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1 /*-------------------------------------------------------------------------
2  * drawElements Quality Program Tester Core
3  * ----------------------------------------
4  *
5  * Copyright 2014 The Android Open Source Project
6  *
7  * Licensed under the Apache License, Version 2.0 (the "License");
8  * you may not use this file except in compliance with the License.
9  * You may obtain a copy of the License at
10  *
11  *      http://www.apache.org/licenses/LICENSE-2.0
12  *
13  * Unless required by applicable law or agreed to in writing, software
14  * distributed under the License is distributed on an "AS IS" BASIS,
15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16  * See the License for the specific language governing permissions and
17  * limitations under the License.
18  *
19  *//*!
20  * \file
21  * \brief X11Egl Platform.
22  *//*--------------------------------------------------------------------*/
23 
24 #include "tcuX11EglPlatform.hpp"
25 
26 #include "egluGLContextFactory.hpp"
27 
28 namespace tcu
29 {
30 namespace x11
31 {
32 namespace egl
33 {
34 
35 using std::string;
36 
37 using de::MovePtr;
38 using de::UniquePtr;
39 using glu::ContextFactory;
40 using eglu::GLContextFactory;
41 using eglu::NativeDisplay;
42 using eglu::NativeDisplayFactory;
43 using eglu::NativeWindow;
44 using eglu::NativeWindowFactory;
45 using eglu::NativePixmap;
46 using eglu::NativePixmapFactory;
47 using eglu::WindowParams;
48 using tcu::TextureLevel;
49 
50 #ifndef EGL_PLATFORM_X11_EXT
51 #	define EGL_PLATFORM_X11_EXT			0x31D5
52 #endif
53 #ifndef EGL_PLATFORM_X11_SCREEN_EXT
54 #	define EGL_PLATFORM_X11_SCREEN_EXT	0x31D6
55 #endif
56 
57 class Display : public NativeDisplay
58 {
59 public:
60 	static const Capability CAPABILITIES 		= Capability(CAPABILITY_GET_DISPLAY_LEGACY |
61 															 CAPABILITY_GET_DISPLAY_PLATFORM);
62 
Display(MovePtr<x11::Display> x11Display)63 							Display				(MovePtr<x11::Display> x11Display)
64 								: NativeDisplay	(CAPABILITIES,
65 												 EGL_PLATFORM_X11_EXT,
66 												 "EGL_EXT_platform_x11")
67 								, m_display		(x11Display) {}
68 
getPlatformNative(void)69 	void*					getPlatformNative	(void) 	{ return m_display->getXDisplay(); }
getLegacyNative(void)70 	EGLNativeDisplayType	getLegacyNative		(void)	{ return m_display->getXDisplay(); }
71 
getX11Display(void)72 	x11::Display&			getX11Display		(void)	{ return *m_display; }
73 
74 private:
75 	UniquePtr<x11::Display>	m_display;
76 };
77 
78 
79 class Window : public NativeWindow
80 {
81 public:
82 	static const Capability	CAPABILITIES		= Capability(CAPABILITY_CREATE_SURFACE_LEGACY |
83 															 CAPABILITY_CREATE_SURFACE_PLATFORM |
84 															 CAPABILITY_GET_SURFACE_SIZE |
85 															 CAPABILITY_SET_SURFACE_SIZE |
86 															 CAPABILITY_GET_SCREEN_SIZE);
87 
88 							Window				(Display&				display,
89 												 const WindowParams&	params,
90 												 Visual*				visual);
91 
getLegacyNative(void)92 	EGLNativeWindowType		getLegacyNative		(void) { return m_window.getXID(); }
getPlatformNative(void)93 	void*					getPlatformNative	(void) { return &m_window.getXID(); }
94 	IVec2					getSurfaceSize		(void) const;
95 	void					setSurfaceSize		(IVec2 size);
getScreenSize(void) const96 	IVec2					getScreenSize		(void) const { return getSurfaceSize(); }
97 
98 private:
99 	x11::Window				m_window;
100 };
101 
Window(Display & display,const WindowParams & params,Visual * visual)102 Window::Window(Display& display, const WindowParams& params, Visual* visual)
103 	: NativeWindow	(CAPABILITIES)
104 	, m_window		(display.getX11Display(), params.width, params.height, visual)
105 {
106 	m_window.setVisibility((params.visibility != WindowParams::VISIBILITY_HIDDEN));
107 }
108 
getSurfaceSize(void) const109 IVec2 Window::getSurfaceSize (void) const
110 {
111 	IVec2 ret;
112 	m_window.getDimensions(&ret.x(), &ret.y());
113 	return ret;
114 }
115 
setSurfaceSize(IVec2 size)116 void Window::setSurfaceSize (IVec2 size)
117 {
118 	m_window.setDimensions(size.x(), size.y());
119 }
120 
121 class WindowFactory : public NativeWindowFactory
122 {
123 public:
124 						WindowFactory		(void);
125 
126 	NativeWindow*		createWindow		(NativeDisplay*			nativeDisplay,
127 											 const WindowParams&	params) const;
128 
129 	NativeWindow*		createWindow		(NativeDisplay*			nativeDisplay,
130 											 EGLDisplay				display,
131 											 EGLConfig				config,
132 											 const EGLAttrib*		attribList,
133 											 const WindowParams&	params) const;
134 };
135 
WindowFactory(void)136 WindowFactory::WindowFactory (void)
137 	: NativeWindowFactory ("window", "X11 Window", Window::CAPABILITIES)
138 {
139 }
140 
createWindow(NativeDisplay * nativeDisplay,const WindowParams & params) const141 NativeWindow* WindowFactory::createWindow (NativeDisplay*		nativeDisplay,
142 										   const WindowParams&	params) const
143 {
144 	Display&	display	= *dynamic_cast<Display*>(nativeDisplay);
145 
146 	return new Window(display, params, DE_NULL);
147 }
148 
createWindow(NativeDisplay * nativeDisplay,EGLDisplay eglDisplay,EGLConfig config,const EGLAttrib * attribList,const WindowParams & params) const149 NativeWindow* WindowFactory::createWindow (NativeDisplay*			nativeDisplay,
150 										   EGLDisplay				eglDisplay,
151 										   EGLConfig				config,
152 										   const EGLAttrib*			attribList,
153 										   const WindowParams&		params) const
154 {
155 	DE_UNREF(attribList);
156 
157 	Display&	display		= *dynamic_cast<Display*>(nativeDisplay);
158 	EGLint		visualID	= 0;
159 	::Visual*	visual		= DE_NULL;
160 	eglGetConfigAttrib(eglDisplay, config, EGL_NATIVE_VISUAL_ID, &visualID);
161 
162 	if (visualID != 0)
163 		visual = display.getX11Display().getVisual(visualID);
164 
165 	return new Window(display, params, visual);
166 }
167 
168 #if 0
169 class Pixmap : public NativePixmap
170 {
171 public:
172 	enum {
173 		CAPABILITIES = (CAPABILITY_CREATE_SURFACE_LEGACY |
174 						CAPABILITY_CREATE_SURFACE_PLATFORM |
175 						CAPABILITY_READ_PIXELS)
176 	};
177 
178 							Pixmap				(MovePtr<x11::Pixmap> x11Pixmap)
179 								: NativePixmap	(CAPABILITIES)
180 								, m_pixmap		(x11Pixmap) {}
181 
182 	void*					getPlatformNative	(void) { return &m_pixmap.getXID(); }
183 	void					readPixels			(TextureLevel* dst);
184 
185 private:
186 	UniquePtr<x11::Pixmap>	m_pixmap;
187 };
188 
189 class PixmapFactory : public NativePixmapFactory
190 {
191 public:
192 					PixmapFactory	(void)
193 						: NativePixmapFactory ("pixmap", "X11 Pixmap", Pixmap::CAPABILITIES) {}
194 
195 	NativePixmap*	createPixmap	(NativeDisplay* nativeDisplay,
196 									 int			width,
197 									 int			height) const;
198 };
199 
200 NativePixmap* PixmapFactory::createPixmap (NativeDisplay* nativeDisplay,
201 										   int			width,
202 										   int			height) const
203 
204 {
205 	Display*				display		= dynamic_cast<Display*>(nativeDisplay);
206 	MovePtr<x11::Pixmap>	x11Pixmap	(new x11::Pixmap(display->getX11Display(),
207 														 width, height));
208 	return new Pixmap(x11Pixmap);
209 }
210 #endif
211 
212 class DisplayFactory : public NativeDisplayFactory
213 {
214 public:
215 						DisplayFactory		(EventState& eventState);
216 
217 	NativeDisplay*		createDisplay		(const EGLAttrib* attribList) const;
218 
219 private:
220 	EventState&			m_eventState;
221 };
222 
DisplayFactory(EventState & eventState)223 DisplayFactory::DisplayFactory (EventState& eventState)
224 	: NativeDisplayFactory	("x11", "Native X11 Display",
225 							 Display::CAPABILITIES,
226 							 EGL_PLATFORM_X11_SCREEN_EXT,
227 							 "EGL_EXT_platform_x11")
228 	, m_eventState			(eventState)
229 {
230 	m_nativeWindowRegistry.registerFactory(new WindowFactory());
231 	// m_nativePixmapRegistry.registerFactory(new PixmapFactory());
232 }
233 
createDisplay(const EGLAttrib * attribList) const234 NativeDisplay* DisplayFactory::createDisplay (const EGLAttrib* attribList) const
235 {
236 	DE_UNREF(attribList);
237 
238 	//! \todo [2014-03-18 lauri] Somehow make the display configurable from command line
239 	MovePtr<x11::Display>	x11Display	(new x11::Display(m_eventState, DE_NULL));
240 
241 	return new Display(x11Display);
242 }
243 
Platform(EventState & eventState)244 Platform::Platform (EventState& eventState)
245 {
246 	m_nativeDisplayFactoryRegistry.registerFactory(new DisplayFactory(eventState));
247 }
248 
createContextFactory(void)249 MovePtr<ContextFactory> Platform::createContextFactory (void)
250 {
251 	return MovePtr<ContextFactory>(new GLContextFactory(m_nativeDisplayFactoryRegistry));
252 }
253 
254 
255 } // egl
256 } // x11
257 } // tcu
258