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1//==-- AArch64Schedule.td - AArch64 Scheduling Definitions -*- tablegen -*-===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9
10// Define TII for use in SchedVariant Predicates.
11// const MachineInstr *MI and const TargetSchedModel *SchedModel
12// are defined by default.
13def : PredicateProlog<[{
14  const AArch64InstrInfo *TII =
15    static_cast<const AArch64InstrInfo*>(SchedModel->getInstrInfo());
16  (void)TII;
17}]>;
18
19// AArch64 Scheduler Definitions
20
21def WriteImm       : SchedWrite; // MOVN, MOVZ
22// TODO: Provide variants for MOV32/64imm Pseudos that dynamically
23// select the correct sequence of WriteImms.
24
25def WriteI         : SchedWrite; // ALU
26def WriteISReg     : SchedWrite; // ALU of Shifted-Reg
27def WriteIEReg     : SchedWrite; // ALU of Extended-Reg
28def ReadI          : SchedRead;  // ALU
29def ReadISReg      : SchedRead;  // ALU of Shifted-Reg
30def ReadIEReg      : SchedRead;  // ALU of Extended-Reg
31def WriteExtr      : SchedWrite; // EXTR shifts a reg pair
32def ReadExtrHi     : SchedRead;  // Read the high reg of the EXTR pair
33def WriteIS        : SchedWrite; // Shift/Scale
34def WriteID32      : SchedWrite; // 32-bit Divide
35def WriteID64      : SchedWrite; // 64-bit Divide
36def ReadID         : SchedRead;  // 32/64-bit Divide
37def WriteIM32      : SchedWrite; // 32-bit Multiply
38def WriteIM64      : SchedWrite; // 64-bit Multiply
39def ReadIM         : SchedRead;  // 32/64-bit Multiply
40def ReadIMA        : SchedRead;  // 32/64-bit Multiply Accumulate
41def WriteBr        : SchedWrite; // Branch
42def WriteBrReg     : SchedWrite; // Indirect Branch
43
44def WriteLD        : SchedWrite; // Load from base addr plus immediate offset
45def WriteST        : SchedWrite; // Store to base addr plus immediate offset
46def WriteSTP       : SchedWrite; // Store a register pair.
47def WriteAdr       : SchedWrite; // Address pre/post increment.
48
49def WriteLDIdx : SchedWrite; // Load from a register index (maybe scaled).
50def WriteSTIdx : SchedWrite; // Store to a register index (maybe scaled).
51def ReadAdrBase : SchedRead; // Read the base resister of a reg-offset LD/ST.
52
53// Predicate for determining when a shiftable register is shifted.
54def RegShiftedPred : SchedPredicate<[{TII->hasShiftedReg(MI)}]>;
55
56// Predicate for determining when a extendedable register is extended.
57def RegExtendedPred : SchedPredicate<[{TII->hasExtendedReg(MI)}]>;
58
59// ScaledIdxPred is true if a WriteLDIdx operand will be
60// scaled. Subtargets can use this to dynamically select resources and
61// latency for WriteLDIdx and ReadAdrBase.
62def ScaledIdxPred : SchedPredicate<[{TII->isScaledAddr(MI)}]>;
63
64// Serialized two-level address load.
65// EXAMPLE: LOADGot
66def WriteLDAdr : WriteSequence<[WriteAdr, WriteLD]>;
67
68// Serialized two-level address lookup.
69// EXAMPLE: MOVaddr...
70def WriteAdrAdr : WriteSequence<[WriteAdr, WriteAdr]>;
71
72// The second register of a load-pair.
73// LDP,LDPSW,LDNP,LDXP,LDAXP
74def WriteLDHi : SchedWrite;
75
76// Store-exclusive is a store followed by a dependent load.
77def WriteSTX : WriteSequence<[WriteST, WriteLD]>;
78
79def WriteSys     : SchedWrite; // Long, variable latency system ops.
80def WriteBarrier : SchedWrite; // Memory barrier.
81def WriteHint    : SchedWrite; // Hint instruction.
82
83def WriteF       : SchedWrite; // General floating-point ops.
84def WriteFCmp    : SchedWrite; // Floating-point compare.
85def WriteFCvt    : SchedWrite; // Float conversion.
86def WriteFCopy   : SchedWrite; // Float-int register copy.
87def WriteFImm    : SchedWrite; // Floating-point immediate.
88def WriteFMul    : SchedWrite; // Floating-point multiply.
89def WriteFDiv    : SchedWrite; // Floating-point division.
90
91def WriteV   : SchedWrite; // Vector ops.
92def WriteVLD : SchedWrite; // Vector loads.
93def WriteVST : SchedWrite; // Vector stores.
94
95// Read the unwritten lanes of the VLD's destination registers.
96def ReadVLD : SchedRead;
97
98// Sequential vector load and shuffle.
99def WriteVLDShuffle     : WriteSequence<[WriteVLD, WriteV]>;
100def WriteVLDPairShuffle : WriteSequence<[WriteVLD, WriteV, WriteV]>;
101
102// Store a shuffled vector.
103def WriteVSTShuffle : WriteSequence<[WriteV, WriteVST]>;
104def WriteVSTPairShuffle : WriteSequence<[WriteV, WriteV, WriteVST]>;
105