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1 #include <assert.h>
2 #include <stdlib.h>
3 #include <stdio.h>
4 #include "utils.h"
5 
6 int
main()7 main ()
8 {
9     pixman_region32_t r1;
10     pixman_region32_t r2;
11     pixman_region32_t r3;
12     pixman_box32_t boxes[] = {
13 	{ 10, 10, 20, 20 },
14 	{ 30, 30, 30, 40 },
15 	{ 50, 45, 60, 44 },
16     };
17     pixman_box32_t boxes2[] = {
18 	{ 2, 6, 7, 6 },
19 	{ 4, 1, 6, 7 },
20     };
21     pixman_box32_t boxes3[] = {
22 	{ 2, 6, 7, 6 },
23 	{ 4, 1, 6, 1 },
24     };
25     int i, j;
26     pixman_box32_t *b;
27     pixman_image_t *image, *fill;
28     pixman_color_t white = {
29 	0xffff,
30 	0xffff,
31 	0xffff,
32 	0xffff
33     };
34 
35     prng_srand (0);
36 
37     /* This used to go into an infinite loop before pixman-region.c
38      * was fixed to not use explict "short" variables
39      */
40     pixman_region32_init_rect (&r1, 0, 0, 20, 64000);
41     pixman_region32_init_rect (&r2, 0, 0, 20, 64000);
42     pixman_region32_init_rect (&r3, 0, 0, 20, 64000);
43 
44     pixman_region32_subtract (&r1, &r2, &r3);
45 
46 
47     /* This would produce a region containing an empty
48      * rectangle in it. Such regions are considered malformed,
49      * but using an empty rectangle for initialization should
50      * work.
51      */
52     pixman_region32_init_rects (&r1, boxes, 3);
53 
54     b = pixman_region32_rectangles (&r1, &i);
55 
56     assert (i == 1);
57 
58     while (i--)
59     {
60 	assert (b[i].x1 < b[i].x2);
61 	assert (b[i].y1 < b[i].y2);
62     }
63 
64     /* This would produce a rectangle containing the bounding box
65      * of the two rectangles. The correct result is to eliminate
66      * the broken rectangle.
67      */
68     pixman_region32_init_rects (&r1, boxes2, 2);
69 
70     b = pixman_region32_rectangles (&r1, &i);
71 
72     assert (i == 1);
73 
74     assert (b[0].x1 == 4);
75     assert (b[0].y1 == 1);
76     assert (b[0].x2 == 6);
77     assert (b[0].y2 == 7);
78 
79     /* This should produce an empty region */
80     pixman_region32_init_rects (&r1, boxes3, 2);
81 
82     b = pixman_region32_rectangles (&r1, &i);
83 
84     assert (i == 0);
85 
86     fill = pixman_image_create_solid_fill (&white);
87     for (i = 0; i < 100; i++)
88     {
89 	int image_size = 128;
90 
91 	pixman_region32_init (&r1);
92 
93 	/* Add some random rectangles */
94 	for (j = 0; j < 64; j++)
95 	    pixman_region32_union_rect (&r1, &r1,
96 					prng_rand_n (image_size),
97 					prng_rand_n (image_size),
98 					prng_rand_n (25),
99 					prng_rand_n (25));
100 
101 	/* Clip to image size */
102 	pixman_region32_init_rect (&r2, 0, 0, image_size, image_size);
103 	pixman_region32_intersect (&r1, &r1, &r2);
104 	pixman_region32_fini (&r2);
105 
106 	/* render region to a1 mask */
107 	image = pixman_image_create_bits (PIXMAN_a1, image_size, image_size, NULL, 0);
108 	pixman_image_set_clip_region32 (image, &r1);
109 	pixman_image_composite32 (PIXMAN_OP_SRC,
110 				  fill, NULL, image,
111 				  0, 0, 0, 0, 0, 0,
112 				  image_size, image_size);
113 	pixman_region32_init_from_image (&r2, image);
114 
115 	pixman_image_unref (image);
116 
117 	assert (pixman_region32_equal (&r1, &r2));
118 	pixman_region32_fini (&r1);
119 	pixman_region32_fini (&r2);
120 
121     }
122     pixman_image_unref (fill);
123 
124     return 0;
125 }
126