1 /*-------------------------------------------------------------------------
2 * drawElements Quality Program OpenGL ES 3.0 Module
3 * -------------------------------------------------
4 *
5 * Copyright 2014 The Android Open Source Project
6 *
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
10 *
11 * http://www.apache.org/licenses/LICENSE-2.0
12 *
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
18 *
19 *//*!
20 * \file
21 * \brief Compressed texture tests
22 *//*--------------------------------------------------------------------*/
23
24 #include "es3fCompressedTextureTests.hpp"
25 #include "es3fASTCDecompressionCases.hpp"
26 #include "gluStrUtil.hpp"
27 #include "gluTextureUtil.hpp"
28 #include "tcuCompressedTexture.hpp"
29 #include "tcuVector.hpp"
30 #include "deStringUtil.hpp"
31
32 #include <string>
33
34 using std::string;
35 using tcu::IVec3;
36 using tcu::CompressedTexture;
37
38 namespace deqp
39 {
40 namespace gles3
41 {
42 namespace Functional
43 {
44
getASTCFormatShortName(CompressedTexture::Format format)45 static const string getASTCFormatShortName (CompressedTexture::Format format)
46 {
47 DE_ASSERT(tcu::isASTCFormat(format));
48 const IVec3 blockSize = tcu::getASTCBlockSize(format);
49 DE_ASSERT(blockSize.z() == 1);
50
51 return de::toString(blockSize.x()) + "x" + de::toString(blockSize.y()) + (tcu::isASTCSRGBFormat(format) ? "_srgb" : "");
52 }
53
CompressedTextureTests(Context & context)54 CompressedTextureTests::CompressedTextureTests (Context& context)
55 : TestCaseGroup (context, "compressed", "Compressed Texture Tests")
56 {
57 }
58
~CompressedTextureTests(void)59 CompressedTextureTests::~CompressedTextureTests (void)
60 {
61 }
62
init(void)63 void CompressedTextureTests::init (void)
64 {
65 // ASTC cases.
66 {
67 TestCaseGroup* const astcGroup = new TestCaseGroup(m_context, "astc", "ASTC Tests");
68 addChild(astcGroup);
69
70 // Block test cases.
71
72 for (int astcTestTypeI = 0; astcTestTypeI < ASTCBLOCKTESTTYPE_LAST; astcTestTypeI++)
73 {
74 const ASTCBlockTestType astcTestType = (ASTCBlockTestType)astcTestTypeI;
75 TestCaseGroup* const testTypeGroup = new TestCaseGroup(m_context, getBlockTestTypeName(astcTestType), getBlockTestTypeDescription(astcTestType));
76 astcGroup->addChild(testTypeGroup);
77
78 for (int formatI = 0; formatI < CompressedTexture::FORMAT_LAST; formatI++)
79 {
80 const CompressedTexture::Format format = (CompressedTexture::Format)formatI;
81
82 if (!tcu::isASTCFormat(format))
83 continue;
84 if (tcu::isASTCSRGBFormat(format) && isBlockTestTypeHDROnly(astcTestType))
85 continue;
86
87 testTypeGroup->addChild(new ASTCBlockCase2D(m_context, getASTCFormatShortName(format).c_str(), glu::getCompressedTexFormatName(glu::getGLFormat(format)), astcTestType, format));
88 }
89 }
90
91 // Image size/block size remainder cases.
92
93 {
94 TestCaseGroup* const blockSizeRemainderGroup = new TestCaseGroup(m_context, "block_size_remainder", "Test image size/block size remainders");
95 astcGroup->addChild(blockSizeRemainderGroup);
96
97 for (int formatI = 0; formatI < CompressedTexture::FORMAT_LAST; formatI++)
98 {
99 const CompressedTexture::Format format = (CompressedTexture::Format)formatI;
100
101 if (!tcu::isASTCFormat(format))
102 continue;
103
104 blockSizeRemainderGroup->addChild(new ASTCBlockSizeRemainderCase2D(m_context, getASTCFormatShortName(format).c_str(), glu::getCompressedTexFormatName(glu::getGLFormat(format)), format));
105 }
106 }
107 }
108 }
109
110 } // Functional
111 } // gles3
112 } // deqp
113