1 // Copyright 2008, Google Inc.
2 // All rights reserved.
3 //
4 // Redistribution and use in source and binary forms, with or without
5 // modification, are permitted provided that the following conditions are
6 // met:
7 //
8 // * Redistributions of source code must retain the above copyright
9 // notice, this list of conditions and the following disclaimer.
10 // * Redistributions in binary form must reproduce the above
11 // copyright notice, this list of conditions and the following disclaimer
12 // in the documentation and/or other materials provided with the
13 // distribution.
14 // * Neither the name of Google Inc. nor the names of its
15 // contributors may be used to endorse or promote products derived from
16 // this software without specific prior written permission.
17 //
18 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 //
30 // Authors: keith.ray@gmail.com (Keith Ray)
31
32 #include <gtest/internal/gtest-filepath.h>
33 #include <gtest/internal/gtest-port.h>
34
35 #include <stdlib.h>
36
37 #if GTEST_OS_WINDOWS_MOBILE
38 #include <windows.h>
39 #elif GTEST_OS_WINDOWS
40 #include <direct.h>
41 #include <io.h>
42 #elif GTEST_OS_SYMBIAN
43 // Symbian OpenC has PATH_MAX in sys/syslimits.h
44 #include <sys/syslimits.h>
45 #else
46 #include <limits.h>
47 #include <climits> // Some Linux distributions define PATH_MAX here.
48 #endif // GTEST_OS_WINDOWS_MOBILE
49
50 #if GTEST_OS_WINDOWS
51 #define GTEST_PATH_MAX_ _MAX_PATH
52 #elif defined(PATH_MAX)
53 #define GTEST_PATH_MAX_ PATH_MAX
54 #elif defined(_XOPEN_PATH_MAX)
55 #define GTEST_PATH_MAX_ _XOPEN_PATH_MAX
56 #else
57 #define GTEST_PATH_MAX_ _POSIX_PATH_MAX
58 #endif // GTEST_OS_WINDOWS
59
60 #include <gtest/internal/gtest-string.h>
61
62 namespace testing {
63 namespace internal {
64
65 #if GTEST_OS_WINDOWS
66 const char kPathSeparator = '\\';
67 const char kPathSeparatorString[] = "\\";
68 #if GTEST_OS_WINDOWS_MOBILE
69 // Windows CE doesn't have a current directory. You should not use
70 // the current directory in tests on Windows CE, but this at least
71 // provides a reasonable fallback.
72 const char kCurrentDirectoryString[] = "\\";
73 // Windows CE doesn't define INVALID_FILE_ATTRIBUTES
74 const DWORD kInvalidFileAttributes = 0xffffffff;
75 #else
76 const char kCurrentDirectoryString[] = ".\\";
77 #endif // GTEST_OS_WINDOWS_MOBILE
78 #else
79 const char kPathSeparator = '/';
80 const char kPathSeparatorString[] = "/";
81 const char kCurrentDirectoryString[] = "./";
82 #endif // GTEST_OS_WINDOWS
83
84 // Returns the current working directory, or "" if unsuccessful.
GetCurrentDir()85 FilePath FilePath::GetCurrentDir() {
86 #if GTEST_OS_WINDOWS_MOBILE
87 // Windows CE doesn't have a current directory, so we just return
88 // something reasonable.
89 return FilePath(kCurrentDirectoryString);
90 #elif GTEST_OS_WINDOWS
91 char cwd[GTEST_PATH_MAX_ + 1] = { '\0' };
92 return FilePath(_getcwd(cwd, sizeof(cwd)) == NULL ? "" : cwd);
93 #else
94 char cwd[GTEST_PATH_MAX_ + 1] = { '\0' };
95 return FilePath(getcwd(cwd, sizeof(cwd)) == NULL ? "" : cwd);
96 #endif // GTEST_OS_WINDOWS_MOBILE
97 }
98
99 // Returns a copy of the FilePath with the case-insensitive extension removed.
100 // Example: FilePath("dir/file.exe").RemoveExtension("EXE") returns
101 // FilePath("dir/file"). If a case-insensitive extension is not
102 // found, returns a copy of the original FilePath.
RemoveExtension(const char * extension) const103 FilePath FilePath::RemoveExtension(const char* extension) const {
104 String dot_extension(String::Format(".%s", extension));
105 if (pathname_.EndsWithCaseInsensitive(dot_extension.c_str())) {
106 return FilePath(String(pathname_.c_str(), pathname_.length() - 4));
107 }
108 return *this;
109 }
110
111 // Returns a copy of the FilePath with the directory part removed.
112 // Example: FilePath("path/to/file").RemoveDirectoryName() returns
113 // FilePath("file"). If there is no directory part ("just_a_file"), it returns
114 // the FilePath unmodified. If there is no file part ("just_a_dir/") it
115 // returns an empty FilePath ("").
116 // On Windows platform, '\' is the path separator, otherwise it is '/'.
RemoveDirectoryName() const117 FilePath FilePath::RemoveDirectoryName() const {
118 const char* const last_sep = strrchr(c_str(), kPathSeparator);
119 return last_sep ? FilePath(String(last_sep + 1)) : *this;
120 }
121
122 // RemoveFileName returns the directory path with the filename removed.
123 // Example: FilePath("path/to/file").RemoveFileName() returns "path/to/".
124 // If the FilePath is "a_file" or "/a_file", RemoveFileName returns
125 // FilePath("./") or, on Windows, FilePath(".\\"). If the filepath does
126 // not have a file, like "just/a/dir/", it returns the FilePath unmodified.
127 // On Windows platform, '\' is the path separator, otherwise it is '/'.
RemoveFileName() const128 FilePath FilePath::RemoveFileName() const {
129 const char* const last_sep = strrchr(c_str(), kPathSeparator);
130 String dir;
131 if (last_sep) {
132 dir = String(c_str(), last_sep + 1 - c_str());
133 } else {
134 dir = kCurrentDirectoryString;
135 }
136 return FilePath(dir);
137 }
138
139 // Helper functions for naming files in a directory for xml output.
140
141 // Given directory = "dir", base_name = "test", number = 0,
142 // extension = "xml", returns "dir/test.xml". If number is greater
143 // than zero (e.g., 12), returns "dir/test_12.xml".
144 // On Windows platform, uses \ as the separator rather than /.
MakeFileName(const FilePath & directory,const FilePath & base_name,int number,const char * extension)145 FilePath FilePath::MakeFileName(const FilePath& directory,
146 const FilePath& base_name,
147 int number,
148 const char* extension) {
149 String file;
150 if (number == 0) {
151 file = String::Format("%s.%s", base_name.c_str(), extension);
152 } else {
153 file = String::Format("%s_%d.%s", base_name.c_str(), number, extension);
154 }
155 return ConcatPaths(directory, FilePath(file));
156 }
157
158 // Given directory = "dir", relative_path = "test.xml", returns "dir/test.xml".
159 // On Windows, uses \ as the separator rather than /.
ConcatPaths(const FilePath & directory,const FilePath & relative_path)160 FilePath FilePath::ConcatPaths(const FilePath& directory,
161 const FilePath& relative_path) {
162 if (directory.IsEmpty())
163 return relative_path;
164 const FilePath dir(directory.RemoveTrailingPathSeparator());
165 return FilePath(String::Format("%s%c%s", dir.c_str(), kPathSeparator,
166 relative_path.c_str()));
167 }
168
169 // Returns true if pathname describes something findable in the file-system,
170 // either a file, directory, or whatever.
FileOrDirectoryExists() const171 bool FilePath::FileOrDirectoryExists() const {
172 #if GTEST_OS_WINDOWS_MOBILE
173 LPCWSTR unicode = String::AnsiToUtf16(pathname_.c_str());
174 const DWORD attributes = GetFileAttributes(unicode);
175 delete [] unicode;
176 return attributes != kInvalidFileAttributes;
177 #else
178 posix::StatStruct file_stat;
179 return posix::Stat(pathname_.c_str(), &file_stat) == 0;
180 #endif // GTEST_OS_WINDOWS_MOBILE
181 }
182
183 // Returns true if pathname describes a directory in the file-system
184 // that exists.
DirectoryExists() const185 bool FilePath::DirectoryExists() const {
186 bool result = false;
187 #if GTEST_OS_WINDOWS
188 // Don't strip off trailing separator if path is a root directory on
189 // Windows (like "C:\\").
190 const FilePath& path(IsRootDirectory() ? *this :
191 RemoveTrailingPathSeparator());
192 #else
193 const FilePath& path(*this);
194 #endif
195
196 #if GTEST_OS_WINDOWS_MOBILE
197 LPCWSTR unicode = String::AnsiToUtf16(path.c_str());
198 const DWORD attributes = GetFileAttributes(unicode);
199 delete [] unicode;
200 if ((attributes != kInvalidFileAttributes) &&
201 (attributes & FILE_ATTRIBUTE_DIRECTORY)) {
202 result = true;
203 }
204 #else
205 posix::StatStruct file_stat;
206 result = posix::Stat(path.c_str(), &file_stat) == 0 &&
207 posix::IsDir(file_stat);
208 #endif // GTEST_OS_WINDOWS_MOBILE
209
210 return result;
211 }
212
213 // Returns true if pathname describes a root directory. (Windows has one
214 // root directory per disk drive.)
IsRootDirectory() const215 bool FilePath::IsRootDirectory() const {
216 #if GTEST_OS_WINDOWS
217 // TODO(wan@google.com): on Windows a network share like
218 // \\server\share can be a root directory, although it cannot be the
219 // current directory. Handle this properly.
220 return pathname_.length() == 3 && IsAbsolutePath();
221 #else
222 return pathname_ == kPathSeparatorString;
223 #endif
224 }
225
226 // Returns true if pathname describes an absolute path.
IsAbsolutePath() const227 bool FilePath::IsAbsolutePath() const {
228 const char* const name = pathname_.c_str();
229 #if GTEST_OS_WINDOWS
230 return pathname_.length() >= 3 &&
231 ((name[0] >= 'a' && name[0] <= 'z') ||
232 (name[0] >= 'A' && name[0] <= 'Z')) &&
233 name[1] == ':' &&
234 name[2] == kPathSeparator;
235 #else
236 return name[0] == kPathSeparator;
237 #endif
238 }
239
240 // Returns a pathname for a file that does not currently exist. The pathname
241 // will be directory/base_name.extension or
242 // directory/base_name_<number>.extension if directory/base_name.extension
243 // already exists. The number will be incremented until a pathname is found
244 // that does not already exist.
245 // Examples: 'dir/foo_test.xml' or 'dir/foo_test_1.xml'.
246 // There could be a race condition if two or more processes are calling this
247 // function at the same time -- they could both pick the same filename.
GenerateUniqueFileName(const FilePath & directory,const FilePath & base_name,const char * extension)248 FilePath FilePath::GenerateUniqueFileName(const FilePath& directory,
249 const FilePath& base_name,
250 const char* extension) {
251 FilePath full_pathname;
252 int number = 0;
253 do {
254 full_pathname.Set(MakeFileName(directory, base_name, number++, extension));
255 } while (full_pathname.FileOrDirectoryExists());
256 return full_pathname;
257 }
258
259 // Returns true if FilePath ends with a path separator, which indicates that
260 // it is intended to represent a directory. Returns false otherwise.
261 // This does NOT check that a directory (or file) actually exists.
IsDirectory() const262 bool FilePath::IsDirectory() const {
263 return pathname_.EndsWith(kPathSeparatorString);
264 }
265
266 // Create directories so that path exists. Returns true if successful or if
267 // the directories already exist; returns false if unable to create directories
268 // for any reason.
CreateDirectoriesRecursively() const269 bool FilePath::CreateDirectoriesRecursively() const {
270 if (!this->IsDirectory()) {
271 return false;
272 }
273
274 if (pathname_.length() == 0 || this->DirectoryExists()) {
275 return true;
276 }
277
278 const FilePath parent(this->RemoveTrailingPathSeparator().RemoveFileName());
279 return parent.CreateDirectoriesRecursively() && this->CreateFolder();
280 }
281
282 // Create the directory so that path exists. Returns true if successful or
283 // if the directory already exists; returns false if unable to create the
284 // directory for any reason, including if the parent directory does not
285 // exist. Not named "CreateDirectory" because that's a macro on Windows.
CreateFolder() const286 bool FilePath::CreateFolder() const {
287 #if GTEST_OS_WINDOWS_MOBILE
288 FilePath removed_sep(this->RemoveTrailingPathSeparator());
289 LPCWSTR unicode = String::AnsiToUtf16(removed_sep.c_str());
290 int result = CreateDirectory(unicode, NULL) ? 0 : -1;
291 delete [] unicode;
292 #elif GTEST_OS_WINDOWS
293 int result = _mkdir(pathname_.c_str());
294 #else
295 int result = mkdir(pathname_.c_str(), 0777);
296 #endif // GTEST_OS_WINDOWS_MOBILE
297
298 if (result == -1) {
299 return this->DirectoryExists(); // An error is OK if the directory exists.
300 }
301 return true; // No error.
302 }
303
304 // If input name has a trailing separator character, remove it and return the
305 // name, otherwise return the name string unmodified.
306 // On Windows platform, uses \ as the separator, other platforms use /.
RemoveTrailingPathSeparator() const307 FilePath FilePath::RemoveTrailingPathSeparator() const {
308 return pathname_.EndsWith(kPathSeparatorString)
309 ? FilePath(String(pathname_.c_str(), pathname_.length() - 1))
310 : *this;
311 }
312
313 // Normalize removes any redundant separators that might be in the pathname.
314 // For example, "bar///foo" becomes "bar/foo". Does not eliminate other
315 // redundancies that might be in a pathname involving "." or "..".
Normalize()316 void FilePath::Normalize() {
317 if (pathname_.c_str() == NULL) {
318 pathname_ = "";
319 return;
320 }
321 const char* src = pathname_.c_str();
322 char* const dest = new char[pathname_.length() + 1];
323 char* dest_ptr = dest;
324 memset(dest_ptr, 0, pathname_.length() + 1);
325
326 while (*src != '\0') {
327 *dest_ptr++ = *src;
328 if (*src != kPathSeparator)
329 src++;
330 else
331 while (*src == kPathSeparator)
332 src++;
333 }
334 *dest_ptr = '\0';
335 pathname_ = dest;
336 delete[] dest;
337 }
338
339 } // namespace internal
340 } // namespace testing
341