1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "ui/views/widget/window_reorderer.h"
6
7 #include <map>
8 #include <vector>
9
10 #include "ui/aura/window.h"
11 #include "ui/views/view.h"
12 #include "ui/views/view_constants_aura.h"
13
14 namespace views {
15
16 namespace {
17
18 // Sets |hosted_windows| to a mapping of the views with an associated window to
19 // the window that they are associated to. Only views associated to a child of
20 // |parent_window| are returned.
GetViewsWithAssociatedWindow(const aura::Window & parent_window,std::map<views::View *,aura::Window * > * hosted_windows)21 void GetViewsWithAssociatedWindow(
22 const aura::Window& parent_window,
23 std::map<views::View*, aura::Window*>* hosted_windows) {
24 const std::vector<aura::Window*>& child_windows = parent_window.children();
25 for (size_t i = 0; i < child_windows.size(); ++i) {
26 aura::Window* child = child_windows[i];
27 View* host_view = child->GetProperty(kHostViewKey);
28 if (host_view)
29 (*hosted_windows)[host_view] = child;
30 }
31 }
32
33 // Sets |order| to the list of views whose layer / associated window's layer
34 // is a child of |parent_layer|. |order| is sorted in ascending z-order of
35 // the views.
36 // |hosts| are the views with an associated window whose layer is a child of
37 // |parent_layer|.
GetOrderOfViewsWithLayers(views::View * view,ui::Layer * parent_layer,const std::map<views::View *,aura::Window * > & hosts,std::vector<views::View * > * order)38 void GetOrderOfViewsWithLayers(
39 views::View* view,
40 ui::Layer* parent_layer,
41 const std::map<views::View*, aura::Window*>& hosts,
42 std::vector<views::View*>* order) {
43 DCHECK(view);
44 DCHECK(parent_layer);
45 DCHECK(order);
46 if (view->layer() && view->layer()->parent() == parent_layer) {
47 order->push_back(view);
48 // |hosts| may contain a child of |view|.
49 } else if (hosts.find(view) != hosts.end()) {
50 order->push_back(view);
51 }
52
53 for (int i = 0; i < view->child_count(); ++i)
54 GetOrderOfViewsWithLayers(view->child_at(i), parent_layer, hosts, order);
55 }
56
57 } // namespace
58
59 // Class which reorders windows as a result of the kHostViewKey property being
60 // set on the window.
61 class WindowReorderer::AssociationObserver : public aura::WindowObserver {
62 public:
63 explicit AssociationObserver(WindowReorderer* reorderer);
64 virtual ~AssociationObserver();
65
66 // Start/stop observing changes in the kHostViewKey property on |window|.
67 void StartObserving(aura::Window* window);
68 void StopObserving(aura::Window* window);
69
70 private:
71 // aura::WindowObserver overrides:
72 virtual void OnWindowPropertyChanged(aura::Window* window,
73 const void* key,
74 intptr_t old) OVERRIDE;
75 virtual void OnWindowDestroying(aura::Window* window) OVERRIDE;
76
77 // Not owned.
78 WindowReorderer* reorderer_;
79
80 std::set<aura::Window*> windows_;
81
82 DISALLOW_COPY_AND_ASSIGN(AssociationObserver);
83 };
84
AssociationObserver(WindowReorderer * reorderer)85 WindowReorderer::AssociationObserver::AssociationObserver(
86 WindowReorderer* reorderer)
87 : reorderer_(reorderer) {
88 }
89
~AssociationObserver()90 WindowReorderer::AssociationObserver::~AssociationObserver() {
91 while (!windows_.empty())
92 StopObserving(*windows_.begin());
93 }
94
StartObserving(aura::Window * window)95 void WindowReorderer::AssociationObserver::StartObserving(
96 aura::Window* window) {
97 windows_.insert(window);
98 window->AddObserver(this);
99 }
100
StopObserving(aura::Window * window)101 void WindowReorderer::AssociationObserver::StopObserving(
102 aura::Window* window) {
103 windows_.erase(window);
104 window->RemoveObserver(this);
105 }
106
OnWindowPropertyChanged(aura::Window * window,const void * key,intptr_t old)107 void WindowReorderer::AssociationObserver::OnWindowPropertyChanged(
108 aura::Window* window,
109 const void* key,
110 intptr_t old) {
111 if (key == kHostViewKey)
112 reorderer_->ReorderChildWindows();
113 }
114
OnWindowDestroying(aura::Window * window)115 void WindowReorderer::AssociationObserver::OnWindowDestroying(
116 aura::Window* window) {
117 windows_.erase(window);
118 window->RemoveObserver(this);
119 }
120
WindowReorderer(aura::Window * parent_window,View * root_view)121 WindowReorderer::WindowReorderer(aura::Window* parent_window,
122 View* root_view)
123 : parent_window_(parent_window),
124 root_view_(root_view),
125 association_observer_(new AssociationObserver(this)) {
126 parent_window_->AddObserver(this);
127 const std::vector<aura::Window*>& windows = parent_window_->children();
128 for (size_t i = 0; i < windows.size(); ++i)
129 association_observer_->StartObserving(windows[i]);
130 ReorderChildWindows();
131 }
132
~WindowReorderer()133 WindowReorderer::~WindowReorderer() {
134 if (parent_window_) {
135 parent_window_->RemoveObserver(this);
136 // |association_observer_| stops observing any windows it is observing upon
137 // destruction.
138 }
139 }
140
ReorderChildWindows()141 void WindowReorderer::ReorderChildWindows() {
142 if (!parent_window_)
143 return;
144
145 std::map<View*, aura::Window*> hosted_windows;
146 GetViewsWithAssociatedWindow(*parent_window_, &hosted_windows);
147
148 if (hosted_windows.empty()) {
149 // Exit early if there are no views with associated windows.
150 // View::ReorderLayers() should have already reordered the layers owned by
151 // views.
152 return;
153 }
154
155 // Compute the desired z-order of the layers based on the order of the views
156 // with layers and views with associated windows in the view tree.
157 std::vector<View*> view_with_layer_order;
158 GetOrderOfViewsWithLayers(root_view_, parent_window_->layer(), hosted_windows,
159 &view_with_layer_order);
160
161 // For the sake of simplicity, reorder both the layers owned by views and the
162 // layers of windows associated with a view. Iterate through
163 // |view_with_layer_order| backwards and stack windows at the bottom so that
164 // windows not associated to a view are stacked above windows with an
165 // associated view.
166 for (std::vector<View*>::reverse_iterator it = view_with_layer_order.rbegin();
167 it != view_with_layer_order.rend(); ++it) {
168 View* view = *it;
169 ui::Layer* layer = view->layer();
170 aura::Window* window = NULL;
171
172 std::map<View*, aura::Window*>::iterator hosted_window_it =
173 hosted_windows.find(view);
174 if (hosted_window_it != hosted_windows.end()) {
175 window = hosted_window_it->second;
176 layer = window->layer();
177 }
178
179 DCHECK(layer);
180 if (window)
181 parent_window_->StackChildAtBottom(window);
182 parent_window_->layer()->StackAtBottom(layer);
183 }
184 }
185
OnWindowAdded(aura::Window * new_window)186 void WindowReorderer::OnWindowAdded(aura::Window* new_window) {
187 association_observer_->StartObserving(new_window);
188 ReorderChildWindows();
189 }
190
OnWillRemoveWindow(aura::Window * window)191 void WindowReorderer::OnWillRemoveWindow(aura::Window* window) {
192 association_observer_->StopObserving(window);
193 }
194
OnWindowDestroying(aura::Window * window)195 void WindowReorderer::OnWindowDestroying(aura::Window* window) {
196 parent_window_->RemoveObserver(this);
197 parent_window_ = NULL;
198 association_observer_.reset();
199 }
200
201 } // namespace views
202