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1; RUN: llc < %s -march=nvptx64 -mcpu=sm_20 | FileCheck %s --check-prefix=PTX
2; RUN: opt < %s -S -separate-const-offset-from-gep -gvn -dce | FileCheck %s --check-prefix=IR
3
4; Verifies the SeparateConstOffsetFromGEP pass.
5; The following code computes
6; *output = array[x][y] + array[x][y+1] + array[x+1][y] + array[x+1][y+1]
7;
8; We expect SeparateConstOffsetFromGEP to transform it to
9;
10; float *base = &a[x][y];
11; *output = base[0] + base[1] + base[32] + base[33];
12;
13; so the backend can emit PTX that uses fewer virtual registers.
14
15target datalayout = "e-i64:64-v16:16-v32:32-n16:32:64"
16target triple = "nvptx64-unknown-unknown"
17
18@array = internal addrspace(3) constant [32 x [32 x float]] zeroinitializer, align 4
19
20define void @sum_of_array(i32 %x, i32 %y, float* nocapture %output) {
21.preheader:
22  %0 = sext i32 %y to i64
23  %1 = sext i32 %x to i64
24  %2 = getelementptr inbounds [32 x [32 x float]] addrspace(3)* @array, i64 0, i64 %1, i64 %0
25  %3 = addrspacecast float addrspace(3)* %2 to float*
26  %4 = load float* %3, align 4
27  %5 = fadd float %4, 0.000000e+00
28  %6 = add i32 %y, 1
29  %7 = sext i32 %6 to i64
30  %8 = getelementptr inbounds [32 x [32 x float]] addrspace(3)* @array, i64 0, i64 %1, i64 %7
31  %9 = addrspacecast float addrspace(3)* %8 to float*
32  %10 = load float* %9, align 4
33  %11 = fadd float %5, %10
34  %12 = add i32 %x, 1
35  %13 = sext i32 %12 to i64
36  %14 = getelementptr inbounds [32 x [32 x float]] addrspace(3)* @array, i64 0, i64 %13, i64 %0
37  %15 = addrspacecast float addrspace(3)* %14 to float*
38  %16 = load float* %15, align 4
39  %17 = fadd float %11, %16
40  %18 = getelementptr inbounds [32 x [32 x float]] addrspace(3)* @array, i64 0, i64 %13, i64 %7
41  %19 = addrspacecast float addrspace(3)* %18 to float*
42  %20 = load float* %19, align 4
43  %21 = fadd float %17, %20
44  store float %21, float* %output, align 4
45  ret void
46}
47; PTX-LABEL: sum_of_array(
48; PTX: ld.shared.f32 {{%f[0-9]+}}, {{\[}}[[BASE_REG:%(rl|r)[0-9]+]]{{\]}}
49; PTX: ld.shared.f32 {{%f[0-9]+}}, {{\[}}[[BASE_REG]]+4{{\]}}
50; PTX: ld.shared.f32 {{%f[0-9]+}}, {{\[}}[[BASE_REG]]+128{{\]}}
51; PTX: ld.shared.f32 {{%f[0-9]+}}, {{\[}}[[BASE_REG]]+132{{\]}}
52
53; IR-LABEL: @sum_of_array(
54; IR: [[BASE_PTR:%[a-zA-Z0-9]+]] = getelementptr inbounds [32 x [32 x float]] addrspace(3)* @array, i64 0, i64 %{{[a-zA-Z0-9]+}}, i64 %{{[a-zA-Z0-9]+}}
55; IR: getelementptr float addrspace(3)* [[BASE_PTR]], i64 1
56; IR: getelementptr float addrspace(3)* [[BASE_PTR]], i64 32
57; IR: getelementptr float addrspace(3)* [[BASE_PTR]], i64 33
58
59; @sum_of_array2 is very similar to @sum_of_array. The only difference is in
60; the order of "sext" and "add" when computing the array indices. @sum_of_array
61; computes add before sext, e.g., array[sext(x + 1)][sext(y + 1)], while
62; @sum_of_array2 computes sext before add,
63; e.g., array[sext(x) + 1][sext(y) + 1]. SeparateConstOffsetFromGEP should be
64; able to extract constant offsets from both forms.
65define void @sum_of_array2(i32 %x, i32 %y, float* nocapture %output) {
66.preheader:
67  %0 = sext i32 %y to i64
68  %1 = sext i32 %x to i64
69  %2 = getelementptr inbounds [32 x [32 x float]] addrspace(3)* @array, i64 0, i64 %1, i64 %0
70  %3 = addrspacecast float addrspace(3)* %2 to float*
71  %4 = load float* %3, align 4
72  %5 = fadd float %4, 0.000000e+00
73  %6 = add i64 %0, 1
74  %7 = getelementptr inbounds [32 x [32 x float]] addrspace(3)* @array, i64 0, i64 %1, i64 %6
75  %8 = addrspacecast float addrspace(3)* %7 to float*
76  %9 = load float* %8, align 4
77  %10 = fadd float %5, %9
78  %11 = add i64 %1, 1
79  %12 = getelementptr inbounds [32 x [32 x float]] addrspace(3)* @array, i64 0, i64 %11, i64 %0
80  %13 = addrspacecast float addrspace(3)* %12 to float*
81  %14 = load float* %13, align 4
82  %15 = fadd float %10, %14
83  %16 = getelementptr inbounds [32 x [32 x float]] addrspace(3)* @array, i64 0, i64 %11, i64 %6
84  %17 = addrspacecast float addrspace(3)* %16 to float*
85  %18 = load float* %17, align 4
86  %19 = fadd float %15, %18
87  store float %19, float* %output, align 4
88  ret void
89}
90; PTX-LABEL: sum_of_array2(
91; PTX: ld.shared.f32 {{%f[0-9]+}}, {{\[}}[[BASE_REG:%(rl|r)[0-9]+]]{{\]}}
92; PTX: ld.shared.f32 {{%f[0-9]+}}, {{\[}}[[BASE_REG]]+4{{\]}}
93; PTX: ld.shared.f32 {{%f[0-9]+}}, {{\[}}[[BASE_REG]]+128{{\]}}
94; PTX: ld.shared.f32 {{%f[0-9]+}}, {{\[}}[[BASE_REG]]+132{{\]}}
95
96; IR-LABEL: @sum_of_array2(
97; IR: [[BASE_PTR:%[a-zA-Z0-9]+]] = getelementptr inbounds [32 x [32 x float]] addrspace(3)* @array, i64 0, i64 %{{[a-zA-Z0-9]+}}, i64 %{{[a-zA-Z0-9]+}}
98; IR: getelementptr float addrspace(3)* [[BASE_PTR]], i64 1
99; IR: getelementptr float addrspace(3)* [[BASE_PTR]], i64 32
100; IR: getelementptr float addrspace(3)* [[BASE_PTR]], i64 33
101
102; Similar to @sum_of_array3, but extends array indices using zext instead of
103; sext. e.g., array[zext(x + 1)][zext(y + 1)].
104define void @sum_of_array3(i32 %x, i32 %y, float* nocapture %output) {
105.preheader:
106  %0 = zext i32 %y to i64
107  %1 = zext i32 %x to i64
108  %2 = getelementptr inbounds [32 x [32 x float]] addrspace(3)* @array, i64 0, i64 %1, i64 %0
109  %3 = addrspacecast float addrspace(3)* %2 to float*
110  %4 = load float* %3, align 4
111  %5 = fadd float %4, 0.000000e+00
112  %6 = add i32 %y, 1
113  %7 = zext i32 %6 to i64
114  %8 = getelementptr inbounds [32 x [32 x float]] addrspace(3)* @array, i64 0, i64 %1, i64 %7
115  %9 = addrspacecast float addrspace(3)* %8 to float*
116  %10 = load float* %9, align 4
117  %11 = fadd float %5, %10
118  %12 = add i32 %x, 1
119  %13 = zext i32 %12 to i64
120  %14 = getelementptr inbounds [32 x [32 x float]] addrspace(3)* @array, i64 0, i64 %13, i64 %0
121  %15 = addrspacecast float addrspace(3)* %14 to float*
122  %16 = load float* %15, align 4
123  %17 = fadd float %11, %16
124  %18 = getelementptr inbounds [32 x [32 x float]] addrspace(3)* @array, i64 0, i64 %13, i64 %7
125  %19 = addrspacecast float addrspace(3)* %18 to float*
126  %20 = load float* %19, align 4
127  %21 = fadd float %17, %20
128  store float %21, float* %output, align 4
129  ret void
130}
131; PTX-LABEL: sum_of_array3(
132; PTX: ld.shared.f32 {{%f[0-9]+}}, {{\[}}[[BASE_REG:%(rl|r)[0-9]+]]{{\]}}
133; PTX: ld.shared.f32 {{%f[0-9]+}}, {{\[}}[[BASE_REG]]+4{{\]}}
134; PTX: ld.shared.f32 {{%f[0-9]+}}, {{\[}}[[BASE_REG]]+128{{\]}}
135; PTX: ld.shared.f32 {{%f[0-9]+}}, {{\[}}[[BASE_REG]]+132{{\]}}
136
137; IR-LABEL: @sum_of_array3(
138; IR: [[BASE_PTR:%[a-zA-Z0-9]+]] = getelementptr inbounds [32 x [32 x float]] addrspace(3)* @array, i64 0, i64 %{{[a-zA-Z0-9]+}}, i64 %{{[a-zA-Z0-9]+}}
139; IR: getelementptr float addrspace(3)* [[BASE_PTR]], i64 1
140; IR: getelementptr float addrspace(3)* [[BASE_PTR]], i64 32
141; IR: getelementptr float addrspace(3)* [[BASE_PTR]], i64 33
142