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1 /**********************************************************
2  * Copyright 2008-2009 VMware, Inc.  All rights reserved.
3  *
4  * Permission is hereby granted, free of charge, to any person
5  * obtaining a copy of this software and associated documentation
6  * files (the "Software"), to deal in the Software without
7  * restriction, including without limitation the rights to use, copy,
8  * modify, merge, publish, distribute, sublicense, and/or sell copies
9  * of the Software, and to permit persons to whom the Software is
10  * furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice shall be
13  * included in all copies or substantial portions of the Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18  * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19  * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20  * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22  * SOFTWARE.
23  *
24  **********************************************************/
25 
26 #ifndef SVGA_SAMPLER_VIEW_H
27 #define SVGA_SAMPLER_VIEW_H
28 
29 
30 #include "pipe/p_compiler.h"
31 #include "pipe/p_state.h"
32 #include "util/u_inlines.h"
33 #include "svga_screen_cache.h"
34 
35 struct pipe_context;
36 struct pipe_screen;
37 struct svga_context;
38 struct svga_winsys_surface;
39 enum SVGA3dSurfaceFormat;
40 
41 
42 /**
43  * A sampler's view into a texture
44  *
45  * We currently cache one sampler view on
46  * the texture and in there by holding a reference
47  * from the texture to the sampler view.
48  *
49  * Because of this we can not hold a refernce to the
50  * texture from the sampler view. So the user
51  * of the sampler views must make sure that the
52  * texture has a reference take for as long as
53  * the sampler view is refrenced.
54  *
55  * Just unreferencing the sampler_view before the
56  * texture is enough.
57  */
58 struct svga_sampler_view
59 {
60    struct pipe_reference reference;
61 
62    struct pipe_resource *texture;
63 
64    int min_lod;
65    int max_lod;
66 
67    unsigned age;
68 
69    struct svga_host_surface_cache_key key;
70    struct svga_winsys_surface *handle;
71 };
72 
73 
74 
75 extern struct svga_sampler_view *
76 svga_get_tex_sampler_view(struct pipe_context *pipe,
77                           struct pipe_resource *pt,
78                           unsigned min_lod, unsigned max_lod);
79 
80 void
81 svga_validate_sampler_view(struct svga_context *svga, struct svga_sampler_view *v);
82 
83 void
84 svga_destroy_sampler_view_priv(struct svga_sampler_view *v);
85 
86 void
87 svga_debug_describe_sampler_view(char *buf, const struct svga_sampler_view *sv);
88 
89 static INLINE void
svga_sampler_view_reference(struct svga_sampler_view ** ptr,struct svga_sampler_view * v)90 svga_sampler_view_reference(struct svga_sampler_view **ptr, struct svga_sampler_view *v)
91 {
92    struct svga_sampler_view *old = *ptr;
93 
94    if (pipe_reference_described(&(*ptr)->reference, &v->reference,
95                                 (debug_reference_descriptor)svga_debug_describe_sampler_view))
96       svga_destroy_sampler_view_priv(old);
97    *ptr = v;
98 }
99 
100 
101 #endif
102