1------------------------------------------------------------------------- 2drawElements Quality Program Test Specification 3----------------------------------------------- 4 5Copyright 2014 The Android Open Source Project 6 7Licensed under the Apache License, Version 2.0 (the "License"); 8you may not use this file except in compliance with the License. 9You may obtain a copy of the License at 10 11 http://www.apache.org/licenses/LICENSE-2.0 12 13Unless required by applicable law or agreed to in writing, software 14distributed under the License is distributed on an "AS IS" BASIS, 15WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 16See the License for the specific language governing permissions and 17limitations under the License. 18------------------------------------------------------------------------- 19 Texture specification 20 21Tests: 22 + dEQP-GLES31.functional.texture.format.*cube_array* 23 + dEQP-GLES31.functional.texture.specification.*cube_array* 24 25Includes: 26 + Creating and sampling from cube map arrays 27 + All formats 28 + Various methods for specifying cube map array contents 29 - TexImage3D 30 - TexSubImage3D 31 - Uploads from pixel buffer objects 32 + Immutable cube map arrays (TexStorage3D) 33 34Excludes: 35 + Strict texture filtering validation 36 - Will be added in 2014.3 release 37 + Rendering into cube map arrays 38 - Will be added in 2014.3 release 39 + Negative tests 40 - Will be added in 2014.4 release 41 42Description: 43 44Tests perform a set of API calls that create and specify cube map array 45texture. Depending on the case texture is sampled one or more times. 46Specification tests go through all levels, faces, and layers. 47 48The result images are checked against a reference image rendered by a 49reference implementation. 50