char* input,
74                      ColorFormat format,
75                      const Size& size,
76                      int row_byte_width,
77                      bool discard_transparency,
78                      const std::vector<Comment>& comments,
79                      std::vector<unsigned char>* output);
80 
81   // Call PNGCodec::Encode on the supplied SkBitmap |input|, which is assumed
82   // to be kARGB_8888_Config, 32 bits per pixel. The params
83   // |discard_transparency| and |output| are passed directly to Encode; refer to
84   // Encode for more information. During the call, an SkAutoLockPixels lock
85   // is held on |input|.
86   static bool EncodeBGRASkBitmap(const SkBitmap& input,
87                                  bool discard_transparency,
88                                  std::vector<unsigned char>* output);
89 
90   // Call PNGCodec::Encode on the supplied SkBitmap |input|. The difference
91   // between this and the previous method is that this restricts compression to
92   // zlib q1, which is just rle encoding.
93   static bool FastEncodeBGRASkBitmap(const SkBitmap& input,
94                                      bool discard_transparency,
95                                      std::vector<unsigned char>* output);
96 
97   // Call PNGCodec::Encode on the supplied SkBitmap |input|, which is assumed
98   // to be kA8_Config, 8 bits per pixel. The bitmap is encoded as a grayscale
99   // PNG with alpha used for color intensity. The |output| param is passed
100   // directly to Encode; refer to Encode for more information. During the call,
101   // an SkAutoLockPixels lock is held on |input|.
102   static bool EncodeA8SkBitmap(const SkBitmap& input,
103                                std::vector<unsigned char>* output);
104 
105   // Decodes the PNG data contained in input of length input_size. The
106   // decoded data will be placed in *output with the dimensions in *w and *h
107   // on success (returns true). This data will be written in the 'format'
108   // format. On failure, the values of these output variables are undefined.
109   //
110   // This function may not support all PNG types, and it hasn't been tested
111   // with a large number of images, so assume a new format may not work. It's
112   // really designed to be able to read in something written by Encode() above.
113   static bool Decode(const unsigned char* input, size_t input_size,
114                      ColorFormat format, std::vector<unsigned char>* output,
115                      int* w, int* h);
116 
117   // Decodes the PNG data directly into the passed in SkBitmap. This is
118   // significantly faster than the vector<unsigned char> version of Decode()
119   // above when dealing with PNG files that are >500K, which a lot of theme
120   // images are. (There are a lot of themes that have a NTP image of about ~1
121   // megabyte, and those require a 7-10 megabyte side buffer.)
122   //
123   // Returns true if data is non-null and can be decoded as a png, false
124   // otherwise.
125   static bool Decode(const unsigned char* input, size_t input_size,
126                      SkBitmap* bitmap);
127 
128  private:
129   DISALLOW_COPY_AND_ASSIGN(PNGCodec);
130 };
131 
132 }  // namespace gfx
133 
134 #endif  // UI_GFX_CODEC_PNG_CODEC_H_
135