• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1README.QNX by Mike Gorchak <mike@malva.ua>, <lestat@i.com.ua>
2Last changed at 24 Apr 2004.
3
4======================================================================
5Table of Contents:
6
71. OpenGL.
82. Wheel and multi-button mouses.
93. CDROM handling issues.
104. Hardware video overlays.
115. Shared library building.
126. Some building issues.
137. Environment variables.
14
15======================================================================
161. OpenGL:
17
18    OpenGL works well and is stable, but fullscreen mode has not  been
19heavily tested yet.
20    If you have QNX RtP version 6.1.0 or above you must  download  the
21Photon3D runtime from http://developers.qnx.com or install it from the
22public repository or from the public CD, available with QNX. OS versi-
23ons below 6.1.0 are not supported.
24    When creating an OpenGL context, software renderer mode is artifi-
25cially selected (QSSL made acceleration  only  for  Voodoo  boards  in
26fullscreen mode, sorry but I don't have this board  to  test  OpenGL -
27maybe it works or maybe not :)). If you  want  acceleration - you  can
28remove one line in the source code: find the  file SDL_ph_image.c  and
29remove the following
30
31    OGLAttrib[OGLargc++]=PHOGL_ATTRIB_FORCE_SW;
32
33line in the ph_SetupOpenGLContext() function or change the argument to
34PHOGL_ATTRIB_FORCE_HW or PHOGL_ATTRIB_FAVOR_HW.
35
36======================================================================
372. Wheel and multi-button mouses:
38
39    Photon emits  keyboard  events (key up and  down)  when the  mouse
40wheel is moved. The key_scan field appears valid, and it contains zero.
41That is a basic method of detecting  mouse  wheel events under Photon.
42It looks like a hack, but it  works for me :) on various PC configura-
43tions.
44
45I've tested it on:
46
471. Genius Optical NetScroll/+ PS/2 (1 wheel)
482. A4Tech Optical GreatEye WheelMouse PS/2,  model: WOP-35.  (2 wheels
49   + 2 additional buttons). The wheel for vertical scrolling  works as
50   usual, but the second wheel for horizontal scrolling emits  two se-
51   quential events up or down, so it can provide faster scrolling than
52   the first wheel. Additional buttons don't emit  any  events, but it
53   looks like they're handled by photon in an unusual way - like click
54   to front, but works not with any window, looks like a fun bug-o-fe-
55   ature :).
56
57======================================================================
583. CDROM handling issues:
59
60    Access to CDROM can only be  provided  with  'root'  privileges. I
61can't do anything about that, /dev/cd0 has brw------- permissions  and
62root:root rights.
63
64======================================================================
654. Hardware video overlays:
66
67    Overlays can flicker  during  window  movement,  resizing, etc. It
68happens because the photon driver updates the real window contents be-
69hind the overlay, then draws the temporary chroma key color  over  the
70window contents. It can be done without using the chroma key but  that
71causes the overlay to always be on top. So  flickering  during  window
72movement is preferred instead.
73    Double buffering code is temporarily disabled in the photon driver
74code, because on my GF2-MX it can accidentally cause a buffer  switch,
75which causes the old frame to show. S3 Savage4 has the  same  problem,
76but ATI Rage 128 doesn't. I think it can be fixed later. Current  code
77works very well, so maybe double buffering is not needed right now.
78    Something strange happens when you try to move the window with the
79overlay beyond the left border  of the screen. The  overlay  tries  to
80stay at position x=0, but when attempting to move it  a  bit  more  it
81jumps to position x=-60 (on GF2-MX, on ATI Rage128 this  value  a  bit
82smaller). It's really strange, looks  like  the  overlay  doesn't like
83negative coordinates.
84
85=======================================================================
865. Shared library building:
87
88    A shared library can be built, but before running  the  autogen.sh
89script you must manually delete the libtool.m4 stuff from the acinclu-
90de.m4 file (it comes after the ESD detection code up to the end of the
91file), because the libtool stuff in the acinclude.m4 file was very old
92in SDL distribution before the version 1.2.7 and doesn't knew anything
93about QNX. SDL 1.2.7 distribution contains the  new libtool.m4 script,
94but anyway  it  is  broken :), Just  remove  it, then  run "libtoolize
95--force --copy",  delete the file aclocal.m4 if it is exists and after
96that run the  autogen.sh script. SDL 1.2.8 contains  fixed libtool.m4,
97ltmain.sh and config.sub files, so you  can  just  run  the autogen.sh
98script.
99
100======================================================================
1016. Some building issues:
102
103    Feel free to not use the --disable-shared configure option if you'
104ve read the above comment about 'Shared  library  building'. Otherwise
105this  option  is  strongly  recommended, as  without it the sdl-config
106script will be broken.
107
108    Run the configure script without x11 support, e.g.:
109
110    a) for OpenGL support:
111    ./configure --prefix=/usr           \
112                --disable-video-x11     \
113                --disable-shared
114
115    b) without OpenGL support:
116    ./configure --prefix=/usr           \
117                --disable-video-x11     \
118                --disable-shared        \
119                --disable-video-opengl
120
121    And of course dont forget to specify --disable-debug, which  is on
122by default, to disable debug and enable the expensive optimizations.
123
124    In the test directory also run the ./configure script without
125x11 support, e.g.:
126
127    ./configure  --with-sdl-prefix=/usr            \
128                 --with-sdl-exec-prefix=/usr       \
129                 --prefix=/usr --without-x
130
131======================================================================
1327. Environment variables:
133
134    Please note that the photon driver  is  sensible to the  following
135environmental variables:
136
137 * SDL_PHOTON_FULLSCREEN_REFRESH - this environment variable  controls
138the refresh  rate  in  all  fullscreen  modes. Be  carefull !!! Photon
139drivers usually do not checking the maximum  refresh rate, which video
140adapter or monitor supports.
141
142 * SDL_VIDEO_WINDOW_POS - can be  set in the "X,Y" format.  If X and Y
143coordinates are bigger than the current desktop resolution, then  win-
144dow positioning across  virtual  consoles is activated. If X and Y are
145smaller than the desktop resolution  then  window  positioning  in the
146current console is activated. The word "center" can be used instead of
147coordinates, it  produces  the  same  behavior  as  SDL_VIDEO_CENTERED
148environmental variable.
149
150 * SDL_VIDEO_CENTERED - if this environmental variable exists then the
151window centering is perfomed in the current virtual console.
152
153Notes: The SDL_VIDEO_CENTERED enviromental  variable  has greater pri-
154ority than the SDL_VIDEO_WINDOW_POS in case if both variables are sup-
155plied to the application.
156