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1-------------------------------------------------------------------------
2drawElements Quality Program Test Specification
3-----------------------------------------------
4
5Copyright 2014 The Android Open Source Project
6
7Licensed under the Apache License, Version 2.0 (the "License");
8you may not use this file except in compliance with the License.
9You may obtain a copy of the License at
10
11     http://www.apache.org/licenses/LICENSE-2.0
12
13Unless required by applicable law or agreed to in writing, software
14distributed under the License is distributed on an "AS IS" BASIS,
15WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16See the License for the specific language governing permissions and
17limitations under the License.
18-------------------------------------------------------------------------
19    Texture swizzle tests
20
21Tests:
22 + dEQP-GLES3.functional.texture.swizzle.*
23
24Includes:
25 + All texture swizzle modes applied separately for each channel
26 + Randomized swizzle mode combinations
27 + RED, RG, RGB, RGBA, A, L, LA texture formats
28
29Excludes:
30
31Description:
32
33Texture format tests render a single quad, consisting of two triangles.
34The viewport is configured to match the texture size. Texture coordinates
35yield a 1:1 mapping from texels to framebuffer pixels. Thus filtering
36shouldn't affect the final rendered image.
37
38The rendered image is compared against a reference that is produced by
39reference renderer. A simple threshold-based comparison is used.
40