• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1# Microsoft Developer Studio Project File - Name="testpalette" - Package Owner=<4>
2# Microsoft Developer Studio Generated Build File, Format Version 5.00
3# ** DO NOT EDIT **
4
5# TARGTYPE "Win32 (x86) Application" 0x0101
6
7CFG=testpalette - Win32 Debug
8!MESSAGE This is not a valid makefile. To build this project using NMAKE,
9!MESSAGE use the Export Makefile command and run
10!MESSAGE
11!MESSAGE NMAKE /f "testpalette.mak".
12!MESSAGE
13!MESSAGE You can specify a configuration when running NMAKE
14!MESSAGE by defining the macro CFG on the command line. For example:
15!MESSAGE
16!MESSAGE NMAKE /f "testpalette.mak" CFG="testpalette - Win32 Debug"
17!MESSAGE
18!MESSAGE Possible choices for configuration are:
19!MESSAGE
20!MESSAGE "testpalette - Win32 Release" (based on "Win32 (x86) Application")
21!MESSAGE "testpalette - Win32 Debug" (based on "Win32 (x86) Application")
22!MESSAGE
23
24# Begin Project
25# PROP Scc_ProjName ""
26# PROP Scc_LocalPath ""
27CPP=cl.exe
28MTL=midl.exe
29RSC=rc.exe
30
31!IF  "$(CFG)" == "testpalette - Win32 Release"
32
33# PROP BASE Use_MFC 0
34# PROP BASE Use_Debug_Libraries 0
35# PROP BASE Output_Dir "Release"
36# PROP BASE Intermediate_Dir "Release"
37# PROP BASE Target_Dir ""
38# PROP Use_MFC 0
39# PROP Use_Debug_Libraries 0
40# PROP Output_Dir "Release"
41# PROP Intermediate_Dir "Release"
42# PROP Ignore_Export_Lib 0
43# PROP Target_Dir ""
44# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
45# ADD CPP /nologo /MD /W3 /GX /O2 /I "..\..\..\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
46# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
47# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
48# ADD BASE RSC /l 0x409 /d "NDEBUG"
49# ADD RSC /l 0x409 /d "NDEBUG"
50BSC32=bscmake.exe
51# ADD BASE BSC32 /nologo
52# ADD BSC32 /nologo
53LINK32=link.exe
54# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /machine:I386
55# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /machine:I386
56
57!ELSEIF  "$(CFG)" == "testpalette - Win32 Debug"
58
59# PROP BASE Use_MFC 0
60# PROP BASE Use_Debug_Libraries 1
61# PROP BASE Output_Dir "Debug"
62# PROP BASE Intermediate_Dir "Debug"
63# PROP BASE Target_Dir ""
64# PROP Use_MFC 0
65# PROP Use_Debug_Libraries 1
66# PROP Output_Dir "Debug"
67# PROP Intermediate_Dir "Debug"
68# PROP Ignore_Export_Lib 0
69# PROP Target_Dir ""
70# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
71# ADD CPP /nologo /MD /W3 /Gm /GX /Zi /Od /I "..\..\..\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
72# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
73# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
74# ADD BASE RSC /l 0x409 /d "_DEBUG"
75# ADD RSC /l 0x409 /d "_DEBUG"
76BSC32=bscmake.exe
77# ADD BASE BSC32 /nologo
78# ADD BSC32 /nologo
79LINK32=link.exe
80# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
81# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
82
83!ENDIF
84
85# Begin Target
86
87# Name "testpalette - Win32 Release"
88# Name "testpalette - Win32 Debug"
89# Begin Source File
90
91SOURCE=..\..\Sdl\Debug\SDL.lib
92# End Source File
93# Begin Source File
94
95SOURCE=..\..\SDLmain\Debug\SDLmain.lib
96# End Source File
97# Begin Source File
98
99SOURCE=..\..\..\test\testpalette.c
100# End Source File
101# End Target
102# End Project
103