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1 /*
2  * Mesa 3-D graphics library
3  * Version:  7.5
4  *
5  * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
6  *
7  * Permission is hereby granted, free of charge, to any person obtaining a
8  * copy of this software and associated documentation files (the "Software"),
9  * to deal in the Software without restriction, including without limitation
10  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11  * and/or sell copies of the Software, and to permit persons to whom the
12  * Software is furnished to do so, subject to the following conditions:
13  *
14  * The above copyright notice and this permission notice shall be included
15  * in all copies or substantial portions of the Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20  * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21  * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23  */
24 
25 
26 /**
27  * \file glheader.h
28  * Wrapper for GL/gl.h and GL/glext.h
29  */
30 
31 
32 #ifndef GLHEADER_H
33 #define GLHEADER_H
34 
35 
36 #ifdef WGLAPI
37 #undef WGLAPI
38 #endif
39 
40 
41 #if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__)) && !defined(BUILD_FOR_SNAP)
42 #  if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
43 #    define WGLAPI __declspec(dllexport)
44 #  elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
45 #    define WGLAPI __declspec(dllimport)
46 #  else /* for use with static link lib build of Win32 edition only */
47 #    define WGLAPI __declspec(dllimport)
48 #  endif /* _STATIC_MESA support */
49 #endif /* WIN32 / CYGWIN bracket */
50 
51 
52 #define GL_GLEXT_PROTOTYPES
53 #include "GL/gl.h"
54 #include "GL/glext.h"
55 
56 
57 #ifdef __cplusplus
58 extern "C" {
59 #endif
60 
61 
62 /**
63  * GL_FIXED is defined in glext.h version 64 but these typedefs aren't (yet).
64  */
65 typedef int GLfixed;
66 typedef int GLclampx;
67 
68 
69 #ifndef GL_OES_EGL_image
70 typedef void *GLeglImageOES;
71 #endif
72 
73 
74 #ifndef GL_OES_EGL_image_external
75 #define GL_TEXTURE_EXTERNAL_OES                                 0x8D65
76 #define GL_SAMPLER_EXTERNAL_OES                                 0x8D66
77 #define GL_TEXTURE_BINDING_EXTERNAL_OES                         0x8D67
78 #define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES                     0x8D68
79 #endif
80 
81 
82 #ifndef GL_OES_point_size_array
83 #define GL_POINT_SIZE_ARRAY_OES                                 0x8B9C
84 #define GL_POINT_SIZE_ARRAY_TYPE_OES                            0x898A
85 #define GL_POINT_SIZE_ARRAY_STRIDE_OES                          0x898B
86 #define GL_POINT_SIZE_ARRAY_POINTER_OES                         0x898C
87 #define GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES                  0x8B9F
88 #endif
89 
90 
91 #ifndef GL_OES_draw_texture
92 #define GL_TEXTURE_CROP_RECT_OES  0x8B9D
93 #endif
94 
95 
96 #ifndef GL_PROGRAM_BINARY_LENGTH_OES
97 #define GL_PROGRAM_BINARY_LENGTH_OES 0x8741
98 #endif
99 
100 /* GLES 2.0 tokens */
101 #ifndef GL_RGB565
102 #define GL_RGB565 0x8D62
103 #endif
104 
105 #ifndef GL_TEXTURE_GEN_STR_OES
106 #define GL_TEXTURE_GEN_STR_OES                                  0x8D60
107 #endif
108 
109 #ifndef GL_OES_compressed_paletted_texture
110 #define GL_PALETTE4_RGB8_OES                                    0x8B90
111 #define GL_PALETTE4_RGBA8_OES                                   0x8B91
112 #define GL_PALETTE4_R5_G6_B5_OES                                0x8B92
113 #define GL_PALETTE4_RGBA4_OES                                   0x8B93
114 #define GL_PALETTE4_RGB5_A1_OES                                 0x8B94
115 #define GL_PALETTE8_RGB8_OES                                    0x8B95
116 #define GL_PALETTE8_RGBA8_OES                                   0x8B96
117 #define GL_PALETTE8_R5_G6_B5_OES                                0x8B97
118 #define GL_PALETTE8_RGBA4_OES                                   0x8B98
119 #define GL_PALETTE8_RGB5_A1_OES                                 0x8B99
120 #endif
121 
122 #ifndef GL_OES_matrix_get
123 #define GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES               0x898D
124 #define GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES              0x898E
125 #define GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES                 0x898F
126 #endif
127 
128 #ifndef GL_ES_VERSION_2_0
129 #define GL_SHADER_BINARY_FORMATS            0x8DF8
130 #define GL_NUM_SHADER_BINARY_FORMATS        0x8DF9
131 #define GL_SHADER_COMPILER                  0x8DFA
132 #define GL_MAX_VERTEX_UNIFORM_VECTORS       0x8DFB
133 #define GL_MAX_VARYING_VECTORS              0x8DFC
134 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS     0x8DFD
135 #endif
136 
137 #ifndef GL_ATI_texture_compression_3dc
138 #define GL_ATI_texture_compression_3dc 1
139 #define GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI 0x8837
140 #endif
141 
142 #ifndef GL_OES_compressed_ETC1_RGB8_texture
143 #define GL_ETC1_RGB8_OES                                        0x8D64
144 #endif
145 
146 
147 /**
148  * Internal token to represent a GLSL shader program (a collection of
149  * one or more shaders that get linked together).  Note that GLSL
150  * shaders and shader programs share one name space (one hash table)
151  * so we need a value that's different from any of the
152  * GL_VERTEX/FRAGMENT/GEOMETRY_PROGRAM tokens.
153  */
154 #define GL_SHADER_PROGRAM_MESA 0x9999
155 
156 
157 /**
158  * Internal token for geometry programs.
159  * Use the value for GL_GEOMETRY_PROGRAM_NV for now.
160  */
161 #define MESA_GEOMETRY_PROGRAM 0x8c26
162 
163 /* Several fields of struct gl_config can take these as values.  Since
164  * GLX header files may not be available everywhere they need to be used,
165  * redefine them here.
166  */
167 #define GLX_NONE                           0x8000
168 #define GLX_SLOW_CONFIG                    0x8001
169 #define GLX_TRUE_COLOR                     0x8002
170 #define GLX_DIRECT_COLOR                   0x8003
171 #define GLX_PSEUDO_COLOR                   0x8004
172 #define GLX_STATIC_COLOR                   0x8005
173 #define GLX_GRAY_SCALE                     0x8006
174 #define GLX_STATIC_GRAY                    0x8007
175 #define GLX_TRANSPARENT_RGB                0x8008
176 #define GLX_TRANSPARENT_INDEX              0x8009
177 #define GLX_NON_CONFORMANT_CONFIG          0x800D
178 #define GLX_SWAP_EXCHANGE_OML              0x8061
179 #define GLX_SWAP_COPY_OML                  0x8062
180 #define GLX_SWAP_UNDEFINED_OML             0x8063
181 
182 #define GLX_DONT_CARE                      0xFFFFFFFF
183 
184 
185 #ifdef __cplusplus
186 }
187 #endif
188 
189 #endif /* GLHEADER_H */
190