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1 /*
2  * mesa 3-D graphics library
3  * Version:  6.5
4  *
5  * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
6  *
7  * Permission is hereby granted, free of charge, to any person obtaining a
8  * copy of this software and associated documentation files (the "Software"),
9  * to deal in the Software without restriction, including without limitation
10  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11  * and/or sell copies of the Software, and to permit persons to whom the
12  * Software is furnished to do so, subject to the following conditions:
13  *
14  * The above copyright notice and this permission notice shall be included
15  * in all copies or substantial portions of the Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20  * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21  * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23  */
24 
25 /**
26  * \file vbo_context.h
27  * \brief VBO builder module datatypes and definitions.
28  * \author Keith Whitwell
29  */
30 
31 
32 #ifndef _VBO_H
33 #define _VBO_H
34 
35 #include "main/glheader.h"
36 
37 struct gl_client_array;
38 struct gl_context;
39 struct gl_transform_feedback_object;
40 
41 struct _mesa_prim {
42    GLuint mode:8;    /**< GL_POINTS, GL_LINES, GL_QUAD_STRIP, etc */
43    GLuint indexed:1;
44    GLuint begin:1;
45    GLuint end:1;
46    GLuint weak:1;
47    GLuint no_current_update:1;
48    GLuint pad:19;
49 
50    GLuint start;
51    GLuint count;
52    GLint basevertex;
53    GLsizei num_instances;
54    GLuint base_instance;
55 };
56 
57 /* Would like to call this a "vbo_index_buffer", but this would be
58  * confusing as the indices are not neccessarily yet in a non-null
59  * buffer object.
60  */
61 struct _mesa_index_buffer {
62    GLuint count;
63    GLenum type;
64    struct gl_buffer_object *obj;
65    const void *ptr;
66 };
67 
68 
69 
70 GLboolean _vbo_CreateContext( struct gl_context *ctx );
71 void _vbo_DestroyContext( struct gl_context *ctx );
72 void _vbo_InvalidateState( struct gl_context *ctx, GLuint new_state );
73 
74 
75 typedef void (*vbo_draw_func)( struct gl_context *ctx,
76 			       const struct _mesa_prim *prims,
77 			       GLuint nr_prims,
78 			       const struct _mesa_index_buffer *ib,
79 			       GLboolean index_bounds_valid,
80 			       GLuint min_index,
81 			       GLuint max_index,
82 			       struct gl_transform_feedback_object *tfb_vertcount );
83 
84 
85 
86 
87 /* Utility function to cope with various constraints on tnl modules or
88  * hardware.  This can be used to split an incoming set of arrays and
89  * primitives against the following constraints:
90  *    - Maximum number of indices in index buffer.
91  *    - Maximum number of vertices referenced by index buffer.
92  *    - Maximum hardware vertex buffer size.
93  */
94 struct split_limits {
95    GLuint max_verts;
96    GLuint max_indices;
97    GLuint max_vb_size;		/* bytes */
98 };
99 
100 
101 void vbo_split_prims( struct gl_context *ctx,
102 		      const struct gl_client_array *arrays[],
103 		      const struct _mesa_prim *prim,
104 		      GLuint nr_prims,
105 		      const struct _mesa_index_buffer *ib,
106 		      GLuint min_index,
107 		      GLuint max_index,
108 		      vbo_draw_func draw,
109 		      const struct split_limits *limits );
110 
111 
112 /* Helpers for dealing translating away non-zero min_index.
113  */
114 GLboolean vbo_all_varyings_in_vbos( const struct gl_client_array *arrays[] );
115 GLboolean vbo_any_varyings_in_vbos( const struct gl_client_array *arrays[] );
116 
117 void vbo_rebase_prims( struct gl_context *ctx,
118 		       const struct gl_client_array *arrays[],
119 		       const struct _mesa_prim *prim,
120 		       GLuint nr_prims,
121 		       const struct _mesa_index_buffer *ib,
122 		       GLuint min_index,
123 		       GLuint max_index,
124 		       vbo_draw_func draw );
125 
126 static inline int
vbo_sizeof_ib_type(GLenum type)127 vbo_sizeof_ib_type(GLenum type)
128 {
129    switch (type) {
130    case GL_UNSIGNED_INT:
131       return sizeof(GLuint);
132    case GL_UNSIGNED_SHORT:
133       return sizeof(GLushort);
134    case GL_UNSIGNED_BYTE:
135       return sizeof(GLubyte);
136    default:
137       assert(!"unsupported index data type");
138       /* In case assert is turned off */
139       return 0;
140    }
141 }
142 
143 void
144 vbo_get_minmax_indices(struct gl_context *ctx, const struct _mesa_prim *prim,
145                        const struct _mesa_index_buffer *ib,
146                        GLuint *min_index, GLuint *max_index, GLuint nr_prims);
147 
148 void vbo_use_buffer_objects(struct gl_context *ctx);
149 
150 void vbo_always_unmap_buffers(struct gl_context *ctx);
151 
152 void vbo_set_draw_func(struct gl_context *ctx, vbo_draw_func func);
153 
154 void vbo_check_buffers_are_unmapped(struct gl_context *ctx);
155 
156 void vbo_bind_arrays(struct gl_context *ctx);
157 
158 size_t
159 count_tessellated_primitives(const struct _mesa_prim *prim);
160 
161 void
162 vbo_sw_primitive_restart(struct gl_context *ctx,
163                          const struct _mesa_prim *prim,
164                          GLuint nr_prims,
165                          const struct _mesa_index_buffer *ib);
166 
167 void GLAPIENTRY
168 _es_Color4f(GLfloat r, GLfloat g, GLfloat b, GLfloat a);
169 
170 void GLAPIENTRY
171 _es_Normal3f(GLfloat x, GLfloat y, GLfloat z);
172 
173 void GLAPIENTRY
174 _es_MultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
175 
176 void GLAPIENTRY
177 _es_Materialfv(GLenum face, GLenum pname, const GLfloat *params);
178 
179 void GLAPIENTRY
180 _es_Materialf(GLenum face, GLenum pname, GLfloat param);
181 
182 void GLAPIENTRY
183 _es_VertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
184 
185 void GLAPIENTRY
186 _es_VertexAttrib1f(GLuint indx, GLfloat x);
187 
188 void GLAPIENTRY
189 _es_VertexAttrib1fv(GLuint indx, const GLfloat* values);
190 
191 void GLAPIENTRY
192 _es_VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y);
193 
194 void GLAPIENTRY
195 _es_VertexAttrib2fv(GLuint indx, const GLfloat* values);
196 
197 void GLAPIENTRY
198 _es_VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z);
199 
200 void GLAPIENTRY
201 _es_VertexAttrib3fv(GLuint indx, const GLfloat* values);
202 
203 void GLAPIENTRY
204 _es_VertexAttrib4fv(GLuint indx, const GLfloat* values);
205 
206 #endif
207