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1 // Copyright 2013 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 
6 #include "src/hydrogen-environment-liveness.h"
7 
8 
9 namespace v8 {
10 namespace internal {
11 
12 
HEnvironmentLivenessAnalysisPhase(HGraph * graph)13 HEnvironmentLivenessAnalysisPhase::HEnvironmentLivenessAnalysisPhase(
14     HGraph* graph)
15     : HPhase("H_Environment liveness analysis", graph),
16       block_count_(graph->blocks()->length()),
17       maximum_environment_size_(graph->maximum_environment_size()),
18       live_at_block_start_(block_count_, zone()),
19       first_simulate_(block_count_, zone()),
20       first_simulate_invalid_for_index_(block_count_, zone()),
21       markers_(maximum_environment_size_, zone()),
22       collect_markers_(true),
23       last_simulate_(NULL),
24       went_live_since_last_simulate_(maximum_environment_size_, zone()) {
25   ASSERT(maximum_environment_size_ > 0);
26   for (int i = 0; i < block_count_; ++i) {
27     live_at_block_start_.Add(
28         new(zone()) BitVector(maximum_environment_size_, zone()), zone());
29     first_simulate_.Add(NULL, zone());
30     first_simulate_invalid_for_index_.Add(
31         new(zone()) BitVector(maximum_environment_size_, zone()), zone());
32   }
33 }
34 
35 
ZapEnvironmentSlot(int index,HSimulate * simulate)36 void HEnvironmentLivenessAnalysisPhase::ZapEnvironmentSlot(
37     int index, HSimulate* simulate) {
38   int operand_index = simulate->ToOperandIndex(index);
39   if (operand_index == -1) {
40     simulate->AddAssignedValue(index, graph()->GetConstantUndefined());
41   } else {
42     simulate->SetOperandAt(operand_index, graph()->GetConstantUndefined());
43   }
44 }
45 
46 
ZapEnvironmentSlotsInSuccessors(HBasicBlock * block,BitVector * live)47 void HEnvironmentLivenessAnalysisPhase::ZapEnvironmentSlotsInSuccessors(
48     HBasicBlock* block, BitVector* live) {
49   // When a value is live in successor A but dead in B, we must
50   // explicitly zap it in B.
51   for (HSuccessorIterator it(block->end()); !it.Done(); it.Advance()) {
52     HBasicBlock* successor = it.Current();
53     int successor_id = successor->block_id();
54     BitVector* live_in_successor = live_at_block_start_[successor_id];
55     if (live_in_successor->Equals(*live)) continue;
56     for (int i = 0; i < live->length(); ++i) {
57       if (!live->Contains(i)) continue;
58       if (live_in_successor->Contains(i)) continue;
59       if (first_simulate_invalid_for_index_.at(successor_id)->Contains(i)) {
60         continue;
61       }
62       HSimulate* simulate = first_simulate_.at(successor_id);
63       if (simulate == NULL) continue;
64       ASSERT(VerifyClosures(simulate->closure(),
65           block->last_environment()->closure()));
66       ZapEnvironmentSlot(i, simulate);
67     }
68   }
69 }
70 
71 
ZapEnvironmentSlotsForInstruction(HEnvironmentMarker * marker)72 void HEnvironmentLivenessAnalysisPhase::ZapEnvironmentSlotsForInstruction(
73     HEnvironmentMarker* marker) {
74   if (!marker->CheckFlag(HValue::kEndsLiveRange)) return;
75   HSimulate* simulate = marker->next_simulate();
76   if (simulate != NULL) {
77     ASSERT(VerifyClosures(simulate->closure(), marker->closure()));
78     ZapEnvironmentSlot(marker->index(), simulate);
79   }
80 }
81 
82 
UpdateLivenessAtBlockEnd(HBasicBlock * block,BitVector * live)83 void HEnvironmentLivenessAnalysisPhase::UpdateLivenessAtBlockEnd(
84     HBasicBlock* block,
85     BitVector* live) {
86   // Liveness at the end of each block: union of liveness in successors.
87   live->Clear();
88   for (HSuccessorIterator it(block->end()); !it.Done(); it.Advance()) {
89     live->Union(*live_at_block_start_[it.Current()->block_id()]);
90   }
91 }
92 
93 
UpdateLivenessAtInstruction(HInstruction * instr,BitVector * live)94 void HEnvironmentLivenessAnalysisPhase::UpdateLivenessAtInstruction(
95     HInstruction* instr,
96     BitVector* live) {
97   switch (instr->opcode()) {
98     case HValue::kEnvironmentMarker: {
99       HEnvironmentMarker* marker = HEnvironmentMarker::cast(instr);
100       int index = marker->index();
101       if (!live->Contains(index)) {
102         marker->SetFlag(HValue::kEndsLiveRange);
103       } else {
104         marker->ClearFlag(HValue::kEndsLiveRange);
105       }
106       if (!went_live_since_last_simulate_.Contains(index)) {
107         marker->set_next_simulate(last_simulate_);
108       }
109       if (marker->kind() == HEnvironmentMarker::LOOKUP) {
110         live->Add(index);
111       } else {
112         ASSERT(marker->kind() == HEnvironmentMarker::BIND);
113         live->Remove(index);
114         went_live_since_last_simulate_.Add(index);
115       }
116       if (collect_markers_) {
117         // Populate |markers_| list during the first pass.
118         markers_.Add(marker, zone());
119       }
120       break;
121     }
122     case HValue::kLeaveInlined:
123       // No environment values are live at the end of an inlined section.
124       live->Clear();
125       last_simulate_ = NULL;
126 
127       // The following ASSERTs guard the assumption used in case
128       // kEnterInlined below:
129       ASSERT(instr->next()->IsSimulate());
130       ASSERT(instr->next()->next()->IsGoto());
131 
132       break;
133     case HValue::kEnterInlined: {
134       // Those environment values are live that are live at any return
135       // target block. Here we make use of the fact that the end of an
136       // inline sequence always looks like this: HLeaveInlined, HSimulate,
137       // HGoto (to return_target block), with no environment lookups in
138       // between (see ASSERTs above).
139       HEnterInlined* enter = HEnterInlined::cast(instr);
140       live->Clear();
141       for (int i = 0; i < enter->return_targets()->length(); ++i) {
142         int return_id = enter->return_targets()->at(i)->block_id();
143         live->Union(*live_at_block_start_[return_id]);
144       }
145       last_simulate_ = NULL;
146       break;
147     }
148     case HValue::kSimulate:
149       last_simulate_ = HSimulate::cast(instr);
150       went_live_since_last_simulate_.Clear();
151       break;
152     default:
153       break;
154   }
155 }
156 
157 
Run()158 void HEnvironmentLivenessAnalysisPhase::Run() {
159   ASSERT(maximum_environment_size_ > 0);
160 
161   // Main iteration. Compute liveness of environment slots, and store it
162   // for each block until it doesn't change any more. For efficiency, visit
163   // blocks in reverse order and walk backwards through each block. We
164   // need several iterations to propagate liveness through nested loops.
165   BitVector live(maximum_environment_size_, zone());
166   BitVector worklist(block_count_, zone());
167   for (int i = 0; i < block_count_; ++i) {
168     worklist.Add(i);
169   }
170   while (!worklist.IsEmpty()) {
171     for (int block_id = block_count_ - 1; block_id >= 0; --block_id) {
172       if (!worklist.Contains(block_id)) {
173         continue;
174       }
175       worklist.Remove(block_id);
176       last_simulate_ = NULL;
177 
178       HBasicBlock* block = graph()->blocks()->at(block_id);
179       UpdateLivenessAtBlockEnd(block, &live);
180 
181       for (HInstruction* instr = block->end(); instr != NULL;
182            instr = instr->previous()) {
183         UpdateLivenessAtInstruction(instr, &live);
184       }
185 
186       // Reached the start of the block, do necessary bookkeeping:
187       // store computed information for this block and add predecessors
188       // to the work list as necessary.
189       first_simulate_.Set(block_id, last_simulate_);
190       first_simulate_invalid_for_index_[block_id]->CopyFrom(
191           went_live_since_last_simulate_);
192       if (live_at_block_start_[block_id]->UnionIsChanged(live)) {
193         for (int i = 0; i < block->predecessors()->length(); ++i) {
194           worklist.Add(block->predecessors()->at(i)->block_id());
195         }
196         if (block->IsInlineReturnTarget()) {
197           worklist.Add(block->inlined_entry_block()->block_id());
198         }
199       }
200     }
201     // Only collect bind/lookup instructions during the first pass.
202     collect_markers_ = false;
203   }
204 
205   // Analysis finished. Zap dead environment slots.
206   for (int i = 0; i < markers_.length(); ++i) {
207     ZapEnvironmentSlotsForInstruction(markers_[i]);
208   }
209   for (int block_id = block_count_ - 1; block_id >= 0; --block_id) {
210     HBasicBlock* block = graph()->blocks()->at(block_id);
211     UpdateLivenessAtBlockEnd(block, &live);
212     ZapEnvironmentSlotsInSuccessors(block, &live);
213   }
214 
215   // Finally, remove the HEnvironment{Bind,Lookup} markers.
216   for (int i = 0; i < markers_.length(); ++i) {
217     markers_[i]->DeleteAndReplaceWith(NULL);
218   }
219 }
220 
221 
222 #ifdef DEBUG
VerifyClosures(Handle<JSFunction> a,Handle<JSFunction> b)223 bool HEnvironmentLivenessAnalysisPhase::VerifyClosures(
224     Handle<JSFunction> a, Handle<JSFunction> b) {
225   Heap::RelocationLock for_heap_access(isolate()->heap());
226   AllowHandleDereference for_verification;
227   return a.is_identical_to(b);
228 }
229 #endif
230 
231 } }  // namespace v8::internal
232