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985 comments = "To build Universal Binaries, we have experimented with a variety of different options.\nThe complication is that we must retain compatibility with at least 10.2. \nThe Universal Binary defaults only work for > 10.3.9\n\nSo far, we have found:\ngcc 4.0.0 with Xcode 2.1 always links against libgcc_s. gcc 4.0.1 from Xcode 2.2 fixes this problem.\n\nBut gcc 4.0 will not work with < 10.3.9 because we continue to get an undefined symbol to _fprintf$LDBL128.\nSo we must use gcc 3.3 on PPC to accomplish 10.2 support. (But 4.0 is required for i386.)\n\nSetting the deployment target to 10.4 will disable prebinding, so for PPC, we set it less than 10.4 to preserve prebinding for legacy support.\n\nSetting the PPC SDKROOT to /Developers/SDKs/MacOSX10.2.8.sdk will link to 63.0.0 libSystem.B.dylib. Leaving it at current or 10.4u links to 88.1.2. However, as long as we are using gcc 3.3, it doesn't seem to matter as testing has demonstrated both will run. We have decided not to invoke the 10.2.8 SDK because it is not a default installed component with Xcode which will probably cause most people problems. However, rather than deleting the SDKROOT_ppc entry entirely, we have mapped it to 10.4u in case we decide we need to change this setting.\n\nTo use Altivec or SSE, we needed architecture specific flags:\nOTHER_CFLAGS_ppc\nOTHER_CFLAGS_i386\nOTHER_CFLAGS=$(OTHER_CFLAGS_($CURRENT_ARCH))\n\nThe general OTHER_CFLAGS needed to be manually mapped to architecture specific options because Xcode didn't do this automatically for us.\n\n\n"; 986 name = SDLFramework; 987 sourceTree = "<group>"; 988 }; 989 089C1665FE841158C02AAC07 /* Resources */ = { 990 isa = PBXGroup; 991 children = ( 992 ); 993 name = Resources; 994 sourceTree = "<group>"; 995 }; 996 08FB77ACFE841707C02AAC07 /* Library Source */ = { 997 isa = PBXGroup; 998 children = ( 999 0153832C006D78D67F000001 /* audio */, 1000 083E4892006D86FF7F000001 /* cdrom */, 1001 B24DA50105A88D52006B9F1C /* cpuinfo */, 1002 01538367006D79147F000001 /* events */, 1003 01538376006D79307F000001 /* file */, 1004 083E489A006D88D97F000001 /* joystick */, 1005 00162D7509BD217B0037C8D0 /* loadso */, 1006 00162D6309BD214E0037C8D0 /* stdlib */, 1007 01538379006D79737F000001 /* thread */, 1008 01538391006D79BC7F000001 /* timer */, 1009 015383BE006D7A567F000001 /* video */, 1010 01538438006D7D947F000001 /* SDL_error.c */, 1011 01538439006D7D947F000001 /* SDL_fatal.c */, 1012 0153843C006D7D947F000001 /* SDL.c */, 1013 ); 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then\n\t# remove previous docset\n\trm -rf $SRCROOT/../XcodeDocSet/org.libsdl.sdl.docset\nfi\nmv org.libsdl.sdl.docset ..\ncd ..\nrm -rf html\nexit 0"; 1422 }; 1423 00D55F050A11143E0030ED2A /* Run Script to Create SDL_config.h */ = { 1424 isa = PBXShellScriptBuildPhase; 1425 buildActionMask = 2147483647; 1426 files = ( 1427 ); 1428 inputPaths = ( 1429 ); 1430 name = "Run Script to Create SDL_config.h"; 1431 outputPaths = ( 1432 ); 1433 runOnlyForDeploymentPostprocessing = 0; 1434 shellPath = /bin/sh; 1435 shellScript = "# Make sure that include/SDL_config.h is a symlink to SDL_config.h.default.\n# If it exists and is not a symlink, it was probably generated by configure and\n# we move it aside.\nif [ ! -L ../../include/SDL_config.h ]; then\n if [ -e ../../include/SDL_config.h ]; then\n mv ../../include/SDL_config.h ../../include/SDL_config.h.generated\n fi\n ln -s SDL_config.h.default ../../include/SDL_config.h\nfi\n"; 1436 }; 1437 00D55F080A11147F0030ED2A /* Run Script to Create SDL_config.h */ = { 1438 isa = PBXShellScriptBuildPhase; 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