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1 /**************************************************************************
2  *
3  * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28 #include "intel_context.h"
29 #include "intel_buffers.h"
30 #include "intel_fbo.h"
31 #include "intel_mipmap_tree.h"
32 
33 #include "main/fbobject.h"
34 #include "main/framebuffer.h"
35 #include "main/renderbuffer.h"
36 
37 /**
38  * Return pointer to current color drawing region, or NULL.
39  */
40 struct intel_region *
intel_drawbuf_region(struct intel_context * intel)41 intel_drawbuf_region(struct intel_context *intel)
42 {
43    struct intel_renderbuffer *irbColor =
44       intel_renderbuffer(intel->ctx.DrawBuffer->_ColorDrawBuffers[0]);
45    if (irbColor && irbColor->mt)
46       return irbColor->mt->region;
47    else
48       return NULL;
49 }
50 
51 /**
52  * Return pointer to current color reading region, or NULL.
53  */
54 struct intel_region *
intel_readbuf_region(struct intel_context * intel)55 intel_readbuf_region(struct intel_context *intel)
56 {
57    struct intel_renderbuffer *irb
58       = intel_renderbuffer(intel->ctx.ReadBuffer->_ColorReadBuffer);
59    if (irb && irb->mt)
60       return irb->mt->region;
61    else
62       return NULL;
63 }
64 
65 /**
66  * Check if we're about to draw into the front color buffer.
67  * If so, set the intel->front_buffer_dirty field to true.
68  */
69 void
intel_check_front_buffer_rendering(struct intel_context * intel)70 intel_check_front_buffer_rendering(struct intel_context *intel)
71 {
72    const struct gl_framebuffer *fb = intel->ctx.DrawBuffer;
73    if (_mesa_is_winsys_fbo(fb)) {
74       /* drawing to window system buffer */
75       if (fb->_NumColorDrawBuffers > 0) {
76          if (fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT) {
77 	    intel->front_buffer_dirty = true;
78 	 }
79       }
80    }
81 }
82 
83 static void
intelDrawBuffer(struct gl_context * ctx,GLenum mode)84 intelDrawBuffer(struct gl_context * ctx, GLenum mode)
85 {
86    if (ctx->DrawBuffer && _mesa_is_winsys_fbo(ctx->DrawBuffer)) {
87       struct intel_context *const intel = intel_context(ctx);
88       const bool was_front_buffer_rendering =
89 	intel->is_front_buffer_rendering;
90 
91       intel->is_front_buffer_rendering = (mode == GL_FRONT_LEFT)
92 	|| (mode == GL_FRONT) || (mode == GL_FRONT_AND_BACK);
93 
94       /* If we weren't front-buffer rendering before but we are now,
95        * invalidate our DRI drawable so we'll ask for new buffers
96        * (including the fake front) before we start rendering again.
97        */
98       if (!was_front_buffer_rendering && intel->is_front_buffer_rendering)
99 	 dri2InvalidateDrawable(intel->driContext->driDrawablePriv);
100    }
101 
102    intel_draw_buffer(ctx);
103 }
104 
105 
106 static void
intelReadBuffer(struct gl_context * ctx,GLenum mode)107 intelReadBuffer(struct gl_context * ctx, GLenum mode)
108 {
109    if (ctx->DrawBuffer && _mesa_is_winsys_fbo(ctx->DrawBuffer)) {
110       struct intel_context *const intel = intel_context(ctx);
111       const bool was_front_buffer_reading =
112 	intel->is_front_buffer_reading;
113 
114       intel->is_front_buffer_reading = (mode == GL_FRONT_LEFT)
115 	|| (mode == GL_FRONT);
116 
117       /* If we weren't front-buffer reading before but we are now,
118        * invalidate our DRI drawable so we'll ask for new buffers
119        * (including the fake front) before we start reading again.
120        */
121       if (!was_front_buffer_reading && intel->is_front_buffer_reading)
122 	 dri2InvalidateDrawable(intel->driContext->driReadablePriv);
123    }
124 }
125 
126 
127 void
intelInitBufferFuncs(struct dd_function_table * functions)128 intelInitBufferFuncs(struct dd_function_table *functions)
129 {
130    functions->DrawBuffer = intelDrawBuffer;
131    functions->ReadBuffer = intelReadBuffer;
132 }
133