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1 /*
2 *******************************************************************************
3 * Copyright (C) 1997-2014, International Business Machines Corporation and others.
4 * All Rights Reserved.
5 *******************************************************************************
6 */
7 
8 #ifndef RBNF_H
9 #define RBNF_H
10 
11 #include "unicode/utypes.h"
12 
13 /**
14  * \file
15  * \brief C++ API: Rule Based Number Format
16  */
17 
18 /**
19  * \def U_HAVE_RBNF
20  * This will be 0 if RBNF support is not included in ICU
21  * and 1 if it is.
22  *
23  * @stable ICU 2.4
24  */
25 #if UCONFIG_NO_FORMATTING
26 #define U_HAVE_RBNF 0
27 #else
28 #define U_HAVE_RBNF 1
29 
30 #include "unicode/dcfmtsym.h"
31 #include "unicode/fmtable.h"
32 #include "unicode/locid.h"
33 #include "unicode/numfmt.h"
34 #include "unicode/unistr.h"
35 #include "unicode/strenum.h"
36 #include "unicode/brkiter.h"
37 
38 U_NAMESPACE_BEGIN
39 
40 class NFRuleSet;
41 class LocalizationInfo;
42 class RuleBasedCollator;
43 
44 /**
45  * Tags for the predefined rulesets.
46  *
47  * @stable ICU 2.2
48  */
49 enum URBNFRuleSetTag {
50     URBNF_SPELLOUT,
51     URBNF_ORDINAL,
52     URBNF_DURATION,
53     URBNF_NUMBERING_SYSTEM,
54     URBNF_COUNT
55 };
56 
57 /**
58  * The RuleBasedNumberFormat class formats numbers according to a set of rules. This number formatter is
59  * typically used for spelling out numeric values in words (e.g., 25,3476 as
60  * "twenty-five thousand three hundred seventy-six" or "vingt-cinq mille trois
61  * cents soixante-seize" or
62  * "fünfundzwanzigtausenddreihundertsechsundsiebzig"), but can also be used for
63  * other complicated formatting tasks, such as formatting a number of seconds as hours,
64  * minutes and seconds (e.g., 3,730 as "1:02:10").
65  *
66  * <p>The resources contain three predefined formatters for each locale: spellout, which
67  * spells out a value in words (123 is &quot;one hundred twenty-three&quot;); ordinal, which
68  * appends an ordinal suffix to the end of a numeral (123 is &quot;123rd&quot;); and
69  * duration, which shows a duration in seconds as hours, minutes, and seconds (123 is
70  * &quot;2:03&quot;).&nbsp; The client can also define more specialized <tt>RuleBasedNumberFormat</tt>s
71  * by supplying programmer-defined rule sets.</p>
72  *
73  * <p>The behavior of a <tt>RuleBasedNumberFormat</tt> is specified by a textual description
74  * that is either passed to the constructor as a <tt>String</tt> or loaded from a resource
75  * bundle. In its simplest form, the description consists of a semicolon-delimited list of <em>rules.</em>
76  * Each rule has a string of output text and a value or range of values it is applicable to.
77  * In a typical spellout rule set, the first twenty rules are the words for the numbers from
78  * 0 to 19:</p>
79  *
80  * <pre>zero; one; two; three; four; five; six; seven; eight; nine;
81  * ten; eleven; twelve; thirteen; fourteen; fifteen; sixteen; seventeen; eighteen; nineteen;</pre>
82  *
83  * <p>For larger numbers, we can use the preceding set of rules to format the ones place, and
84  * we only have to supply the words for the multiples of 10:</p>
85  *
86  * <pre> 20: twenty[-&gt;&gt;];
87  * 30: thirty[-&gt;&gt;];
88  * 40: forty[-&gt;&gt;];
89  * 50: fifty[-&gt;&gt;];
90  * 60: sixty[-&gt;&gt;];
91  * 70: seventy[-&gt;&gt;];
92  * 80: eighty[-&gt;&gt;];
93  * 90: ninety[-&gt;&gt;];</pre>
94  *
95  * <p>In these rules, the <em>base value</em> is spelled out explicitly and set off from the
96  * rule's output text with a colon. The rules are in a sorted list, and a rule is applicable
97  * to all numbers from its own base value to one less than the next rule's base value. The
98  * &quot;&gt;&gt;&quot; token is called a <em>substitution</em> and tells the fomatter to
99  * isolate the number's ones digit, format it using this same set of rules, and place the
100  * result at the position of the &quot;&gt;&gt;&quot; token. Text in brackets is omitted if
101  * the number being formatted is an even multiple of 10 (the hyphen is a literal hyphen; 24
102  * is &quot;twenty-four,&quot; not &quot;twenty four&quot;).</p>
103  *
104  * <p>For even larger numbers, we can actually look up several parts of the number in the
105  * list:</p>
106  *
107  * <pre>100: &lt;&lt; hundred[ &gt;&gt;];</pre>
108  *
109  * <p>The &quot;&lt;&lt;&quot; represents a new kind of substitution. The &lt;&lt; isolates
110  * the hundreds digit (and any digits to its left), formats it using this same rule set, and
111  * places the result where the &quot;&lt;&lt;&quot; was. Notice also that the meaning of
112  * &gt;&gt; has changed: it now refers to both the tens and the ones digits. The meaning of
113  * both substitutions depends on the rule's base value. The base value determines the rule's <em>divisor,</em>
114  * which is the highest power of 10 that is less than or equal to the base value (the user
115  * can change this). To fill in the substitutions, the formatter divides the number being
116  * formatted by the divisor. The integral quotient is used to fill in the &lt;&lt;
117  * substitution, and the remainder is used to fill in the &gt;&gt; substitution. The meaning
118  * of the brackets changes similarly: text in brackets is omitted if the value being
119  * formatted is an even multiple of the rule's divisor. The rules are applied recursively, so
120  * if a substitution is filled in with text that includes another substitution, that
121  * substitution is also filled in.</p>
122  *
123  * <p>This rule covers values up to 999, at which point we add another rule:</p>
124  *
125  * <pre>1000: &lt;&lt; thousand[ &gt;&gt;];</pre>
126  *
127  * <p>Again, the meanings of the brackets and substitution tokens shift because the rule's
128  * base value is a higher power of 10, changing the rule's divisor. This rule can actually be
129  * used all the way up to 999,999. This allows us to finish out the rules as follows:</p>
130  *
131  * <pre> 1,000,000: &lt;&lt; million[ &gt;&gt;];
132  * 1,000,000,000: &lt;&lt; billion[ &gt;&gt;];
133  * 1,000,000,000,000: &lt;&lt; trillion[ &gt;&gt;];
134  * 1,000,000,000,000,000: OUT OF RANGE!;</pre>
135  *
136  * <p>Commas, periods, and spaces can be used in the base values to improve legibility and
137  * are ignored by the rule parser. The last rule in the list is customarily treated as an
138  * &quot;overflow rule,&quot; applying to everything from its base value on up, and often (as
139  * in this example) being used to print out an error message or default representation.
140  * Notice also that the size of the major groupings in large numbers is controlled by the
141  * spacing of the rules: because in English we group numbers by thousand, the higher rules
142  * are separated from each other by a factor of 1,000.</p>
143  *
144  * <p>To see how these rules actually work in practice, consider the following example:
145  * Formatting 25,430 with this rule set would work like this:</p>
146  *
147  * <table border="0" width="100%">
148  *   <tr>
149  *     <td><strong>&lt;&lt; thousand &gt;&gt;</strong></td>
150  *     <td>[the rule whose base value is 1,000 is applicable to 25,340]</td>
151  *   </tr>
152  *   <tr>
153  *     <td><strong>twenty-&gt;&gt;</strong> thousand &gt;&gt;</td>
154  *     <td>[25,340 over 1,000 is 25. The rule for 20 applies.]</td>
155  *   </tr>
156  *   <tr>
157  *     <td>twenty-<strong>five</strong> thousand &gt;&gt;</td>
158  *     <td>[25 mod 10 is 5. The rule for 5 is &quot;five.&quot;</td>
159  *   </tr>
160  *   <tr>
161  *     <td>twenty-five thousand <strong>&lt;&lt; hundred &gt;&gt;</strong></td>
162  *     <td>[25,340 mod 1,000 is 340. The rule for 100 applies.]</td>
163  *   </tr>
164  *   <tr>
165  *     <td>twenty-five thousand <strong>three</strong> hundred &gt;&gt;</td>
166  *     <td>[340 over 100 is 3. The rule for 3 is &quot;three.&quot;]</td>
167  *   </tr>
168  *   <tr>
169  *     <td>twenty-five thousand three hundred <strong>forty</strong></td>
170  *     <td>[340 mod 100 is 40. The rule for 40 applies. Since 40 divides
171  *     evenly by 10, the hyphen and substitution in the brackets are omitted.]</td>
172  *   </tr>
173  * </table>
174  *
175  * <p>The above syntax suffices only to format positive integers. To format negative numbers,
176  * we add a special rule:</p>
177  *
178  * <pre>-x: minus &gt;&gt;;</pre>
179  *
180  * <p>This is called a <em>negative-number rule,</em> and is identified by &quot;-x&quot;
181  * where the base value would be. This rule is used to format all negative numbers. the
182  * &gt;&gt; token here means &quot;find the number's absolute value, format it with these
183  * rules, and put the result here.&quot;</p>
184  *
185  * <p>We also add a special rule called a <em>fraction rule </em>for numbers with fractional
186  * parts:</p>
187  *
188  * <pre>x.x: &lt;&lt; point &gt;&gt;;</pre>
189  *
190  * <p>This rule is used for all positive non-integers (negative non-integers pass through the
191  * negative-number rule first and then through this rule). Here, the &lt;&lt; token refers to
192  * the number's integral part, and the &gt;&gt; to the number's fractional part. The
193  * fractional part is formatted as a series of single-digit numbers (e.g., 123.456 would be
194  * formatted as &quot;one hundred twenty-three point four five six&quot;).</p>
195  *
196  * <p>To see how this rule syntax is applied to various languages, examine the resource data.</p>
197  *
198  * <p>There is actually much more flexibility built into the rule language than the
199  * description above shows. A formatter may own multiple rule sets, which can be selected by
200  * the caller, and which can use each other to fill in their substitutions. Substitutions can
201  * also be filled in with digits, using a DecimalFormat object. There is syntax that can be
202  * used to alter a rule's divisor in various ways. And there is provision for much more
203  * flexible fraction handling. A complete description of the rule syntax follows:</p>
204  *
205  * <hr>
206  *
207  * <p>The description of a <tt>RuleBasedNumberFormat</tt>'s behavior consists of one or more <em>rule
208  * sets.</em> Each rule set consists of a name, a colon, and a list of <em>rules.</em> A rule
209  * set name must begin with a % sign. Rule sets with names that begin with a single % sign
210  * are <em>public:</em> the caller can specify that they be used to format and parse numbers.
211  * Rule sets with names that begin with %% are <em>private:</em> they exist only for the use
212  * of other rule sets. If a formatter only has one rule set, the name may be omitted.</p>
213  *
214  * <p>The user can also specify a special &quot;rule set&quot; named <tt>%%lenient-parse</tt>.
215  * The body of <tt>%%lenient-parse</tt> isn't a set of number-formatting rules, but a <tt>RuleBasedCollator</tt>
216  * description which is used to define equivalences for lenient parsing. For more information
217  * on the syntax, see <tt>RuleBasedCollator</tt>. For more information on lenient parsing,
218  * see <tt>setLenientParse()</tt>.  <em>Note:</em> symbols that have syntactic meaning
219  * in collation rules, such as '&amp;', have no particular meaning when appearing outside
220  * of the <tt>lenient-parse</tt> rule set.</p>
221  *
222  * <p>The body of a rule set consists of an ordered, semicolon-delimited list of <em>rules.</em>
223  * Internally, every rule has a base value, a divisor, rule text, and zero, one, or two <em>substitutions.</em>
224  * These parameters are controlled by the description syntax, which consists of a <em>rule
225  * descriptor,</em> a colon, and a <em>rule body.</em></p>
226  *
227  * <p>A rule descriptor can take one of the following forms (text in <em>italics</em> is the
228  * name of a token):</p>
229  *
230  * <table border="0" width="100%">
231  *   <tr>
232  *     <td><em>bv</em>:</td>
233  *     <td><em>bv</em> specifies the rule's base value. <em>bv</em> is a decimal
234  *     number expressed using ASCII digits. <em>bv</em> may contain spaces, period, and commas,
235  *     which are ignored. The rule's divisor is the highest power of 10 less than or equal to
236  *     the base value.</td>
237  *   </tr>
238  *   <tr>
239  *     <td><em>bv</em>/<em>rad</em>:</td>
240  *     <td><em>bv</em> specifies the rule's base value. The rule's divisor is the
241  *     highest power of <em>rad</em> less than or equal to the base value.</td>
242  *   </tr>
243  *   <tr>
244  *     <td><em>bv</em>&gt;:</td>
245  *     <td><em>bv</em> specifies the rule's base value. To calculate the divisor,
246  *     let the radix be 10, and the exponent be the highest exponent of the radix that yields a
247  *     result less than or equal to the base value. Every &gt; character after the base value
248  *     decreases the exponent by 1. If the exponent is positive or 0, the divisor is the radix
249  *     raised to the power of the exponent; otherwise, the divisor is 1.</td>
250  *   </tr>
251  *   <tr>
252  *     <td><em>bv</em>/<em>rad</em>&gt;:</td>
253  *     <td><em>bv</em> specifies the rule's base value. To calculate the divisor,
254  *     let the radix be <em>rad</em>, and the exponent be the highest exponent of the radix that
255  *     yields a result less than or equal to the base value. Every &gt; character after the radix
256  *     decreases the exponent by 1. If the exponent is positive or 0, the divisor is the radix
257  *     raised to the power of the exponent; otherwise, the divisor is 1.</td>
258  *   </tr>
259  *   <tr>
260  *     <td>-x:</td>
261  *     <td>The rule is a negative-number rule.</td>
262  *   </tr>
263  *   <tr>
264  *     <td>x.x:</td>
265  *     <td>The rule is an <em>improper fraction rule.</em></td>
266  *   </tr>
267  *   <tr>
268  *     <td>0.x:</td>
269  *     <td>The rule is a <em>proper fraction rule.</em></td>
270  *   </tr>
271  *   <tr>
272  *     <td>x.0:</td>
273  *     <td>The rule is a <em>master rule.</em></td>
274  *   </tr>
275  *   <tr>
276  *     <td><em>nothing</em></td>
277  *     <td>If the rule's rule descriptor is left out, the base value is one plus the
278  *     preceding rule's base value (or zero if this is the first rule in the list) in a normal
279  *     rule set.&nbsp; In a fraction rule set, the base value is the same as the preceding rule's
280  *     base value.</td>
281  *   </tr>
282  * </table>
283  *
284  * <p>A rule set may be either a regular rule set or a <em>fraction rule set,</em> depending
285  * on whether it is used to format a number's integral part (or the whole number) or a
286  * number's fractional part. Using a rule set to format a rule's fractional part makes it a
287  * fraction rule set.</p>
288  *
289  * <p>Which rule is used to format a number is defined according to one of the following
290  * algorithms: If the rule set is a regular rule set, do the following:
291  *
292  * <ul>
293  *   <li>If the rule set includes a master rule (and the number was passed in as a <tt>double</tt>),
294  *     use the master rule.&nbsp; (If the number being formatted was passed in as a <tt>long</tt>,
295  *     the master rule is ignored.)</li>
296  *   <li>If the number is negative, use the negative-number rule.</li>
297  *   <li>If the number has a fractional part and is greater than 1, use the improper fraction
298  *     rule.</li>
299  *   <li>If the number has a fractional part and is between 0 and 1, use the proper fraction
300  *     rule.</li>
301  *   <li>Binary-search the rule list for the rule with the highest base value less than or equal
302  *     to the number. If that rule has two substitutions, its base value is not an even multiple
303  *     of its divisor, and the number <em>is</em> an even multiple of the rule's divisor, use the
304  *     rule that precedes it in the rule list. Otherwise, use the rule itself.</li>
305  * </ul>
306  *
307  * <p>If the rule set is a fraction rule set, do the following:
308  *
309  * <ul>
310  *   <li>Ignore negative-number and fraction rules.</li>
311  *   <li>For each rule in the list, multiply the number being formatted (which will always be
312  *     between 0 and 1) by the rule's base value. Keep track of the distance between the result
313  *     the nearest integer.</li>
314  *   <li>Use the rule that produced the result closest to zero in the above calculation. In the
315  *     event of a tie or a direct hit, use the first matching rule encountered. (The idea here is
316  *     to try each rule's base value as a possible denominator of a fraction. Whichever
317  *     denominator produces the fraction closest in value to the number being formatted wins.) If
318  *     the rule following the matching rule has the same base value, use it if the numerator of
319  *     the fraction is anything other than 1; if the numerator is 1, use the original matching
320  *     rule. (This is to allow singular and plural forms of the rule text without a lot of extra
321  *     hassle.)</li>
322  * </ul>
323  *
324  * <p>A rule's body consists of a string of characters terminated by a semicolon. The rule
325  * may include zero, one, or two <em>substitution tokens,</em> and a range of text in
326  * brackets. The brackets denote optional text (and may also include one or both
327  * substitutions). The exact meanings of the substitution tokens, and under what conditions
328  * optional text is omitted, depend on the syntax of the substitution token and the context.
329  * The rest of the text in a rule body is literal text that is output when the rule matches
330  * the number being formatted.</p>
331  *
332  * <p>A substitution token begins and ends with a <em>token character.</em> The token
333  * character and the context together specify a mathematical operation to be performed on the
334  * number being formatted. An optional <em>substitution descriptor </em>specifies how the
335  * value resulting from that operation is used to fill in the substitution. The position of
336  * the substitution token in the rule body specifies the location of the resultant text in
337  * the original rule text.</p>
338  *
339  * <p>The meanings of the substitution token characters are as follows:</p>
340  *
341  * <table border="0" width="100%">
342  *   <tr>
343  *     <td>&gt;&gt;</td>
344  *     <td>in normal rule</td>
345  *     <td>Divide the number by the rule's divisor and format the remainder</td>
346  *   </tr>
347  *   <tr>
348  *     <td></td>
349  *     <td>in negative-number rule</td>
350  *     <td>Find the absolute value of the number and format the result</td>
351  *   </tr>
352  *   <tr>
353  *     <td></td>
354  *     <td>in fraction or master rule</td>
355  *     <td>Isolate the number's fractional part and format it.</td>
356  *   </tr>
357  *   <tr>
358  *     <td></td>
359  *     <td>in rule in fraction rule set</td>
360  *     <td>Not allowed.</td>
361  *   </tr>
362  *   <tr>
363  *     <td>&gt;&gt;&gt;</td>
364  *     <td>in normal rule</td>
365  *     <td>Divide the number by the rule's divisor and format the remainder,
366  *       but bypass the normal rule-selection process and just use the
367  *       rule that precedes this one in this rule list.</td>
368  *   </tr>
369  *   <tr>
370  *     <td></td>
371  *     <td>in all other rules</td>
372  *     <td>Not allowed.</td>
373  *   </tr>
374  *   <tr>
375  *     <td>&lt;&lt;</td>
376  *     <td>in normal rule</td>
377  *     <td>Divide the number by the rule's divisor and format the quotient</td>
378  *   </tr>
379  *   <tr>
380  *     <td></td>
381  *     <td>in negative-number rule</td>
382  *     <td>Not allowed.</td>
383  *   </tr>
384  *   <tr>
385  *     <td></td>
386  *     <td>in fraction or master rule</td>
387  *     <td>Isolate the number's integral part and format it.</td>
388  *   </tr>
389  *   <tr>
390  *     <td></td>
391  *     <td>in rule in fraction rule set</td>
392  *     <td>Multiply the number by the rule's base value and format the result.</td>
393  *   </tr>
394  *   <tr>
395  *     <td>==</td>
396  *     <td>in all rule sets</td>
397  *     <td>Format the number unchanged</td>
398  *   </tr>
399  *   <tr>
400  *     <td>[]</td>
401  *     <td>in normal rule</td>
402  *     <td>Omit the optional text if the number is an even multiple of the rule's divisor</td>
403  *   </tr>
404  *   <tr>
405  *     <td></td>
406  *     <td>in negative-number rule</td>
407  *     <td>Not allowed.</td>
408  *   </tr>
409  *   <tr>
410  *     <td></td>
411  *     <td>in improper-fraction rule</td>
412  *     <td>Omit the optional text if the number is between 0 and 1 (same as specifying both an
413  *     x.x rule and a 0.x rule)</td>
414  *   </tr>
415  *   <tr>
416  *     <td></td>
417  *     <td>in master rule</td>
418  *     <td>Omit the optional text if the number is an integer (same as specifying both an x.x
419  *     rule and an x.0 rule)</td>
420  *   </tr>
421  *   <tr>
422  *     <td></td>
423  *     <td>in proper-fraction rule</td>
424  *     <td>Not allowed.</td>
425  *   </tr>
426  *   <tr>
427  *     <td></td>
428  *     <td>in rule in fraction rule set</td>
429  *     <td>Omit the optional text if multiplying the number by the rule's base value yields 1.</td>
430  *   </tr>
431  * </table>
432  *
433  * <p>The substitution descriptor (i.e., the text between the token characters) may take one
434  * of three forms:</p>
435  *
436  * <table border="0" width="100%">
437  *   <tr>
438  *     <td>a rule set name</td>
439  *     <td>Perform the mathematical operation on the number, and format the result using the
440  *     named rule set.</td>
441  *   </tr>
442  *   <tr>
443  *     <td>a DecimalFormat pattern</td>
444  *     <td>Perform the mathematical operation on the number, and format the result using a
445  *     DecimalFormat with the specified pattern.&nbsp; The pattern must begin with 0 or #.</td>
446  *   </tr>
447  *   <tr>
448  *     <td>nothing</td>
449  *     <td>Perform the mathematical operation on the number, and format the result using the rule
450  *     set containing the current rule, except:
451  *     <ul>
452  *       <li>You can't have an empty substitution descriptor with a == substitution.</li>
453  *       <li>If you omit the substitution descriptor in a &gt;&gt; substitution in a fraction rule,
454  *         format the result one digit at a time using the rule set containing the current rule.</li>
455  *       <li>If you omit the substitution descriptor in a &lt;&lt; substitution in a rule in a
456  *         fraction rule set, format the result using the default rule set for this formatter.</li>
457  *     </ul>
458  *     </td>
459  *   </tr>
460  * </table>
461  *
462  * <p>Whitespace is ignored between a rule set name and a rule set body, between a rule
463  * descriptor and a rule body, or between rules. If a rule body begins with an apostrophe,
464  * the apostrophe is ignored, but all text after it becomes significant (this is how you can
465  * have a rule's rule text begin with whitespace). There is no escape function: the semicolon
466  * is not allowed in rule set names or in rule text, and the colon is not allowed in rule set
467  * names. The characters beginning a substitution token are always treated as the beginning
468  * of a substitution token.</p>
469  *
470  * <p>See the resource data and the demo program for annotated examples of real rule sets
471  * using these features.</p>
472  *
473  * <p><em>User subclasses are not supported.</em> While clients may write
474  * subclasses, such code will not necessarily work and will not be
475  * guaranteed to work stably from release to release.
476  *
477  * <p><b>Localizations</b></p>
478  * <p>Constructors are available that allow the specification of localizations for the
479  * public rule sets (and also allow more control over what public rule sets are available).
480  * Localization data is represented as a textual description.  The description represents
481  * an array of arrays of string.  The first element is an array of the public rule set names,
482  * each of these must be one of the public rule set names that appear in the rules.  Only
483  * names in this array will be treated as public rule set names by the API.  Each subsequent
484  * element is an array of localizations of these names.  The first element of one of these
485  * subarrays is the locale name, and the remaining elements are localizations of the
486  * public rule set names, in the same order as they were listed in the first arrray.</p>
487  * <p>In the syntax, angle brackets '<', '>' are used to delimit the arrays, and comma ',' is used
488  * to separate elements of an array.  Whitespace is ignored, unless quoted.</p>
489  * <p>For example:<pre>
490  * < < %foo, %bar, %baz >,
491  *   < en, Foo, Bar, Baz >,
492  *   < fr, 'le Foo', 'le Bar', 'le Baz' >
493  *   < zh, \\u7532, \\u4e59, \\u4e19 > >
494  * </pre></p>
495  * @author Richard Gillam
496  * @see NumberFormat
497  * @see DecimalFormat
498  * @stable ICU 2.0
499  */
500 class U_I18N_API RuleBasedNumberFormat : public NumberFormat {
501 public:
502 
503   //-----------------------------------------------------------------------
504   // constructors
505   //-----------------------------------------------------------------------
506 
507     /**
508      * Creates a RuleBasedNumberFormat that behaves according to the description
509      * passed in.  The formatter uses the default locale.
510      * @param rules A description of the formatter's desired behavior.
511      * See the class documentation for a complete explanation of the description
512      * syntax.
513      * @param perror The parse error if an error was encountered.
514      * @param status The status indicating whether the constructor succeeded.
515      * @stable ICU 3.2
516      */
517     RuleBasedNumberFormat(const UnicodeString& rules, UParseError& perror, UErrorCode& status);
518 
519     /**
520      * Creates a RuleBasedNumberFormat that behaves according to the description
521      * passed in.  The formatter uses the default locale.
522      * <p>
523      * The localizations data provides information about the public
524      * rule sets and their localized display names for different
525      * locales. The first element in the list is an array of the names
526      * of the public rule sets.  The first element in this array is
527      * the initial default ruleset.  The remaining elements in the
528      * list are arrays of localizations of the names of the public
529      * rule sets.  Each of these is one longer than the initial array,
530      * with the first String being the ULocale ID, and the remaining
531      * Strings being the localizations of the rule set names, in the
532      * same order as the initial array.  Arrays are NULL-terminated.
533      * @param rules A description of the formatter's desired behavior.
534      * See the class documentation for a complete explanation of the description
535      * syntax.
536      * @param localizations the localization information.
537      * names in the description.  These will be copied by the constructor.
538      * @param perror The parse error if an error was encountered.
539      * @param status The status indicating whether the constructor succeeded.
540      * @stable ICU 3.2
541      */
542     RuleBasedNumberFormat(const UnicodeString& rules, const UnicodeString& localizations,
543                         UParseError& perror, UErrorCode& status);
544 
545   /**
546    * Creates a RuleBasedNumberFormat that behaves according to the rules
547    * passed in.  The formatter uses the specified locale to determine the
548    * characters to use when formatting numerals, and to define equivalences
549    * for lenient parsing.
550    * @param rules The formatter rules.
551    * See the class documentation for a complete explanation of the rule
552    * syntax.
553    * @param locale A locale that governs which characters are used for
554    * formatting values in numerals and which characters are equivalent in
555    * lenient parsing.
556    * @param perror The parse error if an error was encountered.
557    * @param status The status indicating whether the constructor succeeded.
558    * @stable ICU 2.0
559    */
560   RuleBasedNumberFormat(const UnicodeString& rules, const Locale& locale,
561                         UParseError& perror, UErrorCode& status);
562 
563     /**
564      * Creates a RuleBasedNumberFormat that behaves according to the description
565      * passed in.  The formatter uses the default locale.
566      * <p>
567      * The localizations data provides information about the public
568      * rule sets and their localized display names for different
569      * locales. The first element in the list is an array of the names
570      * of the public rule sets.  The first element in this array is
571      * the initial default ruleset.  The remaining elements in the
572      * list are arrays of localizations of the names of the public
573      * rule sets.  Each of these is one longer than the initial array,
574      * with the first String being the ULocale ID, and the remaining
575      * Strings being the localizations of the rule set names, in the
576      * same order as the initial array.  Arrays are NULL-terminated.
577      * @param rules A description of the formatter's desired behavior.
578      * See the class documentation for a complete explanation of the description
579      * syntax.
580      * @param localizations a list of localizations for the rule set
581      * names in the description.  These will be copied by the constructor.
582      * @param locale A locale that governs which characters are used for
583      * formatting values in numerals and which characters are equivalent in
584      * lenient parsing.
585      * @param perror The parse error if an error was encountered.
586      * @param status The status indicating whether the constructor succeeded.
587      * @stable ICU 3.2
588      */
589     RuleBasedNumberFormat(const UnicodeString& rules, const UnicodeString& localizations,
590                         const Locale& locale, UParseError& perror, UErrorCode& status);
591 
592   /**
593    * Creates a RuleBasedNumberFormat from a predefined ruleset.  The selector
594    * code choosed among three possible predefined formats: spellout, ordinal,
595    * and duration.
596    * @param tag A selector code specifying which kind of formatter to create for that
597    * locale.  There are four legal values: URBNF_SPELLOUT, which creates a formatter that
598    * spells out a value in words in the desired language, URBNF_ORDINAL, which attaches
599    * an ordinal suffix from the desired language to the end of a number (e.g. "123rd"),
600    * URBNF_DURATION, which formats a duration in seconds as hours, minutes, and seconds,
601    * and URBNF_NUMBERING_SYSTEM, which is used to invoke rules for alternate numbering
602    * systems such as the Hebrew numbering system, or for Roman Numerals, etc.
603    * @param locale The locale for the formatter.
604    * @param status The status indicating whether the constructor succeeded.
605    * @stable ICU 2.0
606    */
607   RuleBasedNumberFormat(URBNFRuleSetTag tag, const Locale& locale, UErrorCode& status);
608 
609   //-----------------------------------------------------------------------
610   // boilerplate
611   //-----------------------------------------------------------------------
612 
613   /**
614    * Copy constructor
615    * @param rhs    the object to be copied from.
616    * @stable ICU 2.6
617    */
618   RuleBasedNumberFormat(const RuleBasedNumberFormat& rhs);
619 
620   /**
621    * Assignment operator
622    * @param rhs    the object to be copied from.
623    * @stable ICU 2.6
624    */
625   RuleBasedNumberFormat& operator=(const RuleBasedNumberFormat& rhs);
626 
627   /**
628    * Release memory allocated for a RuleBasedNumberFormat when you are finished with it.
629    * @stable ICU 2.6
630    */
631   virtual ~RuleBasedNumberFormat();
632 
633   /**
634    * Clone this object polymorphically.  The caller is responsible
635    * for deleting the result when done.
636    * @return  A copy of the object.
637    * @stable ICU 2.6
638    */
639   virtual Format* clone(void) const;
640 
641   /**
642    * Return true if the given Format objects are semantically equal.
643    * Objects of different subclasses are considered unequal.
644    * @param other    the object to be compared with.
645    * @return        true if the given Format objects are semantically equal.
646    * @stable ICU 2.6
647    */
648   virtual UBool operator==(const Format& other) const;
649 
650 //-----------------------------------------------------------------------
651 // public API functions
652 //-----------------------------------------------------------------------
653 
654   /**
655    * return the rules that were provided to the RuleBasedNumberFormat.
656    * @return the result String that was passed in
657    * @stable ICU 2.0
658    */
659   virtual UnicodeString getRules() const;
660 
661   /**
662    * Return the number of public rule set names.
663    * @return the number of public rule set names.
664    * @stable ICU 2.0
665    */
666   virtual int32_t getNumberOfRuleSetNames() const;
667 
668   /**
669    * Return the name of the index'th public ruleSet.  If index is not valid,
670    * the function returns null.
671    * @param index the index of the ruleset
672    * @return the name of the index'th public ruleSet.
673    * @stable ICU 2.0
674    */
675   virtual UnicodeString getRuleSetName(int32_t index) const;
676 
677   /**
678    * Return the number of locales for which we have localized rule set display names.
679    * @return the number of locales for which we have localized rule set display names.
680    * @stable ICU 3.2
681    */
682   virtual int32_t getNumberOfRuleSetDisplayNameLocales(void) const;
683 
684   /**
685    * Return the index'th display name locale.
686    * @param index the index of the locale
687    * @param status set to a failure code when this function fails
688    * @return the locale
689    * @see #getNumberOfRuleSetDisplayNameLocales
690    * @stable ICU 3.2
691    */
692   virtual Locale getRuleSetDisplayNameLocale(int32_t index, UErrorCode& status) const;
693 
694     /**
695      * Return the rule set display names for the provided locale.  These are in the same order
696      * as those returned by getRuleSetName.  The locale is matched against the locales for
697      * which there is display name data, using normal fallback rules.  If no locale matches,
698      * the default display names are returned.  (These are the internal rule set names minus
699      * the leading '%'.)
700      * @param index the index of the rule set
701      * @param locale the locale (returned by getRuleSetDisplayNameLocales) for which the localized
702      * display name is desired
703      * @return the display name for the given index, which might be bogus if there is an error
704      * @see #getRuleSetName
705      * @stable ICU 3.2
706      */
707   virtual UnicodeString getRuleSetDisplayName(int32_t index,
708                           const Locale& locale = Locale::getDefault());
709 
710     /**
711      * Return the rule set display name for the provided rule set and locale.
712      * The locale is matched against the locales for which there is display name data, using
713      * normal fallback rules.  If no locale matches, the default display name is returned.
714      * @return the display name for the rule set
715      * @stable ICU 3.2
716      * @see #getRuleSetDisplayName
717      */
718   virtual UnicodeString getRuleSetDisplayName(const UnicodeString& ruleSetName,
719                           const Locale& locale = Locale::getDefault());
720 
721 
722   using NumberFormat::format;
723 
724   /**
725    * Formats the specified 32-bit number using the default ruleset.
726    * @param number The number to format.
727    * @param toAppendTo the string that will hold the (appended) result
728    * @param pos the fieldposition
729    * @return A textual representation of the number.
730    * @stable ICU 2.0
731    */
732   virtual UnicodeString& format(int32_t number,
733                                 UnicodeString& toAppendTo,
734                                 FieldPosition& pos) const;
735 
736   /**
737    * Formats the specified 64-bit number using the default ruleset.
738    * @param number The number to format.
739    * @param toAppendTo the string that will hold the (appended) result
740    * @param pos the fieldposition
741    * @return A textual representation of the number.
742    * @stable ICU 2.1
743    */
744   virtual UnicodeString& format(int64_t number,
745                                 UnicodeString& toAppendTo,
746                                 FieldPosition& pos) const;
747   /**
748    * Formats the specified number using the default ruleset.
749    * @param number The number to format.
750    * @param toAppendTo the string that will hold the (appended) result
751    * @param pos the fieldposition
752    * @return A textual representation of the number.
753    * @stable ICU 2.0
754    */
755   virtual UnicodeString& format(double number,
756                                 UnicodeString& toAppendTo,
757                                 FieldPosition& pos) const;
758 
759   /**
760    * Formats the specified number using the named ruleset.
761    * @param number The number to format.
762    * @param ruleSetName The name of the rule set to format the number with.
763    * This must be the name of a valid public rule set for this formatter.
764    * @param toAppendTo the string that will hold the (appended) result
765    * @param pos the fieldposition
766    * @param status the status
767    * @return A textual representation of the number.
768    * @stable ICU 2.0
769    */
770   virtual UnicodeString& format(int32_t number,
771                                 const UnicodeString& ruleSetName,
772                                 UnicodeString& toAppendTo,
773                                 FieldPosition& pos,
774                                 UErrorCode& status) const;
775   /**
776    * Formats the specified 64-bit number using the named ruleset.
777    * @param number The number to format.
778    * @param ruleSetName The name of the rule set to format the number with.
779    * This must be the name of a valid public rule set for this formatter.
780    * @param toAppendTo the string that will hold the (appended) result
781    * @param pos the fieldposition
782    * @param status the status
783    * @return A textual representation of the number.
784    * @stable ICU 2.1
785    */
786   virtual UnicodeString& format(int64_t number,
787                                 const UnicodeString& ruleSetName,
788                                 UnicodeString& toAppendTo,
789                                 FieldPosition& pos,
790                                 UErrorCode& status) const;
791   /**
792    * Formats the specified number using the named ruleset.
793    * @param number The number to format.
794    * @param ruleSetName The name of the rule set to format the number with.
795    * This must be the name of a valid public rule set for this formatter.
796    * @param toAppendTo the string that will hold the (appended) result
797    * @param pos the fieldposition
798    * @param status the status
799    * @return A textual representation of the number.
800    * @stable ICU 2.0
801    */
802   virtual UnicodeString& format(double number,
803                                 const UnicodeString& ruleSetName,
804                                 UnicodeString& toAppendTo,
805                                 FieldPosition& pos,
806                                 UErrorCode& status) const;
807 
808   using NumberFormat::parse;
809 
810   /**
811    * Parses the specfied string, beginning at the specified position, according
812    * to this formatter's rules.  This will match the string against all of the
813    * formatter's public rule sets and return the value corresponding to the longest
814    * parseable substring.  This function's behavior is affected by the lenient
815    * parse mode.
816    * @param text The string to parse
817    * @param result the result of the parse, either a double or a long.
818    * @param parsePosition On entry, contains the position of the first character
819    * in "text" to examine.  On exit, has been updated to contain the position
820    * of the first character in "text" that wasn't consumed by the parse.
821    * @see #setLenient
822    * @stable ICU 2.0
823    */
824   virtual void parse(const UnicodeString& text,
825                      Formattable& result,
826                      ParsePosition& parsePosition) const;
827 
828 #if !UCONFIG_NO_COLLATION
829 
830   /**
831    * Turns lenient parse mode on and off.
832    *
833    * When in lenient parse mode, the formatter uses a Collator for parsing the text.
834    * Only primary differences are treated as significant.  This means that case
835    * differences, accent differences, alternate spellings of the same letter
836    * (e.g., ae and a-umlaut in German), ignorable characters, etc. are ignored in
837    * matching the text.  In many cases, numerals will be accepted in place of words
838    * or phrases as well.
839    *
840    * For example, all of the following will correctly parse as 255 in English in
841    * lenient-parse mode:
842    * <br>"two hundred fifty-five"
843    * <br>"two hundred fifty five"
844    * <br>"TWO HUNDRED FIFTY-FIVE"
845    * <br>"twohundredfiftyfive"
846    * <br>"2 hundred fifty-5"
847    *
848    * The Collator used is determined by the locale that was
849    * passed to this object on construction.  The description passed to this object
850    * on construction may supply additional collation rules that are appended to the
851    * end of the default collator for the locale, enabling additional equivalences
852    * (such as adding more ignorable characters or permitting spelled-out version of
853    * symbols; see the demo program for examples).
854    *
855    * It's important to emphasize that even strict parsing is relatively lenient: it
856    * will accept some text that it won't produce as output.  In English, for example,
857    * it will correctly parse "two hundred zero" and "fifteen hundred".
858    *
859    * @param enabled If true, turns lenient-parse mode on; if false, turns it off.
860    * @see RuleBasedCollator
861    * @stable ICU 2.0
862    */
863   virtual void setLenient(UBool enabled);
864 
865   /**
866    * Returns true if lenient-parse mode is turned on.  Lenient parsing is off
867    * by default.
868    * @return true if lenient-parse mode is turned on.
869    * @see #setLenient
870    * @stable ICU 2.0
871    */
872   virtual inline UBool isLenient(void) const;
873 
874 #endif
875 
876   /**
877    * Override the default rule set to use.  If ruleSetName is null, reset
878    * to the initial default rule set.  If the rule set is not a public rule set name,
879    * U_ILLEGAL_ARGUMENT_ERROR is returned in status.
880    * @param ruleSetName the name of the rule set, or null to reset the initial default.
881    * @param status set to failure code when a problem occurs.
882    * @stable ICU 2.6
883    */
884   virtual void setDefaultRuleSet(const UnicodeString& ruleSetName, UErrorCode& status);
885 
886   /**
887    * Return the name of the current default rule set.  If the current rule set is
888    * not public, returns a bogus (and empty) UnicodeString.
889    * @return the name of the current default rule set
890    * @stable ICU 3.0
891    */
892   virtual UnicodeString getDefaultRuleSetName() const;
893 
894   /* Cannot use #ifndef U_HIDE_DRAFT_API for the following draft method since it is virtual */
895   /**
896    * Set a particular UDisplayContext value in the formatter, such as
897    * UDISPCTX_CAPITALIZATION_FOR_STANDALONE. Note: For getContext, see
898    * NumberFormat.
899    * @param value The UDisplayContext value to set.
900    * @param status Input/output status. If at entry this indicates a failure
901    *               status, the function will do nothing; otherwise this will be
902    *               updated with any new status from the function.
903    * @draft ICU 53
904    */
905   virtual void setContext(UDisplayContext value, UErrorCode& status);
906 
907 public:
908     /**
909      * ICU "poor man's RTTI", returns a UClassID for this class.
910      *
911      * @stable ICU 2.8
912      */
913     static UClassID U_EXPORT2 getStaticClassID(void);
914 
915     /**
916      * ICU "poor man's RTTI", returns a UClassID for the actual class.
917      *
918      * @stable ICU 2.8
919      */
920     virtual UClassID getDynamicClassID(void) const;
921 
922     /**
923      * Sets the decimal format symbols, which is generally not changed
924      * by the programmer or user. The formatter takes ownership of
925      * symbolsToAdopt; the client must not delete it.
926      *
927      * @param symbolsToAdopt DecimalFormatSymbols to be adopted.
928      * @stable ICU 49
929      */
930     virtual void adoptDecimalFormatSymbols(DecimalFormatSymbols* symbolsToAdopt);
931 
932     /**
933      * Sets the decimal format symbols, which is generally not changed
934      * by the programmer or user. A clone of the symbols is created and
935      * the symbols is _not_ adopted; the client is still responsible for
936      * deleting it.
937      *
938      * @param symbols DecimalFormatSymbols.
939      * @stable ICU 49
940      */
941     virtual void setDecimalFormatSymbols(const DecimalFormatSymbols& symbols);
942 
943 private:
944     RuleBasedNumberFormat(); // default constructor not implemented
945 
946     // this will ref the localizations if they are not NULL
947     // caller must deref to get adoption
948     RuleBasedNumberFormat(const UnicodeString& description, LocalizationInfo* localizations,
949               const Locale& locale, UParseError& perror, UErrorCode& status);
950 
951     void init(const UnicodeString& rules, LocalizationInfo* localizations, UParseError& perror, UErrorCode& status);
952     void initCapitalizationContextInfo(const Locale& thelocale);
953     void dispose();
954     void stripWhitespace(UnicodeString& src);
955     void initDefaultRuleSet();
956     void format(double number, NFRuleSet& ruleSet);
957     NFRuleSet* findRuleSet(const UnicodeString& name, UErrorCode& status) const;
958 
959     /* friend access */
960     friend class NFSubstitution;
961     friend class NFRule;
962     friend class FractionalPartSubstitution;
963 
964     inline NFRuleSet * getDefaultRuleSet() const;
965     const RuleBasedCollator * getCollator() const;
966     DecimalFormatSymbols * getDecimalFormatSymbols() const;
967     UnicodeString& adjustForCapitalizationContext(int32_t startPos, UnicodeString& currentResult) const;
968 
969 private:
970     NFRuleSet **ruleSets;
971     UnicodeString* ruleSetDescriptions;
972     int32_t numRuleSets;
973     NFRuleSet *defaultRuleSet;
974     Locale locale;
975     RuleBasedCollator* collator;
976     DecimalFormatSymbols* decimalFormatSymbols;
977     UBool lenient;
978     UnicodeString* lenientParseRules;
979     LocalizationInfo* localizations;
980     UnicodeString originalDescription;
981     UBool capitalizationInfoSet;
982     UBool capitalizationForUIListMenu;
983     UBool capitalizationForStandAlone;
984     BreakIterator* capitalizationBrkIter;
985 };
986 
987 // ---------------
988 
989 #if !UCONFIG_NO_COLLATION
990 
991 inline UBool
isLenient(void)992 RuleBasedNumberFormat::isLenient(void) const {
993     return lenient;
994 }
995 
996 #endif
997 
998 inline NFRuleSet*
getDefaultRuleSet()999 RuleBasedNumberFormat::getDefaultRuleSet() const {
1000     return defaultRuleSet;
1001 }
1002 
1003 U_NAMESPACE_END
1004 
1005 /* U_HAVE_RBNF */
1006 #endif
1007 
1008 /* RBNF_H */
1009 #endif
1010