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1import sys
2import random
3import operator
4import itertools
5
6from genutil import *
7
8random.seed(1234567)
9indices = xrange(sys.maxint)
10
11# Swizzles:
12# - vector components
13#   * int, float, bool vectors
14#   * .xyzw, .rgba, .stpq
15#   * illegal to mix
16#   * not allowed for scalar types
17#   * legal to chain: vec4.rgba.xyzw.stpq
18#   * illegal to select more than 4 components
19#
20# Subscripts:
21# - array-like indexing with [] operator
22#   * vectors, matrices
23# - read & write
24# - vectors components
25#   * [] accessor
26# - matrix columns
27#   * [] accessor
28#   * note: mat4[0].x = 1.0; vs mat4[0][0] = 1.0; ??
29#   * out-of-bounds accesses
30
31#
32# - vector swizzles
33#   * all vector types (bvec2..4, ivec2..4, vec2..4)
34#   * all precisions (lowp, mediump, highp)
35#   * all component names (xyzw, rgba, stpq)
36#   * broadcast each, reverse, N random
37# - component-masked writes
38#   * all vector types (bvec2..4, ivec2..4, vec2..4)
39#   * all precisions (lowp, mediump, highp)
40#   * all component names (xyzw, rgba, stpq)
41#   * all possible subsets
42#   * all input types (attribute, varying, uniform, tmp)
43#   -> a few hundred cases
44# - concatenated swizzles
45
46#
47VECTOR_TYPES	= [ "vec2", "vec3", "vec4", "ivec2", "ivec3", "ivec4", "bvec2", "bvec3", "bvec4" ]
48PRECISION_TYPES	= [ "lowp", "mediump", "highp" ]
49INPUT_TYPES		= [ "uniform", "varying", "attribute", "tmp" ]
50SWIZZLE_NAMES	= [ "xyzw", "stpq", "rgba" ]
51
52def getDataTypeScalarSize (dt):
53	return {
54		"float":	1,
55		"vec2":		2,
56		"vec3":		3,
57		"vec4":		4,
58		"int":		1,
59		"ivec2":	2,
60		"ivec3":	3,
61		"ivec4":	4,
62		"bool":		1,
63		"bvec2":	2,
64		"bvec3":	3,
65		"bvec4":	4,
66		"mat2":		4,
67		"mat3":		9,
68		"mat4":		16
69	}[dt]
70
71if False:
72	class Combinations:
73		def __init__(self, *args):
74			self.lists				= list(args)
75			self.numLists			= len(args)
76			self.numCombinations	= reduce(operator.mul, map(len, self.lists), 1)
77			print self.lists
78			print self.numCombinations
79
80		def iterate(self):
81			return [tuple(map(lambda x: x[0], self.lists))]
82
83	combinations = Combinations(INPUT_TYPES, VECTOR_TYPES, PRECISION_TYPES)
84	print combinations.iterate()
85	for (inputType, dataType, precision) in combinations.iterate():
86		scalarSize = getDataTypeScalarSize(dataType)
87		print inputType, precision, dataType
88
89def getSwizzlesForWidth(width):
90	if (width == 2):
91		return [(0,), (0,0), (0,1), (1,0), (1,0,1), (0,1,0,0), (1,1,1,1)]
92	elif (width == 3):
93		return [(0,), (2,), (0,2), (2,2), (0,1,2), (2,1,0), (0,0,0), (2,2,2), (2,2,1), (1,0,1), (0,2,0), (0,1,1,0), (2,2,2,2)]
94	elif (width == 4):
95		return [(0,), (3,), (3,0), (3,2), (3,3,3), (1,1,3), (3,2,1), (0,1,2,3), (3,2,1,0), (0,0,0,0), (1,1,1,1), (3,3,3,3), (3,2,2,3), (3,3,3,1), (0,1,0,0), (2,2,3,2)]
96	else:
97		assert False
98
99# Templates.
100
101s_swizzleCaseTemplate = """
102case ${{NAME}}
103	version 300
104	values
105	{
106		${{VALUES}}
107	}
108
109	both ""
110		#version 300 es
111		precision mediump float;
112
113		${DECLARATIONS}
114
115		void main()
116		{
117			${SETUP}
118			${{OP}}
119			${OUTPUT}
120		}
121	""
122end
123"""[1:]
124
125s_simpleIllegalCaseTemplate = """
126case ${{NAME}}
127	version 300
128	expect compile_fail
129	values {}
130
131	both ""
132		#version 300 es
133		precision mediump float;
134		precision mediump int;
135
136		${DECLARATIONS}
137
138		void main()
139		{
140			${SETUP}
141			${{OP}}
142			${OUTPUT}
143		}
144	""
145end
146"""[1:]
147
148class SwizzleCase(ShaderCase):
149	def __init__(self, name, precision, dataType, swizzle, inputs, outputs):
150		self.name		= name
151		self.precision	= precision
152		self.dataType	= dataType
153		self.swizzle	= swizzle
154		self.inputs		= inputs
155		self.outputs	= outputs
156		self.op			= "out0 = in0.%s;" % swizzle
157
158	def __str__(self):
159		params = {
160			"NAME":		self.name,
161			"VALUES":	genValues(self.inputs, self.outputs),
162			"OP":		self.op
163		}
164		return fillTemplate(s_swizzleCaseTemplate, params)
165
166# CASE DECLARATIONS
167
168inFloat	= [Scalar(x) for x in [0.0, 1.0, 2.0, 3.5, -0.5, -20.125, 36.8125]]
169inInt	= [Scalar(x) for x in [0, 1, 2, 5, 8, 11, -12, -66, -192, 255]]
170inBool	= [Scalar(x) for x in [True, False]]
171
172inVec4	= [Vec4(0.0, 0.5, 0.75, 0.825), Vec4(1.0, 1.25, 1.125, 1.75),
173		   Vec4(-0.5, -2.25, -4.875, 9.0), Vec4(-32.0, 64.0, -51.0, 24.0),
174		   Vec4(-0.75, -1.0/31.0, 1.0/19.0, 1.0/4.0)]
175inVec3	= toVec3(inVec4)
176inVec2	= toVec2(inVec4)
177inIVec4	= toIVec4(inVec4)
178inIVec3	= toIVec3(inVec4)
179inIVec2	= toIVec2(inVec4)
180inBVec4	= [Vec4(True, False, False, True), Vec4(False, False, False, True), Vec4(False, True, False, False), Vec4(True, True, True, True), Vec4(False, False, False, False)]
181inBVec3	= toBVec3(inBVec4)
182inBVec2	= toBVec2(inBVec4)
183
184# \todo [petri] Enable large values when epsilon adapts to the values.
185inMat4	= [Mat4(1.0, 0.0, 0.0, 0.0,  0.0, 1.0, 0.0, 0.0,  0.0, 0.0, 1.0, 0.0,  0.0, 0.0, 0.0, 1.0),
186		   Mat4(6.5, 12.5, -0.75, 9.975,  32.0, 1.0/48.0, -8.425, -6.542,  1.0/8.0, 1.0/16.0, 1.0/32.0, 1.0/64.0,  -6.725, -0.5, -0.0125, 9.975),
187		   #Mat4(128.0, 256.0, -512.0, -1024.0,  2048.0, -4096.0, 8192.0, -8192.0,  192.0, -384.0, 768.0, -1536.0,  8192.0, -8192.0, 6144.0, -6144.0)
188		   ]
189inMat3	= [Mat3(1.0, 0.0, 0.0,  0.0, 1.0, 0.0,  0.0, 0.0, 1.0),
190		   Mat3(6.5, 12.5, -0.75,  32.0, 1.0/32.0, 1.0/64.0,  1.0/8.0, 1.0/16.0, 1.0/32.0),
191		   #Mat3(-18.725, -0.5, -0.0125,  19.975, -0.25, -17.75,  9.25, 65.125, -21.425),
192		   #Mat3(128.0, -4096.0, -8192.0,  192.0, 768.0, -1536.0,  8192.0, 6144.0, -6144.0)
193		   ]
194inMat2	= [Mat2(1.0, 0.0,  0.0, 1.0),
195		   Mat2(6.5, 12.5,  -0.75, 9.975),
196		   Mat2(6.5, 12.5,  -0.75, 9.975),
197		   Mat2(8.0, 16.0,  -24.0, -16.0),
198		   Mat2(1.0/8.0, 1.0/16.0,  1.0/32.0, 1.0/64.0),
199		   Mat2(-18.725, -0.5,  -0.0125, 19.975),
200		   #Mat2(128.0, -4096.0,  192.0, -1536.0),
201		   #Mat2(-1536.0, 8192.0,  6144.0, -6144.0)
202		   ]
203
204INPUTS = {
205	"float":	inFloat,
206	"vec2":		inVec2,
207	"vec3":		inVec3,
208	"vec4":		inVec4,
209	"int":		inInt,
210	"ivec2":	inIVec2,
211	"ivec3":	inIVec3,
212	"ivec4":	inIVec4,
213	"bool":		inBool,
214	"bvec2":	inBVec2,
215	"bvec3":	inBVec3,
216	"bvec4":	inBVec4,
217	"mat2":		inMat2,
218	"mat3":		inMat3,
219	"mat4":		inMat4
220}
221
222def genConversionCases(inValueList, convFuncList):
223	combinations = list(itertools.product(inValueList, convFuncList))
224	return [ConversionCase(inValues, convFunc) for (inValues, convFunc) in combinations]
225
226allCases = []
227
228# Vector swizzles.
229
230vectorSwizzleCases = []
231
232# \todo [petri] Uses fixed precision.
233for dataType in VECTOR_TYPES:
234	scalarSize = getDataTypeScalarSize(dataType)
235	precision = "mediump"
236	for swizzleComponents in SWIZZLE_NAMES:
237		for swizzleIndices in getSwizzlesForWidth(scalarSize):
238			swizzle = "".join(map(lambda x: swizzleComponents[x], swizzleIndices))
239			#print "%s %s .%s" % (precision, dataType, swizzle)
240			caseName = "%s_%s_%s" % (precision, dataType, swizzle)
241			inputs = INPUTS[dataType]
242			outputs = map(lambda x: x.swizzle(swizzleIndices), inputs)
243			outType = outputs[0].typeString()
244			vectorSwizzleCases.append(SwizzleCase(caseName, precision, dataType, swizzle, [("%s in0" % dataType, inputs)], [("%s out0" % outType, outputs)]))
245
246# ??
247#for dataType in VECTOR_TYPES:
248#	scalarSize = getDataTypeScalarSize(dataType)
249#	for precision in PRECISION_TYPES:
250#		for swizzleIndices in getSwizzlesForWidth(scalarSize):
251#			swizzle = "".join(map(lambda x: "xyzw"[x], swizzleIndices))
252#			#print "%s %s .%s" % (precision, dataType, swizzle)
253#			caseName = "%s_%s_%s" % (precision, dataType, swizzle)
254#			inputs = INPUTS[dataType]
255#			outputs = map(lambda x: x.swizzle(swizzleIndices), inputs)
256#			vectorSwizzleCases.append(SwizzleCase(caseName, precision, dataType, swizzle, [("in0", inputs)], [("out0", outputs)]))
257
258allCases.append(CaseGroup("vector_swizzles", "Vector Swizzles", vectorSwizzleCases))
259
260# Swizzles:
261# - vector components
262#   * int, float, bool vectors
263#   * .xyzw, .rgba, .stpq
264#   * illegal to mix
265#   * not allowed for scalar types
266#   * legal to chain: vec4.rgba.xyzw.stpq
267#   * illegal to select more than 4 components
268
269# TODO: precisions!!
270
271#allCases.append(CaseGroup("vector_swizzles", "Vector Swizzles",
272#	genSwizzleCase([inVec2, inVec3, inVec4],
273
274# Main program.
275
276if __name__ == "__main__":
277	print "Generating shader case files."
278	writeAllCases("swizzles.test", allCases)
279