1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "ui/gfx/display.h"
6
7 #include "testing/gtest/include/gtest/gtest.h"
8 #include "ui/gfx/insets.h"
9
10 namespace {
11
TEST(DisplayTest,WorkArea)12 TEST(DisplayTest, WorkArea) {
13 gfx::Display display(0, gfx::Rect(0, 0, 100, 100));
14 EXPECT_EQ("0,0 100x100", display.bounds().ToString());
15 EXPECT_EQ("0,0 100x100", display.work_area().ToString());
16
17 display.set_work_area(gfx::Rect(3, 4, 90, 80));
18 EXPECT_EQ("0,0 100x100", display.bounds().ToString());
19 EXPECT_EQ("3,4 90x80", display.work_area().ToString());
20
21 display.SetScaleAndBounds(1.0f, gfx::Rect(10, 20, 50, 50));
22 EXPECT_EQ("10,20 50x50", display.bounds().ToString());
23 EXPECT_EQ("13,24 40x30", display.work_area().ToString());
24
25 display.SetSize(gfx::Size(200, 200));
26 EXPECT_EQ("13,24 190x180", display.work_area().ToString());
27
28 display.UpdateWorkAreaFromInsets(gfx::Insets(3, 4, 5, 6));
29 EXPECT_EQ("14,23 190x192", display.work_area().ToString());
30 }
31
TEST(DisplayTest,Scale)32 TEST(DisplayTest, Scale) {
33 gfx::Display display(0, gfx::Rect(0, 0, 100, 100));
34 display.set_work_area(gfx::Rect(10, 10, 80, 80));
35 EXPECT_EQ("0,0 100x100", display.bounds().ToString());
36 EXPECT_EQ("10,10 80x80", display.work_area().ToString());
37
38 // Scale it back to 2x
39 display.SetScaleAndBounds(2.0f, gfx::Rect(0, 0, 140, 140));
40 EXPECT_EQ("0,0 70x70", display.bounds().ToString());
41 EXPECT_EQ("10,10 50x50", display.work_area().ToString());
42
43 // Scale it back to 1x
44 display.SetScaleAndBounds(1.0f, gfx::Rect(0, 0, 100, 100));
45 EXPECT_EQ("0,0 100x100", display.bounds().ToString());
46 EXPECT_EQ("10,10 80x80", display.work_area().ToString());
47 }
48
49 }
50